My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Princess Royal Ghost Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Electro Giant Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Sparky
Giant Snowball
Goblin Gang Princess
Zap
Goblin Gang Princess Sparky
Barbarian Barrel
Goblin Gang Princess Royal Ghost Electro Wizard Sparky
The Log
Goblin Gang Princess Sparky
Earthquake
Goblin Gang
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Princess Royal Ghost Electro Wizard Sparky
Fireball
Goblin Gang Princess Electro Wizard Sparky
Poison
Goblin Gang Princess Electro Wizard Sparky
Lightning
Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Electro Giant Princess Royal Ghost Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Giant Princess Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Princess Royal Ghost Fireball Electro Wizard Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Princess Royal Ghost

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Electro Wizard Sparky Princess Royal Ghost
Goblin Gang
Princess Royal Ghost Sparky
Fireball
Zap Princess Electro Wizard Sparky
Electro Giant
Sparky
Princess
Zap Goblin Gang Fireball Royal Ghost Sparky
Royal Ghost
Zap Goblin Gang Princess Electro Wizard
Electro Wizard
Zap Fireball Royal Ghost Sparky
Sparky
Zap Goblin Gang Fireball Electro Giant Princess Electro Wizard

Defense Synergies 2 11

Zap
Fireball Electro Wizard Goblin Gang Princess Royal Ghost Sparky
Goblin Gang
Zap Princess Electro Wizard Sparky
Fireball
Zap Princess Electro Wizard
Electro Giant
Princess
Zap Goblin Gang Fireball Royal Ghost
Royal Ghost
Zap Princess Electro Wizard
Electro Wizard
Zap Goblin Gang Fireball Royal Ghost
Sparky
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Electro Wizard Sparky
Sparky Zap Goblin Gang Electro Wizard
Goblin Gang Sparky Electro Wizard
Sparky Goblin Gang Electro Wizard
Fireball Princess Sparky
Goblin Gang Fireball Zap Royal Ghost Electro Wizard
Electro Wizard Zap Goblin Gang Fireball Princess
Zap Fireball Electro Giant Electro Wizard Sparky
Sparky Goblin Gang Princess
Goblin Gang Royal Ghost Electro Wizard Sparky
Goblin Gang Electro Wizard Zap Fireball Electro Giant Princess Royal Ghost
Zap Goblin Gang Fireball Princess Electro Wizard
Sparky Zap Goblin Gang Fireball Electro Wizard
Fireball Sparky Zap Goblin Gang Princess Royal Ghost Electro Wizard
Sparky Goblin Gang Electro Wizard
Zap Goblin Gang Fireball Electro Giant Electro Wizard Sparky
Sparky Goblin Gang Fireball Electro Wizard
Fireball Zap Goblin Gang Royal Ghost Electro Wizard
Zap Fireball Princess Royal Ghost Electro Wizard
Sparky Electro Wizard
Goblin Gang Royal Ghost Fireball Electro Giant Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Electro Giant Royal Ghost Electro Wizard Sparky
Fireball Electro Wizard Zap Goblin Gang Royal Ghost
Goblin Gang Zap Electro Wizard Sparky
Goblin Gang Zap Fireball Electro Wizard Sparky
Goblin Gang Sparky
Fireball Electro Giant Zap Goblin Gang Princess Electro Wizard
Goblin Gang Sparky Fireball Electro Wizard
Sparky
Zap Electro Wizard Fireball Sparky
Goblin Gang Sparky
Sparky
Zap Fireball Electro Giant Electro Wizard
Goblin Gang Fireball Sparky
Fireball Electro Giant Princess Sparky
Goblin Gang Electro Giant Electro Wizard Sparky Zap Fireball
Zap Fireball Electro Giant Princess Royal Ghost Electro Wizard Sparky
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Royal Ghost Sparky
Fireball Zap Princess Royal Ghost Electro Wizard
Fireball Sparky
Fireball Sparky
Fireball Zap Sparky
Fireball Electro Giant Zap Princess
Princess Sparky
Fireball Zap Princess
Fireball Zap
Goblin Gang Fireball Electro Wizard Sparky
Zap Fireball Princess Electro Wizard Sparky
Fireball Zap Princess
Fireball Princess Sparky
Fireball Princess
Princess Zap Fireball Sparky
Zap Fireball Princess Sparky
Fireball Princess Sparky
Fireball Sparky
Sparky
Zap Fireball Princess Electro Wizard Sparky
Zap Fireball Electro Giant Princess
Fireball Sparky
Fireball Princess
Sparky
Zap Fireball
Zap Electro Giant Fireball Princess Sparky
Fireball Zap Princess Royal Ghost Electro Wizard Sparky
Fireball Zap Princess Sparky
Fireball Zap Sparky
Zap Fireball Electro Giant Princess Electro Wizard Sparky
Zap Electro Wizard Fireball Electro Giant
Fireball Sparky
Zap Fireball Sparky
Zap Fireball Princess Electro Wizard Sparky
Sparky
Fireball Princess Sparky
Zap Electro Wizard Goblin Gang Fireball Princess
Fireball Zap Princess Electro Wizard
Fireball
Fireball Goblin Gang Princess Electro Wizard Sparky
Zap Fireball Princess
Zap Fireball Electro Giant Sparky
Sparky
Zap Electro Giant Goblin Gang Fireball Princess Electro Wizard Sparky
Zap Fireball Princess Electro Wizard
Zap Fireball Electro Giant Princess Royal Ghost Electro Wizard Sparky
Sparky
Fireball Sparky

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