My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Dark Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Inferno Dragon
Giant Snowball
Cannon Musketeer Inferno Dragon
Zap
Cannon Dark Prince Inferno Dragon
Barbarian Barrel
Knight Cannon Musketeer Dark Prince
The Log
Cannon Musketeer Dark Prince
Earthquake
Cannon
Arrows
Royal Delivery
Knight Musketeer Dark Prince Inferno Dragon
Fireball
Cannon Musketeer Inferno Dragon
Poison
Cannon Musketeer
Lightning
Knight Cannon Musketeer Dark Prince Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Dark Prince Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Cannon Tornado Musketeer Dark Prince Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Cannon Tornado

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer The Log
Cannon
Musketeer
Knight Dark Prince The Log Mega Knight
Tornado
Dark Prince The Log Mega Knight
Dark Prince
Musketeer Tornado
The Log
Knight Musketeer Tornado Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Musketeer Tornado The Log

Defense Synergies 5 15

Knight
Cannon Musketeer Tornado The Log
Cannon
Knight Musketeer The Log Dark Prince Inferno Dragon
Musketeer
Knight Cannon The Log Tornado Dark Prince Mega Knight
Tornado
Knight Musketeer Dark Prince The Log Inferno Dragon Mega Knight
Dark Prince
Cannon Musketeer Tornado The Log
The Log
Cannon Musketeer Knight Tornado Dark Prince Inferno Dragon Mega Knight
Inferno Dragon
Cannon Tornado The Log Mega Knight
Mega Knight
Musketeer Tornado The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Musketeer The Log
Inferno Dragon Knight Cannon Musketeer Dark Prince The Log Mega Knight
Cannon Tornado Mega Knight Knight Musketeer Dark Prince Inferno Dragon
Cannon Inferno Dragon Knight Musketeer Dark Prince Mega Knight
Tornado Dark Prince The Log Mega Knight
Tornado The Log Cannon Musketeer Dark Prince Mega Knight
Musketeer Tornado Inferno Dragon Cannon
Cannon Musketeer The Log Mega Knight
Cannon Inferno Dragon Musketeer Tornado
Knight Tornado Cannon Musketeer Dark Prince Mega Knight
Knight Cannon Musketeer Tornado Dark Prince The Log Mega Knight
Musketeer Inferno Dragon Tornado
Cannon Mega Knight Knight Musketeer Dark Prince The Log
Mega Knight Cannon Tornado Dark Prince The Log
Inferno Dragon Knight Cannon Mega Knight
Tornado Cannon The Log Inferno Dragon Mega Knight
Mega Knight Knight Cannon Musketeer Tornado Dark Prince
Cannon Mega Knight Knight Musketeer Tornado Dark Prince The Log
Tornado The Log Knight Cannon Musketeer Dark Prince Inferno Dragon Mega Knight
Cannon Musketeer Tornado Inferno Dragon
Dark Prince Mega Knight Knight Cannon Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Dark Prince
Knight Musketeer The Log Inferno Dragon Mega Knight
Mega Knight Knight Musketeer Dark Prince The Log
Dark Prince Mega Knight Knight Musketeer Tornado The Log
Knight Cannon Musketeer Dark Prince Inferno Dragon Mega Knight
Musketeer Tornado
Dark Prince Knight Musketeer
Mega Knight Knight Dark Prince Inferno Dragon
Mega Knight Knight Tornado Dark Prince The Log Inferno Dragon
Cannon Musketeer Inferno Dragon
Inferno Dragon Mega Knight Knight Musketeer Dark Prince
Mega Knight Tornado Dark Prince The Log
Dark Prince Mega Knight Knight Cannon
Cannon Musketeer Mega Knight
Knight Musketeer Tornado Dark Prince The Log Inferno Dragon
Mega Knight Cannon Musketeer Dark Prince The Log Inferno Dragon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer The Log
Musketeer Tornado The Log
The Log
Knight Musketeer Dark Prince The Log
Dark Prince The Log Mega Knight
Musketeer Tornado
Musketeer Tornado The Log
The Log Tornado
The Log Tornado
Musketeer Tornado
Knight Musketeer Tornado Dark Prince The Log
Musketeer Tornado
Knight Musketeer The Log
Musketeer
Musketeer The Log
Musketeer The Log
Musketeer The Log Mega Knight
Tornado
Musketeer Dark Prince The Log Mega Knight
Tornado The Log Mega Knight
Musketeer The Log Mega Knight
Tornado
Musketeer Tornado The Log
Musketeer The Log
Tornado The Log Dark Prince Mega Knight
Inferno Dragon
The Log Musketeer Tornado
Musketeer Tornado The Log Mega Knight
Musketeer Tornado The Log
Musketeer Tornado
Musketeer
Musketeer The Log Mega Knight
Mega Knight
The Log
Musketeer Dark Prince
Musketeer Tornado
The Log
Knight Musketeer Dark Prince Mega Knight
The Log Musketeer
Tornado
Musketeer Dark Prince Mega Knight
Musketeer Tornado The Log
Musketeer Tornado
Musketeer Tornado Dark Prince The Log Mega Knight
Inferno Dragon
Mega Knight

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