My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Baby Dragon Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Goblin Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner Inferno Dragon
Giant Snowball
Minions Baby Dragon Miner Inferno Dragon
Zap
Minions Goblin Giant Inferno Dragon
Barbarian Barrel
Wizard
The Log
Earthquake
Arrows
Minions
Royal Delivery
Minions Wizard Baby Dragon Miner Inferno Dragon
Fireball
Minions Wizard Baby Dragon Inferno Dragon
Poison
Minions Wizard
Lightning
Wizard Baby Dragon Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Baby Dragon Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Royal Delivery Void Miner Baby Dragon Inferno Dragon Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Royal Delivery Void Miner

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Baby Dragon Goblin Giant Inferno Dragon
Royal Delivery
Wizard
Goblin Giant Miner
Void
Goblin Giant
Baby Dragon
Minions Goblin Giant Miner Inferno Dragon
Goblin Giant
Minions Wizard Void Baby Dragon
Miner
Minions Wizard Baby Dragon Inferno Dragon
Inferno Dragon
Minions Baby Dragon Miner

Defense Synergies 0 7

Minions
Royal Delivery Baby Dragon Goblin Giant
Royal Delivery
Minions Wizard Baby Dragon Inferno Dragon
Wizard
Royal Delivery
Void
Baby Dragon
Minions Royal Delivery Inferno Dragon
Goblin Giant
Minions
Miner
Inferno Dragon
Royal Delivery Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard Void Baby Dragon Goblin Giant
Inferno Dragon Minions Royal Delivery
Minions Royal Delivery Void Inferno Dragon
Inferno Dragon Minions
Royal Delivery
Royal Delivery Minions Baby Dragon
Minions Inferno Dragon Royal Delivery Wizard Void Baby Dragon
Void Baby Dragon Goblin Giant
Inferno Dragon Minions
Royal Delivery Miner
Minions Royal Delivery Wizard Baby Dragon Goblin Giant
Minions Inferno Dragon Royal Delivery Wizard Baby Dragon
Minions Royal Delivery Wizard
Wizard Minions Royal Delivery Baby Dragon
Inferno Dragon
Royal Delivery Inferno Dragon
Wizard Minions Royal Delivery
Royal Delivery Minions Wizard Baby Dragon
Royal Delivery Wizard Baby Dragon Minions Inferno Dragon
Inferno Dragon
Wizard Minions Royal Delivery Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Void
Royal Delivery Void Wizard Baby Dragon Miner Inferno Dragon
Royal Delivery Minions Goblin Giant
Royal Delivery Goblin Giant
Royal Delivery Goblin Giant Inferno Dragon
Royal Delivery Wizard Minions Baby Dragon Goblin Giant
Royal Delivery Minions Void Goblin Giant
Royal Delivery Goblin Giant Inferno Dragon
Royal Delivery Void Minions Baby Dragon Inferno Dragon
Royal Delivery Goblin Giant Inferno Dragon
Inferno Dragon Minions
Royal Delivery Void Goblin Giant
Royal Delivery Wizard Goblin Giant
Wizard Baby Dragon
Minions Royal Delivery Baby Dragon Goblin Giant Inferno Dragon
Minions Royal Delivery Wizard Baby Dragon Inferno Dragon
Royal Delivery Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Baby Dragon
Void Baby Dragon Miner
Void Baby Dragon Goblin Giant Miner
Void
Wizard Baby Dragon
Wizard Minions Baby Dragon Goblin Giant
Wizard Baby Dragon
Wizard Baby Dragon
Void Miner Wizard
Minions Void
Void Miner Wizard
Void Wizard Baby Dragon
Void Baby Dragon Miner
Minions Void Baby Dragon
Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Minions
Void Wizard Baby Dragon
Wizard Void Baby Dragon Miner
Minions Void Baby Dragon
Wizard Void
Void
Void Baby Dragon
Wizard Baby Dragon
Inferno Dragon
Void Miner Wizard Baby Dragon
Void Wizard Baby Dragon Miner
Void Miner Baby Dragon
Wizard Void Baby Dragon
Minions Wizard Void
Void
Void Wizard Miner
Void
Wizard
Minions Void
Wizard Baby Dragon
Void Miner Wizard Baby Dragon
Wizard Baby Dragon
Void
Minions Baby Dragon
Void
Void Baby Dragon Goblin Giant Miner
Inferno Dragon
Wizard Void
Void

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