My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Goblin Cage P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Goblin Barrel
Giant Snowball
Bomber Hog Rider Goblin Barrel
Zap
Bomber Goblin Barrel
Barbarian Barrel
Ice Spirit Bomber Goblin Cage Goblin Barrel
The Log
Ice Spirit Bomber Goblin Cage Hog Rider Goblin Barrel
Earthquake
Bomber Goblin Cage Hog Rider Goblin Barrel
Arrows
Ice Spirit Bomber Goblin Barrel
Royal Delivery
Ice Spirit Bomber Goblin Cage Hog Rider Goblin Barrel P.E.K.K.A
Fireball
Bomber Goblin Cage Hog Rider Goblin Barrel
Poison
Bomber Goblin Cage
Lightning
Goblin Cage
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Arrows Goblin Barrel Fireball Goblin Cage Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bomber Arrows Goblin Barrel

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Hog Rider Goblin Barrel P.E.K.K.A Bomber
Bomber
Ice Spirit Goblin Cage Hog Rider P.E.K.K.A
Arrows
Fireball Hog Rider P.E.K.K.A Goblin Barrel
Fireball
Arrows Hog Rider
Goblin Cage
Ice Spirit Bomber Hog Rider Goblin Barrel
Hog Rider
Ice Spirit Arrows Fireball Bomber Goblin Cage Goblin Barrel
Goblin Barrel
Ice Spirit Arrows Goblin Cage Hog Rider P.E.K.K.A
P.E.K.K.A
Ice Spirit Arrows Bomber Goblin Barrel

Defense Synergies 1 8

Ice Spirit
Goblin Cage Bomber Fireball P.E.K.K.A
Bomber
Ice Spirit Goblin Cage P.E.K.K.A
Arrows
Fireball P.E.K.K.A
Fireball
Ice Spirit Arrows Goblin Cage
Goblin Cage
Ice Spirit Bomber Fireball
Hog Rider
Goblin Barrel
P.E.K.K.A
Ice Spirit Bomber Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Goblin Cage
P.E.K.K.A Ice Spirit Goblin Cage
Goblin Cage P.E.K.K.A Bomber
Goblin Cage P.E.K.K.A
Bomber Arrows Fireball Goblin Cage P.E.K.K.A
Arrows Fireball Bomber
Ice Spirit Arrows Fireball Goblin Cage
Arrows Fireball Goblin Cage P.E.K.K.A
P.E.K.K.A Goblin Cage
Ice Spirit Bomber
Bomber Arrows Fireball
Arrows Fireball
Goblin Cage P.E.K.K.A Ice Spirit Bomber Fireball
Bomber Fireball Ice Spirit Arrows Goblin Cage P.E.K.K.A
P.E.K.K.A Goblin Cage
Ice Spirit Fireball Goblin Cage P.E.K.K.A
Bomber Arrows Fireball Goblin Cage P.E.K.K.A
Ice Spirit Arrows Fireball Goblin Cage Bomber
Arrows Goblin Cage Ice Spirit Bomber Fireball
P.E.K.K.A Goblin Cage
Bomber Arrows Fireball P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Cage P.E.K.K.A
Fireball Bomber Arrows
P.E.K.K.A Ice Spirit Goblin Cage
P.E.K.K.A Fireball Goblin Cage
P.E.K.K.A Goblin Cage
Arrows Fireball Ice Spirit
P.E.K.K.A Fireball Goblin Cage
P.E.K.K.A Goblin Cage
Goblin Cage P.E.K.K.A Ice Spirit Fireball
P.E.K.K.A Goblin Cage
P.E.K.K.A Goblin Cage
P.E.K.K.A Arrows Fireball Goblin Cage
P.E.K.K.A Fireball Goblin Cage
Bomber Fireball Goblin Cage
Ice Spirit Bomber Fireball Goblin Cage P.E.K.K.A
Arrows Bomber Fireball Goblin Cage P.E.K.K.A
Bomber Arrows Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bomber Fireball Arrows
Arrows Fireball Ice Spirit
Bomber Arrows
Arrows Fireball Ice Spirit
Arrows Fireball
Fireball
Arrows Fireball
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Bomber Arrows Fireball
Arrows Fireball
Arrows Fireball
Bomber
Bomber Arrows Fireball
Bomber Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Ice Spirit Bomber Fireball
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball
Ice Spirit Fireball
Fireball
Bomber Arrows Fireball
Ice Spirit Arrows Fireball
P.E.K.K.A
Arrows Fireball
Ice Spirit Fireball
Fireball Arrows
Arrows Fireball
Fireball
Arrows Bomber Fireball
Arrows Fireball
P.E.K.K.A
Ice Spirit Fireball
Fireball
Fireball
P.E.K.K.A
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: