My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Witch
Zap
Minions Inferno Tower Witch
Barbarian Barrel
Electro Spirit Knight Inferno Tower Witch
The Log
Electro Spirit Witch
Earthquake
Inferno Tower Witch
Arrows
Electro Spirit Minions Witch
Royal Delivery
Electro Spirit Knight Minions Witch
Fireball
Minions Inferno Tower Witch
Poison
Minions Inferno Tower Witch
Lightning
Knight Inferno Tower Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Knight Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Knight Minions Fireball Giant Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Knight Minions

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Giant
Arrows
Fireball Giant Knight
Knight
Minions Arrows Fireball Witch
Minions
Knight Giant
Fireball
Arrows Electro Spirit Knight Giant
Giant
Arrows Minions Electro Spirit Fireball Witch
Inferno Tower
Witch
Knight Giant

Defense Synergies 2 7

Electro Spirit
Arrows
Knight Fireball Inferno Tower
Knight
Minions Inferno Tower Arrows Fireball Witch
Minions
Knight Inferno Tower
Fireball
Arrows Knight Inferno Tower
Giant
Inferno Tower
Knight Arrows Minions Fireball
Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Fireball Inferno Tower
Inferno Tower Knight Minions Witch
Inferno Tower Witch Knight Minions
Inferno Tower Witch Knight Minions
Arrows Fireball
Arrows Fireball Electro Spirit Minions
Minions Inferno Tower Electro Spirit Arrows Fireball Witch
Electro Spirit Arrows Fireball Inferno Tower
Inferno Tower Witch Minions
Knight Inferno Tower
Minions Witch Electro Spirit Arrows Knight Fireball
Arrows Minions Inferno Tower Fireball Witch
Inferno Tower Knight Minions Fireball Witch
Fireball Electro Spirit Arrows Minions Witch
Inferno Tower Knight
Inferno Tower Fireball
Arrows Knight Minions Fireball Inferno Tower Witch
Arrows Fireball Electro Spirit Knight Minions Witch
Arrows Witch Electro Spirit Knight Minions Fireball
Inferno Tower
Electro Spirit Arrows Knight Minions Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Inferno Tower Witch
Fireball Arrows Knight
Knight Minions Inferno Tower Witch
Knight Fireball Inferno Tower
Inferno Tower Knight Witch
Arrows Fireball Electro Spirit Minions Witch
Knight Minions Fireball Inferno Tower Witch
Inferno Tower Knight
Electro Spirit Knight Minions Fireball Inferno Tower Witch
Inferno Tower Witch
Knight Minions Inferno Tower Witch
Arrows Fireball
Knight Fireball Inferno Tower Witch
Fireball Witch
Inferno Tower Witch Electro Spirit Knight Minions Fireball
Arrows Minions Electro Spirit Fireball Inferno Tower Witch
Electro Spirit Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball
Arrows Fireball
Arrows Knight Fireball
Fireball Arrows
Arrows Fireball Electro Spirit Minions Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Minions Fireball
Arrows Knight Fireball
Fireball Arrows
Knight Fireball
Arrows Minions Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Minions
Arrows Fireball
Arrows Fireball Witch
Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Electro Spirit Fireball Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Fireball Witch
Electro Spirit Minions Fireball Witch
Fireball
Arrows Fireball
Electro Spirit Arrows Fireball
Arrows Fireball
Electro Spirit Minions Fireball Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Knight
Arrows Fireball
Arrows Fireball
Electro Spirit Minions Fireball Witch
Fireball Witch
Fireball Witch
Fireball

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