My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Inferno Dragon
Giant Snowball
Fire Spirit Mega Minion Royal Hogs Inferno Dragon
Zap
Fire Spirit Royal Hogs Inferno Dragon
Barbarian Barrel
Fire Spirit Knight Royal Hogs
The Log
Fire Spirit Royal Hogs
Earthquake
Royal Hogs
Arrows
Fire Spirit Royal Hogs
Royal Delivery
Fire Spirit Knight Mega Minion Royal Hogs Inferno Dragon
Fireball
Mega Minion Royal Hogs Inferno Dragon
Poison
Mega Minion Royal Hogs
Lightning
Knight Mega Minion Inferno Dragon
Rocket
Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Mega Minion Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Barbarian Barrel Knight Mega Minion Inferno Dragon Royal Hogs Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Giant Snowball Barbarian Barrel Knight

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Knight Mega Minion Royal Hogs Inferno Dragon
Giant Snowball
Royal Hogs Fire Spirit Knight Mega Minion Barbarian Barrel
Knight
Mega Minion Fire Spirit Giant Snowball Royal Hogs Barbarian Barrel
Mega Minion
Knight Fire Spirit Giant Snowball
Royal Hogs
Giant Snowball Fire Spirit Knight Barbarian Barrel Lightning
Barbarian Barrel
Giant Snowball Knight Royal Hogs
Lightning
Royal Hogs
Inferno Dragon
Fire Spirit

Defense Synergies 2 7

Fire Spirit
Knight Giant Snowball
Giant Snowball
Fire Spirit Knight Mega Minion Barbarian Barrel Inferno Dragon
Knight
Fire Spirit Mega Minion Giant Snowball Barbarian Barrel
Mega Minion
Knight Giant Snowball Barbarian Barrel
Royal Hogs
Barbarian Barrel
Giant Snowball Knight Mega Minion
Lightning
Inferno Dragon
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Mega Minion Barbarian Barrel
Inferno Dragon Knight Mega Minion
Fire Spirit Giant Snowball Knight Mega Minion Lightning Inferno Dragon
Inferno Dragon Knight Mega Minion
Lightning Barbarian Barrel
Barbarian Barrel Fire Spirit Giant Snowball Mega Minion
Giant Snowball Mega Minion Lightning Inferno Dragon Fire Spirit
Lightning Barbarian Barrel
Inferno Dragon
Knight Fire Spirit Giant Snowball Barbarian Barrel
Giant Snowball Knight Mega Minion Barbarian Barrel
Mega Minion Inferno Dragon Giant Snowball
Fire Spirit Giant Snowball Knight Lightning
Fire Spirit Giant Snowball Mega Minion Barbarian Barrel
Inferno Dragon Knight
Giant Snowball Lightning Inferno Dragon
Knight
Fire Spirit Giant Snowball Knight Mega Minion Barbarian Barrel
Giant Snowball Barbarian Barrel Fire Spirit Knight Mega Minion Inferno Dragon
Inferno Dragon
Fire Spirit Giant Snowball Knight Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Barbarian Barrel
Giant Snowball Knight Mega Minion Barbarian Barrel Lightning Inferno Dragon
Knight Lightning
Lightning Knight Barbarian Barrel
Knight Inferno Dragon
Fire Spirit Giant Snowball
Knight Mega Minion Lightning
Knight Inferno Dragon
Lightning Giant Snowball Knight Mega Minion Barbarian Barrel Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Knight Mega Minion
Lightning Giant Snowball
Lightning Knight
Knight Mega Minion Barbarian Barrel Lightning Inferno Dragon
Giant Snowball Mega Minion Barbarian Barrel Inferno Dragon
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Barbarian Barrel
Giant Snowball Barbarian Barrel
Lightning Barbarian Barrel
Lightning Knight Barbarian Barrel
Fire Spirit Giant Snowball Barbarian Barrel
Fire Spirit Giant Snowball Mega Minion
Fire Spirit
Fire Spirit Giant Snowball Barbarian Barrel Lightning
Giant Snowball Lightning
Lightning Fire Spirit Giant Snowball
Lightning Knight Barbarian Barrel
Lightning Fire Spirit Giant Snowball
Lightning Fire Spirit Giant Snowball Knight Barbarian Barrel
Lightning Barbarian Barrel
Lightning Giant Snowball Barbarian Barrel
Lightning Giant Snowball Barbarian Barrel
Lightning Barbarian Barrel
Lightning Giant Snowball Barbarian Barrel
Lightning
Lightning Fire Spirit Giant Snowball Mega Minion Barbarian Barrel
Lightning Fire Spirit Giant Snowball Barbarian Barrel
Lightning
Lightning Giant Snowball
Lightning
Lightning Giant Snowball Barbarian Barrel
Giant Snowball Fire Spirit Barbarian Barrel
Mega Minion Inferno Dragon
Giant Snowball Barbarian Barrel Lightning
Lightning Giant Snowball
Lightning Barbarian Barrel
Lightning Fire Spirit Giant Snowball
Lightning Giant Snowball Mega Minion
Lightning Giant Snowball Mega Minion
Lightning Giant Snowball
Lightning Giant Snowball
Giant Snowball Lightning
Lightning Fire Spirit Barbarian Barrel
Lightning Fire Spirit Giant Snowball Mega Minion
Barbarian Barrel
Lightning Knight Mega Minion
Giant Snowball Lightning
Lightning Giant Snowball
Mega Minion
Giant Snowball Lightning
Giant Snowball Lightning
Lightning Giant Snowball Barbarian Barrel
Inferno Dragon
Lightning

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