My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Battle Ram Goblin Hut Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Goblins Tombstone Battle Ram Goblin Hut
Zap
Goblins Tombstone Battle Ram Goblin Hut
Barbarian Barrel
Goblins Tombstone Battle Ram Goblin Hut Wizard
The Log
Goblins Tombstone Mini P.E.K.K.A Battle Ram Goblin Hut
Earthquake
Tombstone Goblin Hut
Arrows
Goblins Tombstone Goblin Hut
Royal Delivery
Goblins Mini P.E.K.K.A Battle Ram Goblin Hut Wizard
Fireball
Tombstone Battle Ram Goblin Hut Wizard
Poison
Tombstone Goblin Hut Wizard
Lightning
Tombstone Mini P.E.K.K.A Battle Ram Goblin Hut Wizard Goblinstein
Rocket
Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mini P.E.K.K.A Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Tombstone Mini P.E.K.K.A Battle Ram Goblin Hut Wizard Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Arrows Tombstone Mini P.E.K.K.A

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Arrows
Mini P.E.K.K.A Battle Ram
Tombstone
Mini P.E.K.K.A
Arrows Goblin Hut Wizard
Battle Ram
Goblins Arrows Goblin Hut
Goblin Hut
Mini P.E.K.K.A Battle Ram
Wizard
Mini P.E.K.K.A
Goblinstein

Defense Synergies 0 9

Goblins
Tombstone Wizard
Arrows
Tombstone Mini P.E.K.K.A Goblin Hut
Tombstone
Goblins Arrows Wizard
Mini P.E.K.K.A
Arrows Goblin Hut Wizard
Battle Ram
Goblin Hut
Arrows Mini P.E.K.K.A Wizard
Wizard
Goblins Tombstone Mini P.E.K.K.A Goblin Hut
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Goblin Hut Wizard
Mini P.E.K.K.A Goblins Tombstone Goblin Hut
Mini P.E.K.K.A Goblin Hut Goblins Tombstone
Mini P.E.K.K.A Goblin Hut Goblins Tombstone
Arrows Tombstone Mini P.E.K.K.A
Arrows Goblins
Arrows Tombstone Goblin Hut Wizard
Arrows
Mini P.E.K.K.A Goblins Tombstone Goblin Hut
Goblins Mini P.E.K.K.A
Goblins Arrows Tombstone Goblin Hut Wizard
Arrows Goblin Hut Wizard
Tombstone Mini P.E.K.K.A Goblin Hut Wizard
Wizard Goblins Arrows Tombstone Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A Tombstone Goblin Hut
Mini P.E.K.K.A Goblin Hut
Wizard Goblins Arrows Tombstone Mini P.E.K.K.A Goblin Hut
Arrows Tombstone Goblins Goblin Hut Wizard
Arrows Wizard Tombstone Goblin Hut
Mini P.E.K.K.A Goblin Hut
Wizard Goblins Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Tombstone Goblin Hut
Arrows Mini P.E.K.K.A Wizard
Tombstone Goblins Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Tombstone Mini P.E.K.K.A Goblin Hut
Arrows Wizard Goblin Hut
Mini P.E.K.K.A Goblins Tombstone Goblin Hut
Mini P.E.K.K.A
Goblins Tombstone Mini P.E.K.K.A Goblin Hut
Tombstone Goblin Hut
Tombstone Mini P.E.K.K.A Goblin Hut
Arrows
Mini P.E.K.K.A Tombstone Wizard
Wizard
Tombstone Goblin Hut Goblins Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Goblin Hut Wizard
Arrows Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows Goblin Hut
Arrows
Wizard Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard
Goblins Mini P.E.K.K.A
Arrows Wizard
Arrows Wizard
Goblin Hut
Arrows
Arrows Goblin Hut
Arrows Goblin Hut Wizard
Arrows Goblin Hut Wizard
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Goblin Hut Wizard
Mini P.E.K.K.A
Arrows Wizard
Arrows
Arrows Wizard
Tombstone Goblin Hut
Arrows Wizard
Arrows
Mini P.E.K.K.A Wizard
Arrows Wizard
Arrows
Wizard

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