My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Skeleton Army
Giant Snowball
Bomber Skeleton Army
Zap
Bomber Royal Giant Skeleton Army
Barbarian Barrel
Bomber Valkyrie Wizard Skeleton Army
The Log
Bomber Royal Giant Mini P.E.K.K.A Skeleton Army
Earthquake
Bomber Skeleton Army
Arrows
Bomber Skeleton Army
Royal Delivery
Bomber Mini P.E.K.K.A Valkyrie Wizard Skeleton Army
Fireball
Bomber Wizard Skeleton Army
Poison
Bomber Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Skeleton Army Fireball Mini P.E.K.K.A Valkyrie Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Skeleton Army Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Mini P.E.K.K.A Valkyrie
Zap
Fireball Bomber Royal Giant Mini P.E.K.K.A Valkyrie
Royal Giant
Bomber Fireball Zap Wizard
Fireball
Zap Royal Giant
Mini P.E.K.K.A
Bomber Zap Valkyrie Wizard
Valkyrie
Bomber Zap Mini P.E.K.K.A Wizard
Wizard
Royal Giant Mini P.E.K.K.A Valkyrie
Skeleton Army

Defense Synergies 2 12

Bomber
Zap Mini P.E.K.K.A Valkyrie
Zap
Fireball Mini P.E.K.K.A Bomber Valkyrie Skeleton Army
Royal Giant
Fireball
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Zap Bomber Fireball Valkyrie Wizard Skeleton Army
Valkyrie
Bomber Zap Fireball Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Zap Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Valkyrie Wizard
Mini P.E.K.K.A Skeleton Army Zap Valkyrie
Mini P.E.K.K.A Skeleton Army Bomber Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie
Bomber Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Skeleton Army Bomber Zap Valkyrie
Zap Fireball Wizard
Zap Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army
Skeleton Army Bomber Mini P.E.K.K.A Valkyrie
Valkyrie Skeleton Army Bomber Zap Fireball Wizard
Zap Fireball Wizard
Mini P.E.K.K.A Skeleton Army Bomber Zap Fireball Valkyrie Wizard
Bomber Fireball Valkyrie Wizard Skeleton Army Zap Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Fireball Mini P.E.K.K.A
Wizard Bomber Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Valkyrie Bomber Zap Wizard Skeleton Army
Zap Valkyrie Wizard Bomber Fireball
Mini P.E.K.K.A
Bomber Valkyrie Wizard Skeleton Army Fireball Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap Fireball
Fireball Bomber Zap Mini P.E.K.K.A Valkyrie Wizard
Skeleton Army Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Zap Fireball
Mini P.E.K.K.A Valkyrie Skeleton Army
Fireball Wizard Zap
Mini P.E.K.K.A Skeleton Army Fireball Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Zap Fireball Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Fireball Valkyrie
Mini P.E.K.K.A Skeleton Army Fireball Valkyrie Wizard
Wizard Bomber Fireball Valkyrie Skeleton Army
Skeleton Army Bomber Zap Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Bomber Zap Fireball Mini P.E.K.K.A Wizard
Bomber Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie
Bomber Fireball Wizard Zap Valkyrie
Fireball Wizard Zap
Bomber Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Bomber Zap Fireball Wizard
Fireball Wizard
Fireball
Bomber Mini P.E.K.K.A
Bomber Zap Fireball Mini P.E.K.K.A Wizard
Bomber Zap Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Bomber Fireball Valkyrie Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Bomber Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Skeleton Army
Fireball Zap Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Bomber Zap Fireball Wizard
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Fireball Wizard

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