My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Hunter Electro Dragon Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Electro Dragon Goblin Giant Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Dart Goblin Electro Dragon Inferno Dragon
Zap
Dart Goblin Goblin Giant Inferno Dragon
Barbarian Barrel
Dart Goblin Hunter Royal Ghost
The Log
Dart Goblin Hunter
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Hunter Electro Dragon Royal Ghost Inferno Dragon
Fireball
Dart Goblin Hunter Electro Dragon Inferno Dragon
Poison
Dart Goblin Hunter Electro Dragon
Lightning
Hunter Electro Dragon Inferno Dragon
Rocket
Hunter Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Hunter Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Void Royal Ghost Freeze Hunter Inferno Dragon Electro Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Void Royal Ghost Freeze

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Electro Dragon Goblin Giant
Void
Goblin Giant
Freeze
Hunter
Goblin Giant
Electro Dragon
Dart Goblin Goblin Giant Inferno Dragon
Goblin Giant
Dart Goblin Void Hunter Electro Dragon
Royal Ghost
Inferno Dragon
Electro Dragon

Defense Synergies 0 6

Dart Goblin
Hunter Electro Dragon Goblin Giant Inferno Dragon
Void
Freeze
Hunter
Hunter
Dart Goblin Freeze
Electro Dragon
Dart Goblin Inferno Dragon
Goblin Giant
Dart Goblin
Royal Ghost
Inferno Dragon
Dart Goblin Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Void Electro Dragon Goblin Giant
Hunter Inferno Dragon Dart Goblin Electro Dragon
Hunter Dart Goblin Void Freeze Electro Dragon Inferno Dragon
Hunter Inferno Dragon Dart Goblin Electro Dragon
Freeze Dart Goblin Hunter Electro Dragon Royal Ghost
Dart Goblin Hunter Inferno Dragon Void Freeze Electro Dragon
Dart Goblin Void Electro Dragon Goblin Giant
Hunter Inferno Dragon
Dart Goblin Hunter Royal Ghost
Dart Goblin Freeze Hunter Electro Dragon Goblin Giant Royal Ghost
Hunter Inferno Dragon Dart Goblin Electro Dragon
Hunter Freeze Electro Dragon
Dart Goblin Freeze Hunter Electro Dragon Royal Ghost
Inferno Dragon Hunter
Freeze Hunter Inferno Dragon
Hunter Electro Dragon
Dart Goblin Hunter Electro Dragon Royal Ghost
Freeze Hunter Dart Goblin Electro Dragon Royal Ghost Inferno Dragon
Dart Goblin Hunter Inferno Dragon
Royal Ghost Dart Goblin Hunter Electro Dragon Goblin Giant
Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void Royal Ghost
Void Hunter Electro Dragon Royal Ghost Inferno Dragon
Hunter Electro Dragon Goblin Giant
Hunter Goblin Giant
Hunter Goblin Giant Inferno Dragon
Dart Goblin Freeze Hunter Electro Dragon Goblin Giant
Dart Goblin Void Hunter Goblin Giant
Hunter Goblin Giant Inferno Dragon
Void Freeze Electro Dragon Inferno Dragon
Dart Goblin Goblin Giant Inferno Dragon
Inferno Dragon Dart Goblin Hunter Electro Dragon
Void Goblin Giant
Hunter Goblin Giant
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Freeze Hunter Goblin Giant Inferno Dragon
Dart Goblin Freeze Hunter Electro Dragon Royal Ghost Inferno Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Dart Goblin Freeze Electro Dragon Royal Ghost
Void Dart Goblin Electro Dragon Royal Ghost
Dart Goblin Void Electro Dragon Goblin Giant
Dart Goblin Void Freeze
Dart Goblin Freeze Hunter Electro Dragon Goblin Giant
Dart Goblin
Dart Goblin Freeze Hunter Electro Dragon
Void Dart Goblin Electro Dragon
Void Electro Dragon
Void Dart Goblin Electro Dragon
Void Dart Goblin Electro Dragon
Dart Goblin Void Hunter
Dart Goblin Void Freeze Electro Dragon
Dart Goblin
Dart Goblin Hunter Electro Dragon
Dart Goblin Electro Dragon
Freeze
Void Dart Goblin Hunter Electro Dragon
Dart Goblin Void Electro Dragon
Void
Void
Void
Void Electro Dragon
Freeze Hunter Electro Dragon
Inferno Dragon
Void Dart Goblin Hunter Electro Dragon Royal Ghost
Void Electro Dragon
Void Dart Goblin
Dart Goblin Void Hunter Electro Dragon
Electro Dragon Dart Goblin Void Freeze
Void
Void Dart Goblin Hunter Electro Dragon
Void Freeze Electro Dragon
Dart Goblin Void Freeze Electro Dragon
Dart Goblin Hunter Electro Dragon
Freeze
Void Dart Goblin Hunter Electro Dragon
Dart Goblin Electro Dragon
Void
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Freeze
Dart Goblin Void Electro Dragon
Void Electro Dragon Dart Goblin Freeze Goblin Giant Royal Ghost
Inferno Dragon
Dart Goblin Void Electro Dragon
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: