My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Royal Ghost Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Goblin Drill Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Goblin Drill Inferno Dragon Sparky
Giant Snowball
Goblin Gang Goblin Barrel Goblin Drill Inferno Dragon
Zap
Goblin Gang Goblin Barrel Goblin Drill Inferno Dragon Sparky
Barbarian Barrel
Knight Goblin Gang Valkyrie Goblin Barrel Goblin Drill Royal Ghost Sparky
The Log
Goblin Gang Goblin Barrel Goblin Drill Sparky
Earthquake
Goblin Gang Goblin Barrel Goblin Drill
Arrows
Goblin Gang Goblin Barrel Goblin Drill
Royal Delivery
Knight Goblin Gang Valkyrie Goblin Barrel Goblin Drill Royal Ghost Inferno Dragon Sparky
Fireball
Goblin Gang Goblin Barrel Goblin Drill Inferno Dragon Sparky
Poison
Goblin Gang Goblin Drill Sparky
Lightning
Knight Valkyrie Inferno Dragon Sparky
Rocket
Valkyrie Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Goblin Drill Royal Ghost Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Goblin Barrel Royal Ghost Valkyrie Goblin Drill Inferno Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Goblin Barrel Royal Ghost

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Goblin Barrel Goblin Drill Sparky
Goblin Gang
Knight Goblin Barrel Valkyrie Goblin Drill Royal Ghost Sparky
Valkyrie
Goblin Barrel Goblin Gang Royal Ghost Sparky
Goblin Barrel
Knight Goblin Gang Valkyrie Goblin Drill Royal Ghost Sparky
Goblin Drill
Knight Goblin Gang Goblin Barrel Royal Ghost Sparky
Royal Ghost
Goblin Gang Valkyrie Goblin Barrel Goblin Drill
Inferno Dragon
Sparky
Knight Goblin Gang Valkyrie Goblin Barrel Goblin Drill

Defense Synergies 1 7

Knight
Goblin Gang Sparky
Goblin Gang
Knight Valkyrie Goblin Drill Inferno Dragon Sparky
Valkyrie
Goblin Gang Goblin Drill Sparky
Goblin Barrel
Goblin Drill
Goblin Gang Valkyrie
Royal Ghost
Inferno Dragon
Goblin Gang
Sparky
Knight Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Sparky
Inferno Dragon Sparky Knight Goblin Gang Valkyrie Goblin Drill
Goblin Gang Sparky Knight Valkyrie Goblin Drill Inferno Dragon
Inferno Dragon Sparky Knight Goblin Gang Valkyrie Goblin Drill
Valkyrie Sparky
Goblin Gang Valkyrie Royal Ghost
Inferno Dragon Goblin Gang
Valkyrie Sparky
Inferno Dragon Sparky Goblin Gang Goblin Drill
Knight Goblin Gang Valkyrie Royal Ghost Sparky
Goblin Gang Valkyrie Knight Goblin Drill Royal Ghost
Inferno Dragon Goblin Gang
Goblin Drill Sparky Knight Goblin Gang Valkyrie
Valkyrie Sparky Goblin Gang Goblin Drill Royal Ghost
Inferno Dragon Sparky Knight Goblin Gang Goblin Drill
Goblin Gang Goblin Drill Inferno Dragon Sparky
Sparky Knight Goblin Gang Valkyrie Goblin Drill
Valkyrie Knight Goblin Gang Goblin Drill Royal Ghost
Valkyrie Goblin Drill Knight Royal Ghost Inferno Dragon
Sparky Goblin Drill Inferno Dragon
Goblin Gang Valkyrie Royal Ghost Knight Sparky
Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Royal Ghost Sparky
Knight Goblin Gang Valkyrie Royal Ghost Inferno Dragon
Goblin Gang Knight Valkyrie Sparky
Goblin Gang Valkyrie Knight Sparky
Knight Goblin Gang Valkyrie Goblin Drill Inferno Dragon Sparky
Goblin Gang
Goblin Gang Sparky Knight Valkyrie
Knight Valkyrie Inferno Dragon Sparky
Knight Valkyrie Inferno Dragon Sparky
Goblin Gang Goblin Drill Inferno Dragon Sparky
Inferno Dragon Knight Valkyrie Sparky
Valkyrie
Knight Goblin Gang Valkyrie Sparky
Valkyrie Sparky
Goblin Gang Sparky Knight Valkyrie Goblin Drill Inferno Dragon
Valkyrie Royal Ghost Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Goblin Drill Royal Ghost Sparky
Royal Ghost
Goblin Drill Sparky
Knight Valkyrie Sparky
Valkyrie Sparky
Sparky
Goblin Gang Sparky
Knight Valkyrie Sparky
Knight Sparky
Sparky
Goblin Drill Sparky
Sparky
Sparky
Sparky
Sparky
Valkyrie
Sparky
Sparky
Goblin Drill
Valkyrie Sparky
Inferno Dragon
Royal Ghost Sparky
Sparky
Sparky
Sparky
Sparky
Sparky
Sparky
Sparky
Sparky
Goblin Gang
Knight Goblin Gang Valkyrie Sparky
Sparky
Sparky
Goblin Gang Sparky
Royal Ghost Sparky
Inferno Dragon Sparky
Sparky

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