My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Dark Prince Inferno Dragon
Giant Snowball
Hog Rider Guards Inferno Dragon
Zap
Firecracker Inferno Tower Guards Dark Prince Inferno Dragon
Barbarian Barrel
Firecracker Inferno Tower Guards Dark Prince
The Log
Firecracker Hog Rider Guards Dark Prince
Earthquake
Firecracker Hog Rider Inferno Tower Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Hog Rider Guards Dark Prince Inferno Dragon
Fireball
Firecracker Hog Rider Inferno Tower Inferno Dragon
Poison
Firecracker Inferno Tower Guards
Lightning
Inferno Tower Dark Prince Inferno Dragon
Rocket
Hog Rider Inferno Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Guards Dark Prince Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Guards Hog Rider Dark Prince Inferno Dragon Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Guards Hog Rider

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Dark Prince Inferno Dragon
Hog Rider
Firecracker The Log Rocket Guards Dark Prince
Inferno Tower
Rocket
Hog Rider
Guards
Hog Rider The Log
Dark Prince
Firecracker Hog Rider
The Log
Hog Rider Guards
Inferno Dragon
Firecracker

Defense Synergies 3 8

Firecracker
The Log Inferno Tower Guards Dark Prince
Hog Rider
Inferno Tower
Guards The Log Firecracker Dark Prince
Rocket
The Log
Guards
Inferno Tower Firecracker The Log
Dark Prince
Firecracker Inferno Tower The Log
The Log
Firecracker Inferno Tower Rocket Guards Dark Prince Inferno Dragon
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Inferno Tower The Log
Inferno Tower Inferno Dragon Firecracker Dark Prince The Log
Inferno Tower Rocket Dark Prince Inferno Dragon
Inferno Tower Inferno Dragon Firecracker Guards Dark Prince
Firecracker Rocket Dark Prince The Log
The Log Firecracker Guards Dark Prince
Inferno Tower Rocket Inferno Dragon Firecracker
Rocket Inferno Tower The Log
Inferno Tower Inferno Dragon
Guards Firecracker Inferno Tower Dark Prince
Guards Firecracker Dark Prince The Log
Inferno Tower Inferno Dragon Firecracker
Inferno Tower Rocket Guards Dark Prince The Log
Rocket Firecracker Guards Dark Prince The Log
Inferno Tower Inferno Dragon
Inferno Tower Rocket The Log Inferno Dragon
Firecracker Inferno Tower Dark Prince
Firecracker Guards Dark Prince The Log
The Log Firecracker Guards Dark Prince Inferno Dragon
Inferno Tower Inferno Dragon
Dark Prince Firecracker Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower Dark Prince
Firecracker Rocket The Log Inferno Dragon
Guards Inferno Tower Rocket Dark Prince The Log
Rocket Guards Dark Prince Inferno Tower The Log
Inferno Tower Guards Dark Prince Inferno Dragon
Firecracker Rocket
Rocket Guards Dark Prince Inferno Tower
Inferno Tower Dark Prince Inferno Dragon
Rocket Firecracker Inferno Tower Dark Prince The Log Inferno Dragon
Inferno Tower Guards Inferno Dragon
Inferno Dragon Inferno Tower Guards Dark Prince
Rocket Guards Dark Prince The Log
Rocket Dark Prince Inferno Tower Guards
Firecracker
Inferno Tower Guards Firecracker Rocket Dark Prince The Log Inferno Dragon
Firecracker Inferno Tower Dark Prince The Log Inferno Dragon
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Guards The Log
Firecracker The Log
Rocket The Log
Firecracker Rocket Guards Dark Prince The Log
Rocket Firecracker Dark Prince The Log
Firecracker Rocket
Firecracker The Log
The Log Firecracker
The Log Firecracker
Rocket Guards
Firecracker Rocket Dark Prince The Log
Firecracker Rocket
Rocket Firecracker The Log
Firecracker Rocket
Firecracker The Log
Rocket Firecracker The Log
Firecracker Rocket The Log
Rocket
Rocket
Rocket Firecracker Dark Prince The Log
Rocket Firecracker The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
Firecracker The Log Dark Prince
Inferno Dragon
Firecracker The Log
The Log
Rocket Firecracker The Log
Firecracker
Rocket Firecracker Guards
Rocket The Log
Rocket Firecracker
Rocket Firecracker The Log
Rocket Guards Dark Prince
Rocket Firecracker
The Log
Firecracker Rocket Dark Prince
The Log Firecracker
Rocket
Firecracker Dark Prince
Firecracker Rocket Guards The Log
Firecracker Rocket
Firecracker Rocket Dark Prince The Log
Inferno Dragon
Firecracker Rocket

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