My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Cannon Cart Royal Ghost Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Cannon Cart Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram Cannon Cart Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Guards Cannon Cart
Giant Snowball
Spear Goblins Cannon Battle Ram Guards
Zap
Spear Goblins Cannon Battle Ram Guards Cannon Cart
Barbarian Barrel
Spear Goblins Cannon Battle Ram Guards Cannon Cart Royal Ghost
The Log
Spear Goblins Cannon Battle Ram Guards Cannon Cart
Earthquake
Spear Goblins Cannon Guards
Arrows
Spear Goblins Guards
Royal Delivery
Spear Goblins Battle Ram Guards Cannon Cart Royal Ghost
Fireball
Cannon Battle Ram Cannon Cart
Poison
Spear Goblins Cannon Guards
Lightning
Cannon Battle Ram Cannon Cart Goblinstein
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Battle Ram Guards Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Cannon Guards Royal Ghost Battle Ram Cannon Cart Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Cannon Guards

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Battle Ram Cannon Cart Royal Ghost
Arrows
Battle Ram Cannon Cart
Cannon
Battle Ram
Spear Goblins Arrows Royal Ghost
Guards
Cannon Cart
Spear Goblins Arrows Royal Ghost
Royal Ghost
Spear Goblins Battle Ram Cannon Cart
Goblinstein

Defense Synergies 0 11

Spear Goblins
Arrows Cannon Guards Cannon Cart Royal Ghost
Arrows
Spear Goblins Cannon Cannon Cart
Cannon
Spear Goblins Arrows Guards Royal Ghost
Battle Ram
Guards
Spear Goblins Cannon Cannon Cart
Cannon Cart
Spear Goblins Arrows Guards Royal Ghost
Royal Ghost
Spear Goblins Cannon Cannon Cart
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Spear Goblins Cannon
Cannon Cannon Cart
Cannon Cannon Cart
Cannon Guards Cannon Cart
Arrows
Arrows Spear Goblins Cannon Guards Cannon Cart Royal Ghost
Spear Goblins Arrows Cannon
Arrows Cannon Cannon Cart
Cannon
Guards Spear Goblins Cannon Cannon Cart Royal Ghost
Guards Spear Goblins Arrows Cannon Cannon Cart Royal Ghost
Arrows Spear Goblins
Cannon Guards Cannon Cart
Arrows Cannon Guards Cannon Cart Royal Ghost
Cannon Cannon Cart
Cannon
Arrows Cannon Cannon Cart
Arrows Cannon Spear Goblins Guards Cannon Cart Royal Ghost
Arrows Spear Goblins Cannon Guards Cannon Cart Royal Ghost
Cannon Cannon Cart
Royal Ghost Spear Goblins Arrows Cannon Guards Cannon Cart
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Cannon Cart Royal Ghost
Arrows Cannon Cart Royal Ghost
Guards Spear Goblins Cannon Cart
Guards Cannon Cart
Cannon Guards Cannon Cart
Arrows
Guards Spear Goblins Cannon Cart
Cannon Cart
Spear Goblins Cannon Cart
Cannon Guards
Guards Cannon Cart
Arrows Guards
Cannon Cart Cannon Guards
Cannon Cannon Cart
Guards Spear Goblins Cannon Cart
Arrows Cannon Cannon Cart Royal Ghost
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Royal Ghost
Arrows Royal Ghost
Arrows Cannon Cart
Cannon Cart Arrows Guards
Arrows
Arrows Spear Goblins
Arrows
Arrows
Arrows
Guards
Arrows Cannon Cart
Arrows
Cannon Cart
Arrows Cannon Cart
Arrows Cannon Cart
Spear Goblins Arrows Cannon Cart
Arrows Cannon Cart
Arrows
Arrows
Arrows
Arrows
Arrows Cannon Cart
Arrows
Arrows Royal Ghost
Arrows
Arrows
Arrows
Guards
Arrows
Arrows
Arrows
Spear Goblins Guards Cannon Cart
Arrows
Arrows
Cannon Cart
Arrows
Arrows
Cannon Cart
Guards
Cannon Cart Royal Ghost
Cannon Cart

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