My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Baby Dragon Dark Prince P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon Dark Prince P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince
Giant Snowball
Battle Ram Baby Dragon Princess
Zap
Battle Ram Dark Prince Princess
Barbarian Barrel
Battle Ram Dark Prince Princess Electro Wizard
The Log
Battle Ram Dark Prince Princess
Earthquake
Arrows
Princess
Royal Delivery
Battle Ram Baby Dragon Dark Prince P.E.K.K.A Princess Electro Wizard
Fireball
Battle Ram Baby Dragon Princess Electro Wizard
Poison
Princess Electro Wizard
Lightning
Battle Ram Baby Dragon Dark Prince Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Baby Dragon Dark Prince P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Fireball Battle Ram Baby Dragon Dark Prince Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Princess Fireball Battle Ram

Attack Synergies 5 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram P.E.K.K.A Electro Wizard Baby Dragon Dark Prince Princess
Fireball
Zap Battle Ram Baby Dragon Dark Prince Princess Electro Wizard
Battle Ram
Zap Fireball Baby Dragon P.E.K.K.A Princess Electro Wizard
Baby Dragon
Zap Fireball Battle Ram Dark Prince P.E.K.K.A Electro Wizard
Dark Prince
Zap Fireball Baby Dragon Princess Electro Wizard
P.E.K.K.A
Zap Electro Wizard Battle Ram Baby Dragon Princess
Princess
Zap Fireball Battle Ram Dark Prince P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Fireball Battle Ram Baby Dragon Dark Prince

Defense Synergies 2 13

Zap
Fireball Electro Wizard Baby Dragon Dark Prince P.E.K.K.A Princess
Fireball
Zap Dark Prince Princess Electro Wizard
Battle Ram
Baby Dragon
Zap Dark Prince P.E.K.K.A
Dark Prince
Zap Fireball Baby Dragon Princess Electro Wizard
P.E.K.K.A
Zap Baby Dragon Princess Electro Wizard
Princess
Zap Fireball Dark Prince P.E.K.K.A
Electro Wizard
Zap Fireball Dark Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Baby Dragon Electro Wizard
P.E.K.K.A Zap Dark Prince Electro Wizard
P.E.K.K.A Dark Prince Electro Wizard
P.E.K.K.A Dark Prince Electro Wizard
Fireball Dark Prince P.E.K.K.A Princess
Fireball Zap Baby Dragon Dark Prince Electro Wizard
Electro Wizard Zap Fireball Baby Dragon Princess
Zap Fireball Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Princess
Dark Prince Electro Wizard
Electro Wizard Zap Fireball Baby Dragon Dark Prince Princess
Zap Fireball Baby Dragon Princess Electro Wizard
P.E.K.K.A Zap Fireball Dark Prince Electro Wizard
Fireball Zap Baby Dragon Dark Prince P.E.K.K.A Princess Electro Wizard
P.E.K.K.A Electro Wizard
Zap Fireball P.E.K.K.A Electro Wizard
Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Zap Baby Dragon Dark Prince Electro Wizard
Zap Baby Dragon Fireball Dark Prince Princess Electro Wizard
P.E.K.K.A Electro Wizard
Dark Prince Fireball Baby Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Baby Dragon
P.E.K.K.A Zap Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Dark Prince
Fireball Zap Baby Dragon Princess Electro Wizard
Dark Prince P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Electro Wizard Fireball Baby Dragon Dark Prince
P.E.K.K.A
P.E.K.K.A Dark Prince
P.E.K.K.A Zap Fireball Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Fireball
Fireball Baby Dragon Princess
Electro Wizard Zap Fireball Baby Dragon Dark Prince P.E.K.K.A
Zap Fireball Baby Dragon Dark Prince P.E.K.K.A Princess Electro Wizard
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Baby Dragon
Fireball Zap Baby Dragon Princess Electro Wizard
Fireball Baby Dragon
Fireball Dark Prince
Fireball Zap Baby Dragon Dark Prince
Fireball Zap Baby Dragon Princess
Baby Dragon Princess
Fireball Zap Baby Dragon Princess
Fireball Zap
Fireball Electro Wizard
Zap Fireball Dark Prince Princess Electro Wizard
Fireball Zap Baby Dragon Princess
Fireball Baby Dragon Princess
Fireball Baby Dragon Princess
Princess Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Princess
Fireball Baby Dragon Princess
Fireball
Zap Fireball Baby Dragon Dark Prince Princess Electro Wizard
Zap Fireball Baby Dragon Princess
Fireball Baby Dragon
Fireball Princess
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Dark Prince Princess
Fireball Zap Baby Dragon Princess Electro Wizard
Fireball Zap Baby Dragon Princess
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon Princess Electro Wizard
Zap Electro Wizard Fireball
Fireball
Zap Fireball
Zap Fireball Princess Electro Wizard
P.E.K.K.A
Fireball Princess
Zap Electro Wizard Fireball Dark Prince Princess
Fireball Zap Baby Dragon Princess Electro Wizard
Fireball
Fireball Baby Dragon Dark Prince Princess Electro Wizard
Zap Fireball Baby Dragon Princess
Zap Fireball
Dark Prince P.E.K.K.A
Zap Fireball Baby Dragon Princess Electro Wizard
Zap Fireball Princess Electro Wizard
Zap Fireball Baby Dragon Dark Prince Princess Electro Wizard
P.E.K.K.A
Fireball

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