My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Miner Little Prince
Zap
Skeletons Inferno Tower Little Prince
Barbarian Barrel
Skeletons Inferno Tower Wizard Little Prince
The Log
Skeletons Little Prince
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Wizard P.E.K.K.A Miner Little Prince
Fireball
Inferno Tower Wizard Little Prince
Poison
Inferno Tower Wizard Little Prince
Lightning
Inferno Tower Wizard Little Prince
Rocket
Inferno Tower Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Miner Little Prince Fireball Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Miner Little Prince

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fireball
The Log Miner Little Prince
Inferno Tower
Wizard
P.E.K.K.A Miner
P.E.K.K.A
Wizard The Log
The Log
Fireball P.E.K.K.A Miner Little Prince
Miner
Fireball Wizard The Log
Little Prince
Fireball The Log

Defense Synergies 3 12

Skeletons
Inferno Tower Wizard P.E.K.K.A The Log Little Prince
Fireball
The Log Inferno Tower Miner Little Prince
Inferno Tower
The Log Skeletons Fireball
Wizard
Skeletons P.E.K.K.A The Log
P.E.K.K.A
The Log Skeletons Wizard
The Log
Fireball Inferno Tower P.E.K.K.A Skeletons Wizard Miner Little Prince
Miner
Fireball The Log
Little Prince
Skeletons Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Wizard The Log
Inferno Tower P.E.K.K.A Skeletons The Log
Inferno Tower P.E.K.K.A Skeletons
Inferno Tower P.E.K.K.A Skeletons
Fireball P.E.K.K.A The Log
Fireball The Log Skeletons
Inferno Tower Fireball Wizard Little Prince
Fireball Inferno Tower P.E.K.K.A The Log
Inferno Tower P.E.K.K.A Skeletons
Skeletons Inferno Tower Miner Little Prince
Skeletons Fireball Wizard The Log
Inferno Tower Fireball Wizard
Inferno Tower P.E.K.K.A Skeletons Fireball Wizard The Log
Fireball Wizard P.E.K.K.A The Log
Inferno Tower P.E.K.K.A
Inferno Tower Fireball P.E.K.K.A The Log
Wizard Skeletons Fireball Inferno Tower P.E.K.K.A
Fireball Wizard The Log Little Prince
Wizard The Log Fireball Little Prince
P.E.K.K.A Inferno Tower
Wizard Fireball P.E.K.K.A The Log Little Prince
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Inferno Tower P.E.K.K.A
Fireball Wizard The Log Miner
P.E.K.K.A Skeletons Inferno Tower The Log
P.E.K.K.A Fireball Inferno Tower The Log
Inferno Tower P.E.K.K.A Skeletons
Fireball Wizard Skeletons
P.E.K.K.A Skeletons Fireball Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Skeletons Fireball Inferno Tower The Log
Inferno Tower P.E.K.K.A Skeletons
P.E.K.K.A Inferno Tower
P.E.K.K.A Fireball The Log
P.E.K.K.A Skeletons Fireball Inferno Tower Wizard
Wizard Fireball
Inferno Tower Skeletons Fireball P.E.K.K.A The Log Little Prince
Fireball Inferno Tower Wizard P.E.K.K.A The Log
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Miner
Fireball The Log Miner
Fireball The Log
Fireball Wizard The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Miner Wizard
Fireball
Miner Fireball Wizard The Log
Fireball Wizard
Fireball The Log Miner
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Wizard The Log Miner Little Prince
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard Little Prince
Fireball The Log Miner Wizard
Fireball Wizard The Log Miner
Fireball Miner The Log
Fireball Wizard Little Prince
Fireball Wizard
Fireball
Fireball Wizard The Log Miner
Fireball
P.E.K.K.A
Fireball Wizard The Log
Fireball
Fireball Wizard
The Log Fireball
Fireball Miner Wizard
The Log Fireball Wizard
Fireball
P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log Miner Little Prince
P.E.K.K.A
Fireball Wizard

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