My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Wall Breakers Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Wall Breakers Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Wall Breakers Guards
Giant Snowball
Royal Hogs Wall Breakers Guards Princess
Zap
Royal Hogs Wall Breakers Guards Princess
Barbarian Barrel
Bomb Tower Royal Hogs Wall Breakers Guards Princess
The Log
Royal Hogs Wall Breakers Guards Princess
Earthquake
Bomb Tower Royal Hogs Guards
Arrows
Royal Hogs Wall Breakers Guards Princess
Royal Delivery
Royal Hogs Wall Breakers Guards Princess
Fireball
Bomb Tower Royal Hogs Wall Breakers Princess
Poison
Bomb Tower Royal Hogs Guards Princess
Lightning
Bomb Tower
Rocket
Bomb Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Rocket The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Guards Princess Bomb Tower Royal Hogs Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Guards Princess

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomb Tower
Royal Hogs
Guards The Log Princess Mega Knight
Rocket
Wall Breakers
The Log Princess Mega Knight
Guards
Royal Hogs The Log
The Log
Royal Hogs Wall Breakers Guards Princess Mega Knight
Princess
Royal Hogs Wall Breakers The Log Mega Knight
Mega Knight
Royal Hogs Wall Breakers The Log Princess

Defense Synergies 1 6

Bomb Tower
The Log
Royal Hogs
Rocket
The Log
Wall Breakers
Guards
The Log Princess
The Log
Bomb Tower Rocket Guards Princess Mega Knight
Princess
Guards The Log Mega Knight
Mega Knight
The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log
Bomb Tower The Log Mega Knight
Bomb Tower Rocket Mega Knight
Bomb Tower Guards Mega Knight
Bomb Tower Rocket The Log Princess Mega Knight
The Log Bomb Tower Guards Mega Knight
Rocket Bomb Tower Princess
Rocket Bomb Tower The Log Mega Knight
Bomb Tower Princess
Guards Mega Knight
Guards Bomb Tower The Log Princess Mega Knight
Princess
Bomb Tower Mega Knight Rocket Guards The Log
Bomb Tower Rocket Mega Knight Guards The Log Princess
Bomb Tower Mega Knight
Bomb Tower Rocket The Log Mega Knight
Bomb Tower Mega Knight
Bomb Tower Mega Knight Guards The Log
Bomb Tower The Log Guards Princess Mega Knight
Bomb Tower
Mega Knight Bomb Tower Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight
Bomb Tower Rocket The Log Mega Knight
Guards Mega Knight Bomb Tower Rocket The Log
Rocket Guards Mega Knight The Log
Guards Mega Knight
Rocket Bomb Tower Princess
Rocket Guards Bomb Tower
Mega Knight Bomb Tower
Rocket Mega Knight Bomb Tower The Log
Guards
Mega Knight Bomb Tower Guards
Rocket Mega Knight Guards The Log
Rocket Mega Knight Bomb Tower Guards
Bomb Tower Princess Mega Knight
Guards Bomb Tower Rocket The Log
Mega Knight Bomb Tower The Log Princess
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Guards The Log
The Log Princess
Rocket The Log
Rocket Guards The Log
Rocket The Log Mega Knight
Rocket Princess
The Log Princess
The Log Princess
The Log
Rocket Guards
Rocket The Log Princess
Rocket Princess
Rocket The Log Princess
Rocket Princess
Princess The Log
Rocket The Log Princess
Rocket The Log Princess Mega Knight
Rocket
Rocket
Rocket The Log Princess Mega Knight
Rocket The Log Princess Mega Knight
Rocket The Log Mega Knight
Rocket Princess
Rocket The Log
Rocket The Log
The Log Princess Mega Knight
The Log Princess
The Log Princess Mega Knight
Rocket The Log
Princess
Rocket Guards
Rocket The Log Mega Knight
Rocket Princess
Mega Knight
Rocket The Log Princess
Rocket Guards Princess
Rocket Princess
The Log
Rocket Princess Mega Knight
The Log Princess
Rocket
Mega Knight
Rocket Guards The Log Princess
Rocket Princess
Rocket The Log Princess Mega Knight
Rocket Mega Knight

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