My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Rascals Wizard Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Wizard Hunter Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Ram Rider
Zap
Goblin Gang Firecracker Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Rascals Wizard Hunter
The Log
Goblin Gang Firecracker Rascals Hunter Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Rascals
Royal Delivery
Goblin Gang Firecracker Rascals Wizard Hunter Ram Rider
Fireball
Goblin Gang Firecracker Rascals Wizard Hunter Ram Rider
Poison
Goblin Gang Firecracker Rascals Wizard Hunter
Lightning
Wizard Hunter Ram Rider
Rocket
Rascals Wizard Hunter Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison Hunter Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison Hunter Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Poison Hunter Rascals Wizard Ram Rider Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Firecracker Poison Hunter

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker
Firecracker
Goblin Gang Rascals Ram Rider
Rascals
Firecracker Ram Rider
Wizard
Ram Rider
Poison
Ram Rider
Hunter
Ram Rider
Ram Rider
Firecracker Rascals Wizard Poison Hunter Goblin Machine
Goblin Machine
Ram Rider

Defense Synergies 0 5

Goblin Gang
Firecracker Rascals
Firecracker
Goblin Gang Rascals Hunter
Rascals
Goblin Gang Firecracker
Wizard
Poison
Hunter
Firecracker Ram Rider
Ram Rider
Hunter
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Ram Rider
Hunter Goblin Gang Firecracker Rascals Ram Rider
Goblin Gang Hunter Ram Rider Rascals
Hunter Goblin Gang Firecracker Rascals Ram Rider
Firecracker Poison
Goblin Gang Firecracker Rascals Hunter
Hunter Ram Rider Goblin Gang Firecracker Rascals Wizard Poison
Rascals Poison Ram Rider
Hunter Goblin Gang Rascals
Goblin Gang Firecracker Rascals Hunter
Goblin Gang Poison Firecracker Rascals Wizard Hunter Ram Rider
Hunter Goblin Gang Firecracker Rascals Wizard Poison Ram Rider
Hunter Goblin Gang Rascals Wizard Ram Rider
Wizard Goblin Gang Firecracker Rascals Poison Hunter
Goblin Gang Rascals Hunter Ram Rider
Goblin Gang Rascals Hunter Ram Rider
Wizard Goblin Gang Firecracker Rascals Poison Hunter
Goblin Gang Firecracker Rascals Wizard Hunter Ram Rider
Wizard Poison Hunter Firecracker Rascals Ram Rider
Hunter Ram Rider
Goblin Gang Rascals Wizard Firecracker Poison Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals
Poison Goblin Gang Firecracker Wizard Hunter
Goblin Gang Rascals Hunter Ram Rider
Goblin Gang Hunter Rascals Ram Rider
Goblin Gang Rascals Hunter Ram Rider
Firecracker Wizard Poison Goblin Gang Rascals Hunter Ram Rider
Goblin Gang Rascals Hunter Ram Rider
Rascals Hunter
Firecracker Poison
Goblin Gang
Rascals Hunter
Poison
Rascals Goblin Gang Wizard Hunter Ram Rider
Wizard Firecracker Rascals
Goblin Gang Rascals Firecracker Poison Hunter
Poison Firecracker Rascals Wizard Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Rascals
Firecracker Poison Ram Rider
Poison
Firecracker Rascals Poison
Wizard Poison Firecracker
Firecracker Wizard Poison Hunter Ram Rider Goblin Machine
Firecracker Wizard Poison
Poison Firecracker Wizard Hunter Ram Rider
Poison Firecracker Wizard Ram Rider
Goblin Gang Poison
Firecracker Poison Wizard Ram Rider Goblin Machine
Poison Firecracker Wizard
Poison Firecracker Hunter
Firecracker Poison
Firecracker Poison
Firecracker Wizard Poison Hunter
Firecracker Wizard Poison
Poison
Firecracker Wizard Poison Hunter Goblin Machine
Firecracker Wizard Poison Goblin Machine
Poison
Wizard Poison
Poison
Firecracker Poison Wizard Hunter Goblin Machine
Firecracker Poison Wizard Hunter Ram Rider
Wizard Poison Ram Rider
Poison Firecracker
Poison Firecracker Wizard Hunter
Firecracker Wizard Poison
Poison Wizard Hunter
Firecracker Poison
Firecracker Wizard Poison
Goblin Gang
Poison Firecracker Wizard Hunter Ram Rider
Poison Goblin Gang Firecracker Rascals Wizard Hunter
Firecracker Wizard Poison
Poison
Firecracker
Goblin Gang Firecracker Rascals Poison
Firecracker Poison
Poison Firecracker
Firecracker Wizard
Poison

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