My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Inferno Dragon Ram Rider Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Royal Ghost Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider
Giant Snowball
Inferno Dragon Ram Rider
Zap
Inferno Dragon Ram Rider
Barbarian Barrel
Royal Ghost
The Log
Ram Rider
Earthquake
Arrows
Royal Delivery
Royal Ghost Inferno Dragon Ram Rider
Fireball
Inferno Dragon Ram Rider
Poison
Lightning
Inferno Dragon Ram Rider Goblinstein
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Barbarian Barrel Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Barbarian Barrel Royal Ghost Inferno Dragon Ram Rider Goblinstein Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Barbarian Barrel Royal Ghost Inferno Dragon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Barbarian Barrel Royal Ghost Mega Knight
Barbarian Barrel
Giant Snowball Ram Rider Mega Knight
Lightning
Ram Rider
Royal Ghost
Giant Snowball Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Ram Rider
Giant Snowball Lightning Barbarian Barrel Royal Ghost Mega Knight
Mega Knight
Inferno Dragon Giant Snowball Barbarian Barrel Royal Ghost Ram Rider
Goblinstein

Defense Synergies 2 6

Giant Snowball
Ram Rider Mega Knight Barbarian Barrel Royal Ghost Inferno Dragon
Barbarian Barrel
Giant Snowball Mega Knight
Lightning
Royal Ghost
Giant Snowball Mega Knight
Inferno Dragon
Giant Snowball Mega Knight
Ram Rider
Giant Snowball
Mega Knight
Giant Snowball Barbarian Barrel Royal Ghost Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Barbarian Barrel Ram Rider
Inferno Dragon Ram Rider Mega Knight
Ram Rider Mega Knight Giant Snowball Lightning Inferno Dragon
Inferno Dragon Ram Rider Mega Knight
Lightning Barbarian Barrel Mega Knight
Barbarian Barrel Giant Snowball Royal Ghost Mega Knight
Giant Snowball Lightning Inferno Dragon Ram Rider
Lightning Barbarian Barrel Ram Rider Mega Knight
Inferno Dragon
Giant Snowball Barbarian Barrel Royal Ghost Mega Knight
Giant Snowball Barbarian Barrel Royal Ghost Ram Rider Mega Knight
Inferno Dragon Giant Snowball Ram Rider
Mega Knight Giant Snowball Lightning Ram Rider
Mega Knight Giant Snowball Barbarian Barrel Royal Ghost
Inferno Dragon Ram Rider Mega Knight
Giant Snowball Lightning Inferno Dragon Ram Rider Mega Knight
Mega Knight
Mega Knight Giant Snowball Barbarian Barrel Royal Ghost Ram Rider
Giant Snowball Barbarian Barrel Royal Ghost Inferno Dragon Ram Rider Mega Knight
Inferno Dragon Ram Rider
Royal Ghost Mega Knight Giant Snowball Barbarian Barrel
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Barbarian Barrel Royal Ghost
Giant Snowball Barbarian Barrel Lightning Royal Ghost Inferno Dragon Mega Knight
Mega Knight Lightning Ram Rider
Lightning Mega Knight Barbarian Barrel Ram Rider
Inferno Dragon Ram Rider Mega Knight
Giant Snowball Ram Rider
Lightning Ram Rider
Mega Knight Inferno Dragon
Lightning Mega Knight Giant Snowball Barbarian Barrel Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight
Lightning Mega Knight Giant Snowball
Lightning Mega Knight Ram Rider
Mega Knight
Barbarian Barrel Lightning Inferno Dragon
Mega Knight Giant Snowball Barbarian Barrel Royal Ghost Inferno Dragon
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Royal Ghost
Giant Snowball Barbarian Barrel Royal Ghost Ram Rider
Lightning Barbarian Barrel
Lightning Barbarian Barrel
Giant Snowball Barbarian Barrel Mega Knight
Giant Snowball Ram Rider
Giant Snowball Barbarian Barrel Lightning Ram Rider
Giant Snowball Lightning Ram Rider
Lightning Giant Snowball
Lightning Barbarian Barrel Ram Rider
Lightning Giant Snowball
Lightning Giant Snowball Barbarian Barrel
Lightning Barbarian Barrel
Lightning Giant Snowball Barbarian Barrel
Lightning Giant Snowball Barbarian Barrel
Lightning Barbarian Barrel Mega Knight
Lightning Giant Snowball Barbarian Barrel
Lightning
Lightning Giant Snowball Barbarian Barrel Mega Knight
Lightning Giant Snowball Barbarian Barrel Mega Knight
Lightning Mega Knight
Lightning Giant Snowball
Lightning
Lightning Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Mega Knight
Inferno Dragon
Giant Snowball Barbarian Barrel Lightning Royal Ghost Ram Rider
Lightning Giant Snowball Ram Rider Mega Knight
Lightning Barbarian Barrel
Lightning Giant Snowball
Lightning Giant Snowball
Lightning Giant Snowball
Lightning Giant Snowball Mega Knight
Lightning Giant Snowball
Mega Knight
Giant Snowball Lightning
Lightning Barbarian Barrel
Lightning Giant Snowball Ram Rider
Barbarian Barrel
Lightning Mega Knight
Giant Snowball Lightning
Lightning Giant Snowball
Mega Knight
Giant Snowball Lightning
Giant Snowball Lightning
Lightning Giant Snowball Barbarian Barrel Royal Ghost Mega Knight
Inferno Dragon
Lightning Mega Knight

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