My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Bandit
Giant Snowball
Cannon Royal Hogs Witch
Zap
Cannon Royal Hogs Witch Bandit
Barbarian Barrel
Cannon Royal Hogs Witch Bandit
The Log
Cannon Royal Hogs Witch Bandit
Earthquake
Cannon Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Royal Hogs Witch Bandit
Fireball
Cannon Royal Hogs Witch Bandit
Poison
Cannon Royal Hogs Witch
Lightning
Cannon Witch Bandit
Rocket
Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Cannon Earthquake Bandit Royal Hogs Witch Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Cannon Earthquake

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Earthquake
Royal Hogs The Log
Royal Hogs
Earthquake The Log Bandit
Rage
Witch Goblin Machine
Witch
Rage Bandit
The Log
Earthquake Royal Hogs Bandit
Bandit
Royal Hogs Witch The Log
Goblin Machine
Rage

Defense Synergies 1 7

Cannon
The Log Earthquake Witch Bandit
Earthquake
Cannon The Log
Royal Hogs
Rage
Witch
Cannon The Log Bandit
The Log
Cannon Earthquake Witch Bandit
Bandit
Cannon Witch The Log
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon The Log
Cannon Witch The Log Bandit
Cannon Witch Bandit
Cannon Witch Bandit
Earthquake The Log
The Log Cannon Earthquake Bandit
Cannon Witch
Earthquake Cannon The Log Bandit
Cannon Witch
Cannon Bandit
Witch Cannon Earthquake The Log Bandit
Witch
Cannon Earthquake Witch The Log Bandit
Cannon Earthquake Witch The Log
Cannon Bandit
Cannon The Log Bandit
Cannon Witch
Cannon Witch The Log Bandit
Earthquake Witch The Log Cannon Bandit
Cannon
Cannon Earthquake Witch The Log Bandit
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Bandit
Bandit The Log
Bandit Witch The Log
The Log Bandit
Cannon Witch Bandit
Witch
Witch Bandit
Witch The Log Bandit
Witch Cannon
Witch
The Log
Cannon Witch Bandit
Cannon Witch
Witch The Log
Cannon Earthquake Witch The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake The Log Bandit
The Log Bandit
Earthquake The Log Bandit
Earthquake The Log
Earthquake The Log
Witch Goblin Machine
Earthquake Witch The Log
Earthquake The Log
The Log Bandit
Earthquake The Log Bandit Goblin Machine
Earthquake The Log Bandit
Earthquake Bandit
Earthquake The Log
Earthquake Witch The Log Bandit
Earthquake The Log Bandit
Earthquake
Earthquake The Log Bandit Goblin Machine
Earthquake Witch The Log Goblin Machine
Earthquake The Log
The Log
Earthquake The Log
Earthquake The Log Witch Goblin Machine
Witch
The Log Earthquake Witch Bandit
Witch The Log Bandit
The Log Bandit
Witch
Witch
Earthquake The Log Bandit
Earthquake The Log
Earthquake Witch Bandit
Witch
The Log
The Log Earthquake
Witch The Log
Witch
Witch The Log Bandit

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