My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Firecracker Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Knight Firecracker Wizard Goblin Barrel Skeleton Army Witch
The Log
Firecracker Goblin Barrel Skeleton Army Witch
Earthquake
Firecracker Goblin Barrel Skeleton Army Witch
Arrows
Firecracker Goblin Barrel Skeleton Army Witch
Royal Delivery
Knight Firecracker Wizard Goblin Barrel Skeleton Army Witch P.E.K.K.A
Fireball
Firecracker Wizard Goblin Barrel Skeleton Army Witch
Poison
Firecracker Wizard Skeleton Army Witch
Lightning
Knight Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Goblin Barrel Skeleton Army Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Goblin Barrel

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Goblin Barrel
Knight
Firecracker Goblin Barrel Arrows Wizard Witch
Firecracker
Knight Goblin Barrel P.E.K.K.A
Wizard
Knight P.E.K.K.A
Goblin Barrel
Knight Arrows Firecracker Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
Witch
Knight P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Wizard Goblin Barrel Witch

Defense Synergies 1 9

Arrows
Knight P.E.K.K.A
Knight
Firecracker Arrows Wizard Skeleton Army Witch
Firecracker
Knight Skeleton Army P.E.K.K.A
Wizard
Knight Skeleton Army P.E.K.K.A
Goblin Barrel
Skeleton Army
Knight Firecracker Wizard
Witch
Knight
P.E.K.K.A
Arrows Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Wizard
Skeleton Army P.E.K.K.A Knight Firecracker Witch
Skeleton Army Witch P.E.K.K.A Knight
Skeleton Army Witch P.E.K.K.A Knight Firecracker
Arrows Firecracker Skeleton Army P.E.K.K.A
Arrows Skeleton Army Firecracker
Arrows Firecracker Wizard Witch
Arrows P.E.K.K.A
Witch P.E.K.K.A Skeleton Army
Knight Skeleton Army Firecracker
Skeleton Army Witch Arrows Knight Firecracker Wizard
Arrows Firecracker Wizard Witch
Skeleton Army P.E.K.K.A Knight Wizard Witch
Wizard Skeleton Army Arrows Firecracker Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Knight
Skeleton Army P.E.K.K.A
Wizard Arrows Knight Firecracker Skeleton Army Witch P.E.K.K.A
Arrows Knight Firecracker Wizard Skeleton Army Witch
Arrows Wizard Witch Knight Firecracker
P.E.K.K.A
Wizard Skeleton Army Arrows Knight Firecracker Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Witch P.E.K.K.A
Arrows Knight Firecracker Wizard
Skeleton Army P.E.K.K.A Knight Witch
Skeleton Army P.E.K.K.A Knight
P.E.K.K.A Knight Skeleton Army Witch
Arrows Firecracker Wizard Witch
Skeleton Army P.E.K.K.A Knight Witch
P.E.K.K.A Knight Skeleton Army
P.E.K.K.A Knight Firecracker Skeleton Army Witch
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Knight Witch
Skeleton Army P.E.K.K.A Arrows
Skeleton Army P.E.K.K.A Knight Wizard Witch
Wizard Firecracker Skeleton Army Witch
Skeleton Army Witch Knight Firecracker P.E.K.K.A
Arrows Firecracker Wizard Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker
Wizard Arrows Firecracker
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Firecracker Arrows Knight Wizard
Arrows Firecracker Wizard
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard
Arrows
Arrows Firecracker Wizard
Arrows Firecracker Wizard Witch
Arrows Wizard
Arrows
Arrows Firecracker Wizard Witch
Witch
Arrows Firecracker Wizard Witch
Arrows Wizard Witch
Arrows Firecracker
Arrows Firecracker Wizard Witch
Firecracker Wizard Witch
Arrows Wizard
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard
Skeleton Army Witch
Arrows Firecracker Wizard Witch
Arrows
Knight Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Firecracker P.E.K.K.A
Firecracker Witch
Firecracker Witch
Firecracker Witch
P.E.K.K.A
Firecracker Wizard

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