My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Musketeer Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Musketeer
Zap
Barbarian Barrel
Tesla Elixir Golem Musketeer Valkyrie Wizard Electro Wizard
The Log
Elixir Golem Musketeer
Earthquake
Tesla Elixir Golem
Arrows
Royal Delivery
Elixir Golem Musketeer Valkyrie Wizard Electro Wizard
Fireball
Tesla Elixir Golem Musketeer Wizard Electro Wizard
Poison
Elixir Golem Musketeer Wizard Electro Wizard
Lightning
Tesla Musketeer Valkyrie Wizard Electro Wizard
Rocket
Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Void Tesla Musketeer Valkyrie Poison Electro Wizard Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Void Tesla Musketeer

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Elixir Golem
Poison Musketeer Wizard
Musketeer
Valkyrie Elixir Golem
Valkyrie
Musketeer Wizard Electro Wizard
Wizard
Elixir Golem Valkyrie
Void
Poison
Poison
Elixir Golem Void
Electro Wizard
Valkyrie

Defense Synergies 2 10

Tesla
Musketeer Valkyrie Wizard Poison Electro Wizard
Elixir Golem
Musketeer
Tesla Valkyrie Electro Wizard
Valkyrie
Musketeer Tesla Wizard Electro Wizard
Wizard
Tesla Valkyrie Electro Wizard
Void
Poison
Poison
Tesla Void Electro Wizard
Electro Wizard
Tesla Musketeer Valkyrie Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Valkyrie Wizard Void Electro Wizard
Tesla Musketeer Valkyrie Electro Wizard
Tesla Musketeer Valkyrie Void Electro Wizard
Tesla Musketeer Valkyrie Electro Wizard
Valkyrie Poison
Tesla Musketeer Valkyrie Electro Wizard
Tesla Musketeer Electro Wizard Wizard Void Poison
Tesla Musketeer Valkyrie Void Poison Electro Wizard
Tesla Musketeer
Tesla Musketeer Valkyrie Electro Wizard
Valkyrie Poison Electro Wizard Tesla Musketeer Wizard
Tesla Musketeer Wizard Poison Electro Wizard
Tesla Musketeer Valkyrie Wizard Electro Wizard
Valkyrie Wizard Tesla Poison Electro Wizard
Tesla Electro Wizard
Tesla Electro Wizard
Tesla Wizard Musketeer Valkyrie Poison Electro Wizard
Tesla Valkyrie Musketeer Wizard Electro Wizard
Valkyrie Wizard Poison Tesla Musketeer Electro Wizard
Tesla Musketeer Electro Wizard
Valkyrie Wizard Tesla Musketeer Poison Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Void Electro Wizard
Void Poison Electro Wizard Tesla Musketeer Valkyrie Wizard
Musketeer Valkyrie Electro Wizard
Valkyrie Tesla Musketeer Electro Wizard
Tesla Musketeer Valkyrie
Wizard Poison Tesla Musketeer Electro Wizard
Tesla Musketeer Valkyrie Void Electro Wizard
Tesla Valkyrie
Void Electro Wizard Valkyrie Poison
Tesla Musketeer
Tesla Musketeer Valkyrie
Valkyrie Void Poison Electro Wizard
Tesla Valkyrie Wizard
Wizard Tesla Musketeer Valkyrie
Tesla Electro Wizard Musketeer Valkyrie Poison
Valkyrie Poison Tesla Musketeer Wizard Electro Wizard
Void Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Poison Musketeer Valkyrie
Void Poison Musketeer Electro Wizard
Void Poison
Musketeer Valkyrie Void Poison
Wizard Poison Valkyrie
Wizard Poison Musketeer
Musketeer Wizard Poison
Poison Wizard
Void Poison Wizard
Musketeer Void Poison Electro Wizard
Void Poison Musketeer Valkyrie Wizard Electro Wizard
Void Poison Musketeer Wizard
Poison Musketeer Void
Musketeer Void Poison
Musketeer Poison
Musketeer Wizard Poison
Musketeer Wizard Poison
Poison
Void Musketeer Wizard Poison Electro Wizard
Valkyrie Wizard Void Poison
Musketeer Void Poison
Wizard Void Poison
Void Musketeer
Musketeer Void Poison
Poison Valkyrie Wizard
Void Poison Musketeer Wizard Electro Wizard
Void Musketeer Wizard Poison
Void Poison Musketeer
Poison Musketeer Wizard Void Electro Wizard
Electro Wizard Musketeer Wizard Void Poison
Void
Void Poison Musketeer Wizard
Void Poison Electro Wizard
Wizard Poison
Electro Wizard Musketeer Void
Poison Musketeer Wizard Electro Wizard
Void Poison Musketeer Valkyrie Wizard Electro Wizard
Musketeer Wizard Poison
Void Poison
Musketeer
Musketeer Poison Electro Wizard
Musketeer Void Poison Electro Wizard
Void Poison Musketeer Electro Wizard
Wizard Void
Poison Void

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