My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Bats Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Battle Ram Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Battle Ram
Giant Snowball
Bomber Bats Cannon Dart Goblin Battle Ram
Zap
Bomber Bats Cannon Dart Goblin Battle Ram
Barbarian Barrel
Ice Spirit Bomber Cannon Dart Goblin Battle Ram
The Log
Ice Spirit Bomber Cannon Dart Goblin Battle Ram
Earthquake
Bomber Cannon
Arrows
Ice Spirit Bomber Bats Dart Goblin
Royal Delivery
Ice Spirit Bomber Bats Dart Goblin Battle Ram
Fireball
Bomber Cannon Dart Goblin Battle Ram
Poison
Bomber Bats Cannon Dart Goblin
Lightning
Cannon Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Zap Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Bats Zap Barbarian Barrel Cannon Dart Goblin Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bomber Bats Zap

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Battle Ram Bomber Bats Dart Goblin Barbarian Barrel
Bomber
Ice Spirit Bats Zap Battle Ram Barbarian Barrel
Bats
Ice Spirit Bomber Zap Battle Ram Barbarian Barrel
Zap
Ice Spirit Battle Ram Bomber Bats Dart Goblin Barbarian Barrel
Cannon
Dart Goblin
Ice Spirit Zap Battle Ram Barbarian Barrel
Battle Ram
Ice Spirit Zap Bomber Bats Dart Goblin Barbarian Barrel
Barbarian Barrel
Ice Spirit Bomber Bats Zap Dart Goblin Battle Ram

Defense Synergies 2 18

Ice Spirit
Zap Bomber Bats Cannon Dart Goblin Barbarian Barrel
Bomber
Ice Spirit Bats Zap Cannon Barbarian Barrel
Bats
Ice Spirit Bomber Zap Cannon Dart Goblin Barbarian Barrel
Zap
Ice Spirit Cannon Bomber Bats Dart Goblin Barbarian Barrel
Cannon
Zap Ice Spirit Bomber Bats Dart Goblin Barbarian Barrel
Dart Goblin
Ice Spirit Bats Zap Cannon Barbarian Barrel
Battle Ram
Barbarian Barrel
Ice Spirit Bomber Bats Zap Cannon Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Cannon Dart Goblin Barbarian Barrel
Ice Spirit Bats Zap Cannon Dart Goblin
Cannon Bomber Bats Dart Goblin
Cannon Bats Dart Goblin
Bomber Barbarian Barrel
Barbarian Barrel Bomber Bats Zap Cannon Dart Goblin
Bats Dart Goblin Ice Spirit Zap Cannon
Zap Cannon Dart Goblin Barbarian Barrel
Cannon
Ice Spirit Bomber Cannon Dart Goblin Barbarian Barrel
Bats Dart Goblin Bomber Zap Cannon Barbarian Barrel
Bats Zap Dart Goblin
Cannon Ice Spirit Bomber Bats Zap
Bomber Ice Spirit Bats Zap Cannon Dart Goblin Barbarian Barrel
Cannon
Ice Spirit Zap Cannon
Bomber Bats Cannon
Ice Spirit Cannon Bomber Bats Zap Dart Goblin Barbarian Barrel
Zap Barbarian Barrel Ice Spirit Bomber Bats Cannon Dart Goblin
Cannon Dart Goblin
Bomber Bats Cannon Dart Goblin Barbarian Barrel
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Barbarian Barrel
Bomber Zap Barbarian Barrel
Ice Spirit Bats Zap
Bats Zap Barbarian Barrel
Cannon
Ice Spirit Bats Zap Dart Goblin
Bats Dart Goblin
Zap Ice Spirit Bats Barbarian Barrel
Cannon Dart Goblin
Bats Dart Goblin
Zap
Cannon
Bomber Cannon Dart Goblin
Ice Spirit Bomber Bats Zap Dart Goblin Barbarian Barrel
Bats Bomber Zap Cannon Dart Goblin Barbarian Barrel
Bomber Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Barbarian Barrel
Zap Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Bomber Zap Barbarian Barrel
Ice Spirit Bats Zap Dart Goblin
Bomber Dart Goblin
Ice Spirit Zap Dart Goblin Barbarian Barrel
Zap Dart Goblin
Bats
Zap Dart Goblin Barbarian Barrel
Zap Dart Goblin
Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Zap Dart Goblin Barbarian Barrel
Bomber Zap Dart Goblin Barbarian Barrel
Dart Goblin Barbarian Barrel
Barbarian Barrel
Bomber Bats
Bomber Zap Dart Goblin Barbarian Barrel
Bomber Zap Dart Goblin Barbarian Barrel
Zap Barbarian Barrel
Zap Ice Spirit Bomber Barbarian Barrel
Zap Dart Goblin Barbarian Barrel
Zap
Zap Dart Goblin Barbarian Barrel
Bats Zap Dart Goblin
Zap Ice Spirit Bats Dart Goblin
Bomber Zap Dart Goblin
Zap Ice Spirit
Zap Ice Spirit Bats Dart Goblin Barbarian Barrel
Zap Dart Goblin
Barbarian Barrel
Dart Goblin
Bomber Zap Dart Goblin
Zap
Dart Goblin
Zap Ice Spirit Bats Dart Goblin
Bats Zap Dart Goblin
Zap Dart Goblin Barbarian Barrel
Dart Goblin

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