My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Phoenix Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Inferno Dragon Phoenix Ram Rider Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Phoenix Ram Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Inferno Dragon Phoenix Ram Rider
Giant Snowball
Bomber Inferno Dragon Ram Rider
Zap
Bomber Inferno Dragon Ram Rider
Barbarian Barrel
Bomber
The Log
Bomber Ram Rider
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Inferno Dragon Ram Rider
Fireball
Bomber Inferno Dragon Ram Rider
Poison
Bomber Phoenix
Lightning
Inferno Dragon Phoenix Ram Rider Archer Queen
Rocket
Inferno Dragon Phoenix Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Tornado Inferno Dragon Phoenix Ram Rider Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Tornado Inferno Dragon

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Ram Rider Mega Knight
Arrows
Phoenix Ram Rider Mega Knight
Tornado
Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Phoenix
Arrows
Ram Rider
Bomber Arrows Tornado Mega Knight Archer Queen
Mega Knight
Inferno Dragon Bomber Arrows Tornado Ram Rider Archer Queen
Archer Queen
Ram Rider Mega Knight

Defense Synergies 1 7

Bomber
Tornado
Arrows
Mega Knight Tornado Phoenix
Tornado
Bomber Arrows Inferno Dragon Ram Rider Mega Knight
Inferno Dragon
Tornado Mega Knight
Phoenix
Arrows
Ram Rider
Tornado
Mega Knight
Arrows Tornado Inferno Dragon
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Ram Rider
Inferno Dragon Phoenix Ram Rider Mega Knight
Tornado Ram Rider Mega Knight Bomber Inferno Dragon
Inferno Dragon Phoenix Ram Rider Mega Knight
Bomber Arrows Tornado Mega Knight
Arrows Tornado Bomber Mega Knight
Tornado Inferno Dragon Ram Rider Arrows Phoenix
Arrows Phoenix Ram Rider Mega Knight
Inferno Dragon Tornado Phoenix Archer Queen
Tornado Bomber Phoenix Mega Knight
Bomber Arrows Tornado Ram Rider Mega Knight
Arrows Inferno Dragon Tornado Phoenix Ram Rider
Mega Knight Bomber Ram Rider
Bomber Mega Knight Arrows Tornado
Inferno Dragon Phoenix Ram Rider Mega Knight
Tornado Inferno Dragon Ram Rider Mega Knight
Mega Knight Bomber Arrows Tornado
Arrows Mega Knight Bomber Tornado Ram Rider
Arrows Tornado Bomber Inferno Dragon Ram Rider Mega Knight
Tornado Inferno Dragon Phoenix Ram Rider
Bomber Mega Knight Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Bomber Arrows Inferno Dragon Phoenix Mega Knight
Mega Knight Ram Rider
Mega Knight Tornado Phoenix Ram Rider
Inferno Dragon Phoenix Ram Rider Mega Knight
Arrows Tornado Ram Rider
Phoenix Ram Rider
Mega Knight Inferno Dragon Phoenix
Mega Knight Tornado Inferno Dragon Phoenix
Inferno Dragon Phoenix
Inferno Dragon Mega Knight Phoenix
Mega Knight Arrows Tornado Phoenix Archer Queen
Mega Knight Ram Rider
Bomber Mega Knight
Phoenix Bomber Tornado Inferno Dragon Archer Queen
Arrows Mega Knight Bomber Inferno Dragon Phoenix Archer Queen
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado Ram Rider
Arrows
Arrows
Bomber Arrows Mega Knight
Arrows Tornado Ram Rider
Bomber Arrows Tornado
Arrows Tornado Ram Rider
Arrows Tornado Ram Rider
Tornado
Arrows Tornado Ram Rider
Arrows Tornado Archer Queen
Arrows
Arrows
Bomber Arrows
Arrows Mega Knight
Arrows Tornado
Bomber
Bomber Arrows Mega Knight
Bomber Arrows Tornado Mega Knight
Mega Knight
Arrows Tornado
Tornado
Arrows
Arrows Tornado Bomber Mega Knight
Inferno Dragon
Arrows Tornado Ram Rider
Arrows Tornado Ram Rider Mega Knight
Arrows Tornado
Arrows Tornado
Bomber Arrows Mega Knight
Arrows
Mega Knight
Arrows
Arrows Tornado Ram Rider Archer Queen
Arrows
Mega Knight
Arrows Bomber
Arrows Tornado Archer Queen
Mega Knight Archer Queen
Tornado Archer Queen
Tornado Archer Queen
Tornado Mega Knight Archer Queen
Inferno Dragon
Mega Knight

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