My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Electro Giant Princess Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Electro Giant Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Electro Giant Princess Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Barrel Mighty Miner
Giant Snowball
Skeletons Goblin Gang Goblin Barrel Princess Mighty Miner
Zap
Skeletons Goblin Gang Goblin Barrel Princess Mighty Miner
Barbarian Barrel
Skeletons Goblin Gang Goblin Barrel Princess
The Log
Skeletons Goblin Gang Goblin Barrel Princess
Earthquake
Skeletons Goblin Gang Goblin Barrel
Arrows
Skeletons Goblin Gang Goblin Barrel Princess
Royal Delivery
Skeletons Goblin Gang Goblin Barrel Princess
Fireball
Goblin Gang Goblin Barrel Princess Mighty Miner
Poison
Goblin Gang Princess
Lightning
Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Electro Giant Princess Mega Knight Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Goblin Gang Goblin Barrel Princess Mighty Miner Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Goblin Gang Goblin Barrel

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Goblin Barrel Princess
Rage
Goblin Barrel
Goblin Gang Mighty Miner Princess Mega Knight
Electro Giant
Princess
Goblin Gang Goblin Barrel Mega Knight
Mega Knight
Goblin Barrel Princess
Mighty Miner
Goblin Barrel

Defense Synergies 0 3

Skeletons
Princess
Goblin Gang
Princess
Rage
Goblin Barrel
Electro Giant
Princess
Skeletons Goblin Gang Mega Knight
Mega Knight
Princess
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeletons Goblin Gang Mega Knight
Goblin Gang Mega Knight Skeletons
Skeletons Goblin Gang Mega Knight
Princess Mega Knight
Goblin Gang Skeletons Mega Knight
Goblin Gang Princess
Electro Giant Mega Knight
Mighty Miner Skeletons Goblin Gang Princess
Goblin Gang Skeletons Mega Knight
Goblin Gang Skeletons Electro Giant Princess Mega Knight
Goblin Gang Princess
Mega Knight Skeletons Goblin Gang
Mega Knight Goblin Gang Princess
Goblin Gang Mega Knight
Goblin Gang Electro Giant Mega Knight
Mega Knight Skeletons Goblin Gang
Mega Knight Goblin Gang
Princess Mega Knight
Goblin Gang Mega Knight Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Skeletons Electro Giant
Goblin Gang Mega Knight
Goblin Gang Mega Knight Skeletons
Goblin Gang Mega Knight
Skeletons Goblin Gang Mega Knight Mighty Miner
Electro Giant Skeletons Goblin Gang Princess
Goblin Gang Skeletons
Mega Knight Mighty Miner
Mega Knight Skeletons
Skeletons Goblin Gang
Mega Knight
Mega Knight Electro Giant
Mega Knight Skeletons Goblin Gang
Electro Giant Princess Mega Knight
Goblin Gang Electro Giant Skeletons Mighty Miner
Mega Knight Electro Giant Princess Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess
Mega Knight
Electro Giant Princess
Princess
Princess
Goblin Gang
Princess
Princess
Princess
Princess
Princess
Princess
Princess Mega Knight
Princess Mega Knight
Electro Giant Princess Mega Knight
Mega Knight
Princess
Electro Giant Princess Mega Knight
Princess
Princess Mega Knight
Electro Giant Princess
Electro Giant
Mega Knight
Princess
Mighty Miner Mega Knight
Princess
Goblin Gang Princess
Princess
Goblin Gang Princess Mega Knight
Princess
Electro Giant
Mega Knight
Electro Giant Goblin Gang Princess
Princess
Electro Giant Princess Mega Knight
Mega Knight

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