My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Bats Goblin Gang Hog Rider Goblin Barrel
Zap
Bats Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Wizard Goblin Barrel
The Log
Goblin Gang Hog Rider Goblin Barrel
Earthquake
Goblin Gang Hog Rider Inferno Tower Goblin Barrel
Arrows
Bats Goblin Gang Goblin Barrel
Royal Delivery
Bats Goblin Gang Valkyrie Hog Rider Wizard Goblin Barrel
Fireball
Goblin Gang Hog Rider Inferno Tower Wizard Goblin Barrel
Poison
Bats Goblin Gang Inferno Tower Wizard
Lightning
Valkyrie Inferno Tower Wizard
Rocket
Valkyrie Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Goblin Gang Goblin Barrel Valkyrie Hog Rider Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Goblin Gang Goblin Barrel

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Valkyrie Goblin Barrel
Goblin Gang
Hog Rider Goblin Barrel Valkyrie
Valkyrie
Bats Hog Rider Goblin Barrel Giant Snowball Goblin Gang Wizard
Hog Rider
Bats Giant Snowball Goblin Gang Valkyrie Wizard Goblin Barrel
Inferno Tower
Wizard
Valkyrie Hog Rider
Goblin Barrel
Goblin Gang Valkyrie Bats Giant Snowball Hog Rider

Defense Synergies 2 9

Bats
Giant Snowball Valkyrie Inferno Tower
Giant Snowball
Goblin Gang Bats Valkyrie Inferno Tower Wizard
Goblin Gang
Giant Snowball Inferno Tower Valkyrie
Valkyrie
Bats Giant Snowball Goblin Gang Inferno Tower Wizard
Hog Rider
Inferno Tower
Goblin Gang Bats Giant Snowball Valkyrie
Wizard
Giant Snowball Valkyrie
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard
Inferno Tower Bats Goblin Gang Valkyrie
Goblin Gang Inferno Tower Bats Giant Snowball Valkyrie
Inferno Tower Bats Goblin Gang Valkyrie
Valkyrie
Goblin Gang Bats Giant Snowball Valkyrie
Bats Giant Snowball Inferno Tower Goblin Gang Wizard
Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Goblin Gang Giant Snowball Valkyrie Inferno Tower
Bats Goblin Gang Valkyrie Giant Snowball Wizard
Inferno Tower Bats Giant Snowball Goblin Gang Wizard
Inferno Tower Bats Giant Snowball Goblin Gang Valkyrie Wizard
Valkyrie Wizard Bats Giant Snowball Goblin Gang
Inferno Tower Goblin Gang
Inferno Tower Giant Snowball Goblin Gang
Wizard Bats Goblin Gang Valkyrie Inferno Tower
Valkyrie Bats Giant Snowball Goblin Gang Wizard
Giant Snowball Valkyrie Wizard Bats
Inferno Tower
Goblin Gang Valkyrie Wizard Bats Giant Snowball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Giant Snowball Inferno Tower
Giant Snowball Goblin Gang Valkyrie Wizard
Goblin Gang Bats Valkyrie Inferno Tower
Goblin Gang Valkyrie Bats Inferno Tower
Inferno Tower Goblin Gang Valkyrie
Wizard Bats Giant Snowball Goblin Gang
Goblin Gang Bats Valkyrie Inferno Tower
Inferno Tower Valkyrie
Bats Giant Snowball Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Bats Valkyrie Inferno Tower
Giant Snowball Valkyrie
Goblin Gang Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Goblin Gang Inferno Tower Bats Valkyrie
Bats Valkyrie Giant Snowball Inferno Tower Wizard
Giant Snowball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Giant Snowball
Valkyrie
Wizard Giant Snowball Valkyrie
Wizard Bats Giant Snowball
Wizard
Giant Snowball Wizard
Giant Snowball Wizard
Bats Giant Snowball Goblin Gang
Valkyrie Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball
Giant Snowball Wizard
Wizard
Giant Snowball
Bats
Giant Snowball Wizard
Giant Snowball Valkyrie Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball Valkyrie Wizard
Giant Snowball Wizard
Giant Snowball Wizard
Bats Giant Snowball Wizard
Bats Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Bats Goblin Gang
Giant Snowball Wizard
Goblin Gang Valkyrie Wizard
Giant Snowball Wizard
Giant Snowball
Bats Giant Snowball Goblin Gang
Bats Giant Snowball
Giant Snowball
Wizard

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