My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Hunter Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Magic Archer Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarian Barrel Magic Archer Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins
Zap
Goblins Inferno Tower
Barbarian Barrel
Goblins Inferno Tower Hunter Magic Archer
The Log
Goblins Hunter
Earthquake
Inferno Tower
Arrows
Goblins
Royal Delivery
Goblins Hunter Magic Archer
Fireball
Inferno Tower Hunter Magic Archer
Poison
Inferno Tower Hunter Magic Archer
Lightning
Inferno Tower Hunter Magic Archer Archer Queen
Rocket
Inferno Tower Hunter Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Barbarian Barrel Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Barbarian Barrel Arrows Fireball Hunter Magic Archer Inferno Tower Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Barbarian Barrel Arrows Fireball

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Fireball
Fireball
Arrows Magic Archer Archer Queen
Inferno Tower
Barbarian Barrel
Hunter
Hunter
Barbarian Barrel
Magic Archer
Fireball
Archer Queen
Fireball

Defense Synergies 2 12

Goblins
Inferno Tower Barbarian Barrel Hunter Magic Archer Archer Queen
Arrows
Fireball Inferno Tower Barbarian Barrel
Fireball
Barbarian Barrel Arrows Inferno Tower
Inferno Tower
Goblins Arrows Fireball Barbarian Barrel
Barbarian Barrel
Fireball Archer Queen Goblins Arrows Inferno Tower Hunter Magic Archer
Hunter
Goblins Barbarian Barrel
Magic Archer
Goblins Barbarian Barrel
Archer Queen
Barbarian Barrel Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Barbarian Barrel Magic Archer
Inferno Tower Hunter Goblins
Inferno Tower Hunter Goblins
Inferno Tower Hunter Goblins
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Goblins Hunter Magic Archer
Inferno Tower Hunter Arrows Fireball Magic Archer
Arrows Fireball Inferno Tower Barbarian Barrel Magic Archer
Inferno Tower Hunter Goblins Archer Queen
Goblins Inferno Tower Barbarian Barrel Hunter
Goblins Arrows Fireball Barbarian Barrel Hunter Magic Archer
Arrows Inferno Tower Hunter Fireball Magic Archer
Inferno Tower Hunter Fireball
Fireball Goblins Arrows Barbarian Barrel Hunter Magic Archer
Inferno Tower Hunter
Inferno Tower Fireball Hunter
Goblins Arrows Fireball Inferno Tower Hunter
Arrows Fireball Goblins Barbarian Barrel Hunter Magic Archer
Arrows Barbarian Barrel Hunter Fireball Magic Archer
Inferno Tower Hunter
Goblins Arrows Fireball Barbarian Barrel Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Inferno Tower Barbarian Barrel
Fireball Arrows Barbarian Barrel Hunter Magic Archer
Goblins Inferno Tower Hunter
Hunter Fireball Inferno Tower Barbarian Barrel
Inferno Tower Hunter
Arrows Fireball Hunter Magic Archer
Goblins Fireball Inferno Tower Hunter
Inferno Tower Hunter
Goblins Fireball Inferno Tower Barbarian Barrel Magic Archer
Inferno Tower
Inferno Tower Hunter
Arrows Fireball Archer Queen
Fireball Inferno Tower Hunter
Fireball Magic Archer
Inferno Tower Goblins Fireball Barbarian Barrel Hunter Magic Archer Archer Queen
Arrows Fireball Inferno Tower Barbarian Barrel Hunter Magic Archer Archer Queen
Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Barbarian Barrel
Arrows Fireball Barbarian Barrel Magic Archer
Arrows Fireball Barbarian Barrel Magic Archer
Arrows Fireball Barbarian Barrel
Fireball Arrows Barbarian Barrel Magic Archer
Arrows Fireball Hunter Magic Archer
Arrows Magic Archer
Arrows Fireball Barbarian Barrel Hunter Magic Archer
Arrows Fireball
Goblins Fireball
Arrows Fireball Barbarian Barrel Magic Archer
Fireball Arrows Magic Archer Archer Queen
Fireball Barbarian Barrel Hunter Magic Archer
Arrows Fireball Barbarian Barrel Magic Archer
Arrows Fireball Barbarian Barrel Magic Archer
Arrows Fireball Barbarian Barrel Hunter Magic Archer
Magic Archer Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Hunter Magic Archer
Arrows Fireball Barbarian Barrel Magic Archer
Fireball Magic Archer
Arrows Fireball
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel Hunter Magic Archer
Arrows Fireball Barbarian Barrel Hunter Magic Archer
Fireball Arrows Magic Archer
Fireball Arrows Barbarian Barrel Magic Archer
Arrows Fireball Hunter Magic Archer
Fireball
Fireball
Arrows Fireball Hunter Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball Magic Archer
Fireball Barbarian Barrel Magic Archer
Fireball Arrows Hunter Magic Archer Archer Queen
Arrows Fireball Barbarian Barrel
Fireball Hunter Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball Archer Queen
Archer Queen
Fireball Magic Archer Archer Queen
Fireball Magic Archer Archer Queen
Fireball Barbarian Barrel Magic Archer Archer Queen
Fireball

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