My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Wizard Rune Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Skeleton Dragons Barbarians Witch
Zap
Bats Inferno Tower Witch
Barbarian Barrel
Barbarians Inferno Tower Wizard Witch
The Log
Barbarians Mini P.E.K.K.A Witch
Earthquake
Barbarians Inferno Tower Witch
Arrows
Bats Skeleton Dragons Witch
Royal Delivery
Bats Skeleton Dragons Barbarians Mini P.E.K.K.A Wizard Witch
Fireball
Skeleton Dragons Barbarians Inferno Tower Wizard Witch
Poison
Bats Skeleton Dragons Barbarians Inferno Tower Wizard Witch
Lightning
Skeleton Dragons Mini P.E.K.K.A Inferno Tower Wizard Witch
Rocket
Barbarians Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Inferno Tower Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Dragons Mini P.E.K.K.A Rune Giant Barbarians Inferno Tower Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bats Skeleton Dragons Mini P.E.K.K.A Rune Giant

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Mini P.E.K.K.A Rune Giant
Skeleton Dragons
Bats Mini P.E.K.K.A
Barbarians
Mini P.E.K.K.A
Bats Skeleton Dragons Wizard
Inferno Tower
Wizard
Mini P.E.K.K.A
Rune Giant
Bats
Witch

Defense Synergies 0 7

Bats
Mini P.E.K.K.A Inferno Tower
Skeleton Dragons
Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians
Skeleton Dragons
Mini P.E.K.K.A
Bats Skeleton Dragons Wizard Witch
Inferno Tower
Bats Skeleton Dragons
Wizard
Mini P.E.K.K.A
Rune Giant
Witch
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Inferno Tower Wizard
Barbarians Mini P.E.K.K.A Inferno Tower Bats Skeleton Dragons Witch
Barbarians Mini P.E.K.K.A Inferno Tower Witch Bats Skeleton Dragons
Barbarians Mini P.E.K.K.A Inferno Tower Witch Bats Skeleton Dragons
Barbarians Mini P.E.K.K.A
Bats Skeleton Dragons
Bats Skeleton Dragons Inferno Tower Wizard Witch
Skeleton Dragons Barbarians Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Witch
Barbarians Mini P.E.K.K.A Inferno Tower
Bats Skeleton Dragons Barbarians Witch Wizard
Skeleton Dragons Inferno Tower Bats Wizard Witch
Barbarians Mini P.E.K.K.A Inferno Tower Bats Skeleton Dragons Wizard Witch
Wizard Bats Skeleton Dragons Barbarians Mini P.E.K.K.A Witch
Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Inferno Tower Mini P.E.K.K.A
Barbarians Wizard Bats Skeleton Dragons Mini P.E.K.K.A Inferno Tower Witch
Bats Skeleton Dragons Barbarians Wizard Witch
Wizard Witch Bats Skeleton Dragons Barbarians
Barbarians Mini P.E.K.K.A Inferno Tower
Skeleton Dragons Wizard Bats Barbarians Mini P.E.K.K.A Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Inferno Tower Witch
Skeleton Dragons Mini P.E.K.K.A Wizard
Barbarians Bats Mini P.E.K.K.A Inferno Tower Witch
Mini P.E.K.K.A Bats Barbarians Inferno Tower
Barbarians Inferno Tower Mini P.E.K.K.A Witch
Skeleton Dragons Wizard Bats Witch
Mini P.E.K.K.A Bats Barbarians Inferno Tower Witch
Mini P.E.K.K.A Inferno Tower Barbarians
Bats Skeleton Dragons Barbarians Mini P.E.K.K.A Inferno Tower Witch
Inferno Tower Witch Skeleton Dragons Barbarians
Bats Barbarians Mini P.E.K.K.A Inferno Tower Witch
Barbarians
Barbarians Mini P.E.K.K.A Inferno Tower Wizard Witch
Wizard Skeleton Dragons Barbarians Witch
Barbarians Inferno Tower Witch Bats Skeleton Dragons Mini P.E.K.K.A
Bats Skeleton Dragons Barbarians Mini P.E.K.K.A Inferno Tower Wizard Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Barbarians
Wizard Skeleton Dragons
Skeleton Dragons Wizard Bats Witch
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Bats Mini P.E.K.K.A
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard
Bats Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A Wizard
Skeleton Dragons Wizard Witch
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons Barbarians
Skeleton Dragons Wizard Witch
Witch
Skeleton Dragons Wizard Witch
Skeleton Dragons Wizard Witch
Skeleton Dragons
Bats Skeleton Dragons Wizard Witch
Bats Skeleton Dragons Wizard Witch
Mini P.E.K.K.A
Skeleton Dragons Wizard
Skeleton Dragons
Wizard
Bats Barbarians Witch
Skeleton Dragons Wizard Witch
Skeleton Dragons Mini P.E.K.K.A Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Bats Skeleton Dragons Witch
Bats Skeleton Dragons Witch
Witch
Skeleton Dragons Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: