My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit
Zap
Fire Spirit Firecracker
Barbarian Barrel
Fire Spirit Firecracker Wizard
The Log
Fire Spirit Firecracker
Earthquake
Firecracker
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Firecracker Wizard
Fireball
Firecracker Wizard
Poison
Firecracker Wizard
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Giant Snowball Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Giant Snowball Firecracker Wizard Tornado Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Zap Giant Snowball Firecracker Tornado Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Zap Giant Snowball

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Snowball
Zap
Firecracker Mirror Tornado Fire Spirit Giant Snowball Mega Knight
Giant Snowball
Fire Spirit Zap Firecracker Mirror Tornado Mega Knight
Firecracker
Zap Giant Snowball Mirror Tornado Mega Knight
Wizard
Tornado Mega Knight
Mirror
Zap Giant Snowball Firecracker Tornado
Tornado
Zap Wizard Giant Snowball Firecracker Mirror Mega Knight
Mega Knight
Zap Giant Snowball Firecracker Wizard Tornado

Defense Synergies 6 15

Fire Spirit
Zap Giant Snowball Firecracker Tornado
Zap
Mirror Mega Knight Fire Spirit Giant Snowball Firecracker Tornado
Giant Snowball
Mirror Mega Knight Fire Spirit Zap Firecracker Wizard
Firecracker
Fire Spirit Zap Giant Snowball Mirror Tornado Mega Knight
Wizard
Tornado Giant Snowball Mega Knight
Mirror
Zap Giant Snowball Tornado Firecracker Mega Knight
Tornado
Wizard Mirror Fire Spirit Zap Firecracker Mega Knight
Mega Knight
Zap Giant Snowball Firecracker Wizard Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard
Zap Firecracker Mega Knight
Tornado Mega Knight Fire Spirit Giant Snowball
Firecracker Mega Knight
Firecracker Tornado Mega Knight
Tornado Fire Spirit Zap Giant Snowball Firecracker Mega Knight
Giant Snowball Tornado Fire Spirit Zap Firecracker Wizard
Zap Mega Knight
Tornado
Tornado Fire Spirit Giant Snowball Firecracker Mega Knight
Zap Giant Snowball Firecracker Wizard Tornado Mega Knight
Zap Giant Snowball Firecracker Wizard Tornado
Mega Knight Fire Spirit Zap Giant Snowball Wizard
Fire Spirit Wizard Mega Knight Zap Giant Snowball Firecracker Tornado
Mega Knight
Tornado Zap Giant Snowball Mega Knight
Wizard Mega Knight Firecracker Tornado
Fire Spirit Mega Knight Zap Giant Snowball Firecracker Wizard Tornado
Zap Giant Snowball Wizard Tornado Fire Spirit Firecracker Mega Knight
Tornado
Wizard Mega Knight Fire Spirit Giant Snowball Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Giant Snowball
Zap Giant Snowball Firecracker Wizard Mega Knight
Mega Knight Zap
Mega Knight Zap Tornado
Mega Knight
Fire Spirit Firecracker Wizard Zap Giant Snowball Tornado
Mega Knight
Zap Mega Knight Giant Snowball Firecracker Tornado
Mega Knight
Mega Knight Zap Giant Snowball Tornado
Mega Knight Wizard
Wizard Firecracker Mega Knight
Zap Firecracker Tornado
Mega Knight Zap Giant Snowball Firecracker Wizard
Zap Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Giant Snowball Tornado
Firecracker
Wizard Fire Spirit Zap Giant Snowball Firecracker Mega Knight
Firecracker Wizard Fire Spirit Zap Giant Snowball Tornado
Fire Spirit Firecracker Wizard Tornado
Fire Spirit Zap Giant Snowball Firecracker Wizard Tornado
Zap Giant Snowball Firecracker Wizard Tornado
Fire Spirit Giant Snowball Tornado
Firecracker Zap Wizard Tornado
Fire Spirit Zap Giant Snowball Firecracker Wizard Tornado
Fire Spirit Giant Snowball Firecracker
Firecracker
Zap Giant Snowball Firecracker
Zap Giant Snowball Firecracker Wizard
Firecracker Wizard Mega Knight
Giant Snowball Tornado
Fire Spirit Zap Giant Snowball Firecracker Wizard Mega Knight
Fire Spirit Zap Giant Snowball Firecracker Wizard Tornado Mega Knight
Mega Knight
Giant Snowball Wizard Tornado
Tornado
Zap Giant Snowball
Zap Giant Snowball Firecracker Tornado Fire Spirit Wizard Mega Knight
Firecracker Zap Giant Snowball Wizard Tornado
Zap Giant Snowball Wizard Tornado Mega Knight
Zap Firecracker Tornado
Fire Spirit Zap Giant Snowball Firecracker Wizard Tornado
Zap Giant Snowball Firecracker Wizard
Giant Snowball
Zap Giant Snowball Wizard Mega Knight
Zap Giant Snowball Firecracker
Mega Knight
Giant Snowball Firecracker Wizard
Zap Fire Spirit
Fire Spirit Zap Giant Snowball Firecracker Wizard Tornado
Firecracker Wizard Mega Knight
Zap Giant Snowball Firecracker Wizard
Zap Giant Snowball Tornado
Firecracker Mega Knight
Zap Giant Snowball Firecracker Tornado
Firecracker Zap Giant Snowball Tornado
Zap Giant Snowball Firecracker Tornado Mega Knight
Firecracker Wizard Mega Knight

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