My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Giant Barbarian Hut Cannon Cart Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram Giant Cannon Cart Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Battle Ram Giant Cannon Cart
Giant Snowball
Bats Battle Ram
Zap
Bats Battle Ram Cannon Cart
Barbarian Barrel
Elite Barbarians Battle Ram Barbarian Hut Cannon Cart
The Log
Elite Barbarians Battle Ram Barbarian Hut Cannon Cart
Earthquake
Barbarian Hut
Arrows
Bats
Royal Delivery
Bats Elite Barbarians Battle Ram Cannon Cart
Fireball
Elite Barbarians Battle Ram Barbarian Hut Cannon Cart
Poison
Bats Barbarian Hut
Lightning
Elite Barbarians Battle Ram Barbarian Hut Cannon Cart Archer Queen
Rocket
Elite Barbarians Barbarian Hut Cannon Cart Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Battle Ram Giant Cannon Cart Archer Queen Elite Barbarians Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Bats Battle Ram Giant

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Barbarian Hut Elite Barbarians Battle Ram Cannon Cart
Elite Barbarians
Bats Battle Ram
Battle Ram
Bats Elite Barbarians Barbarian Hut Mirror Archer Queen
Giant
Bats Barbarian Hut Cannon Cart
Barbarian Hut
Bats Battle Ram Giant Mirror
Mirror
Battle Ram Barbarian Hut Cannon Cart
Cannon Cart
Bats Giant Mirror Archer Queen
Archer Queen
Battle Ram Cannon Cart

Defense Synergies 1 1

Bats
Barbarian Hut Cannon Cart
Elite Barbarians
Battle Ram
Giant
Barbarian Hut
Bats
Mirror
Cannon Cart
Bats
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Cannon Cart
Elite Barbarians Barbarian Hut Bats Cannon Cart
Barbarian Hut Bats Elite Barbarians Cannon Cart
Elite Barbarians Barbarian Hut Bats Cannon Cart
Elite Barbarians
Bats Cannon Cart
Bats Barbarian Hut
Barbarian Hut Cannon Cart
Barbarian Hut Elite Barbarians Archer Queen
Elite Barbarians Cannon Cart
Bats Cannon Cart
Bats Barbarian Hut
Barbarian Hut Bats Elite Barbarians Cannon Cart
Barbarian Hut Bats Cannon Cart
Elite Barbarians Barbarian Hut Cannon Cart
Barbarian Hut Elite Barbarians
Barbarian Hut Bats Elite Barbarians Cannon Cart
Bats Elite Barbarians Barbarian Hut Cannon Cart
Bats Barbarian Hut Cannon Cart
Barbarian Hut Elite Barbarians Cannon Cart
Bats Elite Barbarians Cannon Cart
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Elite Barbarians Cannon Cart
Elite Barbarians Cannon Cart
Bats Elite Barbarians Barbarian Hut Cannon Cart
Bats Elite Barbarians Barbarian Hut Cannon Cart
Barbarian Hut Elite Barbarians Cannon Cart
Bats
Bats Elite Barbarians Barbarian Hut Cannon Cart
Elite Barbarians Barbarian Hut Cannon Cart
Bats Elite Barbarians Barbarian Hut Cannon Cart
Barbarian Hut
Bats Elite Barbarians Cannon Cart
Elite Barbarians Archer Queen
Elite Barbarians Cannon Cart Barbarian Hut
Barbarian Hut Cannon Cart
Elite Barbarians Bats Barbarian Hut Cannon Cart Archer Queen
Bats Elite Barbarians Barbarian Hut Cannon Cart Archer Queen
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut
Barbarian Hut Cannon Cart
Cannon Cart Barbarian Hut
Bats
Barbarian Hut
Bats Elite Barbarians
Cannon Cart
Archer Queen
Elite Barbarians Barbarian Hut Cannon Cart
Cannon Cart
Elite Barbarians Barbarian Hut Cannon Cart
Barbarian Hut Cannon Cart
Barbarian Hut Cannon Cart
Bats
Barbarian Hut Cannon Cart
Elite Barbarians Bats
Bats
Elite Barbarians
Bats Barbarian Hut Cannon Cart
Archer Queen
Cannon Cart
Archer Queen
Elite Barbarians Cannon Cart Archer Queen
Bats Elite Barbarians Archer Queen
Bats Archer Queen
Cannon Cart Archer Queen
Cannon Cart

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: