My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Bad
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Barbarian Barrel Wall Breakers Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Wall Breakers Goblin Barrel
Giant Snowball
Bats Hog Rider Wall Breakers Goblin Barrel Baby Dragon
Zap
Bats Wall Breakers Goblin Barrel
Barbarian Barrel
Valkyrie Wall Breakers Goblin Barrel
The Log
Hog Rider Wall Breakers Goblin Barrel
Earthquake
Hog Rider Goblin Barrel
Arrows
Bats Wall Breakers Goblin Barrel
Royal Delivery
Bats Valkyrie Hog Rider Wall Breakers Goblin Barrel Baby Dragon
Fireball
Hog Rider Wall Breakers Goblin Barrel Baby Dragon
Poison
Bats
Lightning
Valkyrie Baby Dragon
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Wall Breakers The Log Goblin Barrel Valkyrie Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Barbarian Barrel Wall Breakers The Log

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Barbarian Barrel Wall Breakers Goblin Barrel Baby Dragon
Valkyrie
Bats Hog Rider Wall Breakers Goblin Barrel Baby Dragon
Hog Rider
Bats Valkyrie The Log Barbarian Barrel Goblin Barrel Baby Dragon
Barbarian Barrel
Bats Hog Rider Wall Breakers Goblin Barrel Baby Dragon
Wall Breakers
Valkyrie Bats Barbarian Barrel Baby Dragon The Log
Goblin Barrel
Valkyrie Bats Hog Rider Barbarian Barrel Baby Dragon
Baby Dragon
Bats Valkyrie Hog Rider Barbarian Barrel Wall Breakers Goblin Barrel
The Log
Hog Rider Wall Breakers

Defense Synergies 0 8

Bats
Valkyrie Barbarian Barrel Baby Dragon The Log
Valkyrie
Bats Baby Dragon The Log
Hog Rider
Barbarian Barrel
Bats Baby Dragon
Wall Breakers
Goblin Barrel
Baby Dragon
Bats Valkyrie Barbarian Barrel The Log
The Log
Bats Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Barbarian Barrel Baby Dragon The Log
Bats Valkyrie The Log
Bats Valkyrie
Bats Valkyrie
Valkyrie Barbarian Barrel The Log
Barbarian Barrel The Log Bats Valkyrie Baby Dragon
Bats Baby Dragon
Valkyrie Barbarian Barrel Baby Dragon The Log
Valkyrie Barbarian Barrel
Bats Valkyrie Barbarian Barrel Baby Dragon The Log
Bats Baby Dragon
Bats Valkyrie The Log
Valkyrie Bats Barbarian Barrel Baby Dragon The Log
The Log
Bats Valkyrie
Valkyrie Bats Barbarian Barrel Baby Dragon The Log
Valkyrie Barbarian Barrel Baby Dragon The Log Bats
Valkyrie Bats Barbarian Barrel Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Barrel
Valkyrie Barbarian Barrel Baby Dragon The Log
Bats Valkyrie The Log
Valkyrie Bats Barbarian Barrel The Log
Valkyrie
Bats Baby Dragon
Bats Valkyrie
Valkyrie
Bats Valkyrie Barbarian Barrel Baby Dragon The Log
Bats Valkyrie
Valkyrie The Log
Valkyrie
Valkyrie Baby Dragon
Bats Valkyrie Barbarian Barrel Baby Dragon The Log
Bats Valkyrie Barbarian Barrel Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Baby Dragon The Log
Barbarian Barrel Baby Dragon The Log
Barbarian Barrel Baby Dragon The Log
Valkyrie Barbarian Barrel The Log
Valkyrie Barbarian Barrel Baby Dragon The Log
Bats Baby Dragon
Baby Dragon The Log
The Log Barbarian Barrel Baby Dragon
The Log
Bats
Valkyrie Barbarian Barrel The Log
Baby Dragon
Barbarian Barrel Baby Dragon The Log
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon The Log
Barbarian Barrel Baby Dragon The Log
Barbarian Barrel Baby Dragon The Log
Barbarian Barrel
Bats
Barbarian Barrel Baby Dragon The Log
Valkyrie Barbarian Barrel Baby Dragon The Log
Baby Dragon The Log
The Log
Barbarian Barrel Baby Dragon The Log
The Log Valkyrie Barbarian Barrel Baby Dragon
The Log Barbarian Barrel Baby Dragon
Baby Dragon The Log
Barbarian Barrel Baby Dragon The Log
Bats Baby Dragon
Bats
The Log
The Log
Bats Barbarian Barrel
Baby Dragon
The Log Barbarian Barrel
Valkyrie Baby Dragon
The Log Baby Dragon
Bats Baby Dragon The Log
Bats
Barbarian Barrel Baby Dragon The Log

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