My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Witch Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Barbarians Goblin Barrel Witch
Zap
Skeletons Goblin Barrel Witch
Barbarian Barrel
Skeletons Barbarians Valkyrie Goblin Barrel Witch
The Log
Skeletons Barbarians Goblin Barrel Witch
Earthquake
Skeletons Barbarians Goblin Barrel Witch
Arrows
Skeletons Goblin Barrel Witch
Royal Delivery
Skeletons Barbarians Valkyrie Goblin Barrel Witch
Fireball
Barbarians Goblin Barrel Witch
Poison
Barbarians Witch
Lightning
Valkyrie Witch Goblinstein
Rocket
Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Barrel Valkyrie Barbarians Witch Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Goblin Barrel Valkyrie

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Barbarians
Valkyrie
Goblin Barrel Witch
Goblin Barrel
Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
The Log
Mega Knight
Mega Knight
Goblin Barrel Witch The Log
Goblinstein

Defense Synergies 0 7

Skeletons
Witch The Log
Barbarians
Valkyrie
Witch The Log
Goblin Barrel
Witch
Skeletons Valkyrie The Log Mega Knight
The Log
Skeletons Valkyrie Witch Mega Knight
Mega Knight
Witch The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Barbarians Skeletons Valkyrie Witch The Log Mega Knight
Barbarians Witch Mega Knight Skeletons Valkyrie
Barbarians Witch Skeletons Valkyrie Mega Knight
Barbarians Valkyrie The Log Mega Knight
The Log Skeletons Valkyrie Mega Knight
Witch
Barbarians Valkyrie The Log Mega Knight
Barbarians Witch Skeletons
Skeletons Barbarians Valkyrie Mega Knight
Barbarians Valkyrie Witch Skeletons The Log Mega Knight
Witch
Barbarians Mega Knight Skeletons Valkyrie Witch The Log
Valkyrie Mega Knight Barbarians Witch The Log
Barbarians Mega Knight
Barbarians The Log Mega Knight
Barbarians Mega Knight Skeletons Valkyrie Witch
Valkyrie Mega Knight Barbarians Witch The Log
Valkyrie Witch The Log Barbarians Mega Knight
Barbarians
Valkyrie Mega Knight Barbarians Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Mega Knight Skeletons Witch
Valkyrie The Log Mega Knight
Barbarians Mega Knight Skeletons Valkyrie Witch The Log
Valkyrie Mega Knight Barbarians The Log
Barbarians Skeletons Valkyrie Witch Mega Knight
Skeletons Witch
Skeletons Barbarians Valkyrie Witch
Mega Knight Barbarians Valkyrie
Mega Knight Skeletons Barbarians Valkyrie Witch The Log
Witch Skeletons Barbarians
Mega Knight Barbarians Valkyrie Witch
Mega Knight Barbarians Valkyrie The Log
Barbarians Mega Knight Skeletons Valkyrie Witch
Barbarians Valkyrie Witch Mega Knight
Barbarians Witch Skeletons Valkyrie The Log
Valkyrie Mega Knight Barbarians Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
The Log
Barbarians Valkyrie The Log
Valkyrie The Log Mega Knight
Witch
Witch The Log
The Log
The Log
Valkyrie The Log
The Log
The Log
Witch The Log
The Log Mega Knight
The Log Mega Knight
Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
Barbarians The Log
The Log Valkyrie Witch Mega Knight
Witch
The Log Witch
Witch The Log Mega Knight
The Log
Witch
Witch
The Log Mega Knight
Mega Knight
The Log
Barbarians Witch
Witch
The Log
Valkyrie Mega Knight
The Log
Mega Knight
Witch The Log
Witch
Witch The Log Mega Knight
Mega Knight

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