My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Witch Goblin Giant Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Witch Giant Skeleton Goblin Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Rune Giant Giant Skeleton Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Fire Spirit Dart Goblin Witch
Zap
Fire Spirit Dart Goblin Witch Goblin Giant
Barbarian Barrel
Fire Spirit Dart Goblin Bomb Tower Witch Giant Skeleton Ice Wizard
The Log
Fire Spirit Dart Goblin Witch Giant Skeleton
Earthquake
Bomb Tower Witch
Arrows
Fire Spirit Dart Goblin Witch
Royal Delivery
Fire Spirit Dart Goblin Witch Giant Skeleton Ice Wizard
Fireball
Dart Goblin Bomb Tower Witch Ice Wizard
Poison
Dart Goblin Bomb Tower Witch Ice Wizard
Lightning
Bomb Tower Witch Ice Wizard
Rocket
Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomb Tower Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rune Giant Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Dart Goblin Ice Wizard Bomb Tower Rune Giant Witch Giant Skeleton Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Dart Goblin Ice Wizard Bomb Tower

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Skeleton Goblin Giant
Dart Goblin
Rune Giant Giant Skeleton Goblin Giant
Bomb Tower
Rune Giant
Dart Goblin Ice Wizard
Witch
Giant Skeleton Goblin Giant
Giant Skeleton
Fire Spirit Dart Goblin Witch Ice Wizard
Goblin Giant
Fire Spirit Dart Goblin Witch Ice Wizard
Ice Wizard
Rune Giant Giant Skeleton Goblin Giant

Defense Synergies 0 9

Fire Spirit
Giant Skeleton
Dart Goblin
Bomb Tower Giant Skeleton Goblin Giant Ice Wizard
Bomb Tower
Dart Goblin Ice Wizard
Rune Giant
Witch
Giant Skeleton Ice Wizard
Giant Skeleton
Fire Spirit Dart Goblin Witch Ice Wizard
Goblin Giant
Dart Goblin
Ice Wizard
Dart Goblin Bomb Tower Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Giant
Bomb Tower Dart Goblin Witch Ice Wizard
Bomb Tower Witch Fire Spirit Dart Goblin Giant Skeleton Ice Wizard
Bomb Tower Witch Dart Goblin Ice Wizard
Bomb Tower Giant Skeleton
Fire Spirit Dart Goblin Bomb Tower Ice Wizard
Dart Goblin Fire Spirit Bomb Tower Witch Ice Wizard
Dart Goblin Bomb Tower Giant Skeleton Goblin Giant
Witch Bomb Tower Ice Wizard
Fire Spirit Dart Goblin Giant Skeleton Ice Wizard
Dart Goblin Witch Ice Wizard Bomb Tower Giant Skeleton Goblin Giant
Dart Goblin Witch Ice Wizard
Bomb Tower Fire Spirit Witch Giant Skeleton Ice Wizard
Fire Spirit Bomb Tower Dart Goblin Witch
Bomb Tower
Bomb Tower
Bomb Tower Witch
Fire Spirit Bomb Tower Dart Goblin Witch Ice Wizard
Bomb Tower Witch Fire Spirit Dart Goblin Giant Skeleton Ice Wizard
Dart Goblin Bomb Tower
Fire Spirit Dart Goblin Bomb Tower Witch Giant Skeleton Goblin Giant
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Giant Skeleton
Bomb Tower
Giant Skeleton Bomb Tower Witch Goblin Giant
Giant Skeleton Goblin Giant
Giant Skeleton Witch Goblin Giant
Fire Spirit Dart Goblin Bomb Tower Witch Goblin Giant Ice Wizard
Dart Goblin Bomb Tower Witch Giant Skeleton Goblin Giant Ice Wizard
Giant Skeleton Bomb Tower Goblin Giant
Giant Skeleton Bomb Tower Witch
Witch Dart Goblin Goblin Giant
Dart Goblin Bomb Tower Witch Giant Skeleton
Giant Skeleton Goblin Giant
Giant Skeleton Bomb Tower Witch Goblin Giant
Dart Goblin Bomb Tower Witch
Witch Dart Goblin Bomb Tower Giant Skeleton Goblin Giant
Dart Goblin Bomb Tower Witch Giant Skeleton Ice Wizard
Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Giant Skeleton
Dart Goblin Ice Wizard
Dart Goblin Giant Skeleton Goblin Giant
Dart Goblin Giant Skeleton
Fire Spirit
Fire Spirit Dart Goblin Witch Goblin Giant Ice Wizard
Fire Spirit Dart Goblin Witch
Fire Spirit Dart Goblin Ice Wizard
Dart Goblin
Fire Spirit
Dart Goblin
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Witch
Dart Goblin
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin Witch
Giant Skeleton
Fire Spirit Witch Ice Wizard
Witch
Dart Goblin Witch Ice Wizard
Witch
Dart Goblin
Fire Spirit Dart Goblin Witch Ice Wizard
Dart Goblin Witch
Dart Goblin
Giant Skeleton
Fire Spirit Dart Goblin Witch
Fire Spirit Dart Goblin Witch Ice Wizard
Dart Goblin
Dart Goblin
Giant Skeleton
Dart Goblin
Dart Goblin Witch Giant Skeleton
Dart Goblin Witch
Dart Goblin Witch Giant Skeleton Goblin Giant
Dart Goblin

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