My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Tombstone Baby Dragon Witch
Zap
Tombstone Witch
Barbarian Barrel
Elite Barbarians Tombstone Valkyrie Witch
The Log
Elite Barbarians Tombstone Mini P.E.K.K.A Witch
Earthquake
Tombstone Witch
Arrows
Tombstone Witch
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Witch
Fireball
Elite Barbarians Tombstone Baby Dragon Witch
Poison
Tombstone Witch
Lightning
Elite Barbarians Tombstone Mini P.E.K.K.A Valkyrie Baby Dragon Witch
Rocket
Elite Barbarians Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mini P.E.K.K.A Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Tombstone Mini P.E.K.K.A Valkyrie Baby Dragon Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Tombstone Mini P.E.K.K.A

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Arrows Valkyrie The Log
Tombstone
Mini P.E.K.K.A
Arrows Valkyrie Baby Dragon The Log
Valkyrie
Elite Barbarians Mini P.E.K.K.A Baby Dragon Witch
Baby Dragon
Mini P.E.K.K.A Valkyrie Witch
Witch
Valkyrie Baby Dragon
The Log
Elite Barbarians Mini P.E.K.K.A

Defense Synergies 2 15

Arrows
Tombstone Mini P.E.K.K.A Valkyrie
Elite Barbarians
Valkyrie Mini P.E.K.K.A The Log
Tombstone
Arrows Baby Dragon
Mini P.E.K.K.A
The Log Arrows Elite Barbarians Valkyrie Baby Dragon Witch
Valkyrie
Elite Barbarians Arrows Mini P.E.K.K.A Baby Dragon Witch The Log
Baby Dragon
Tombstone Mini P.E.K.K.A Valkyrie Witch The Log
Witch
Mini P.E.K.K.A Valkyrie Baby Dragon The Log
The Log
Mini P.E.K.K.A Elite Barbarians Valkyrie Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Baby Dragon The Log
Elite Barbarians Mini P.E.K.K.A Tombstone Valkyrie Witch The Log
Mini P.E.K.K.A Witch Elite Barbarians Tombstone Valkyrie
Elite Barbarians Mini P.E.K.K.A Witch Tombstone Valkyrie
Arrows Elite Barbarians Tombstone Mini P.E.K.K.A Valkyrie The Log
Arrows The Log Valkyrie Baby Dragon
Arrows Tombstone Baby Dragon Witch
Arrows Valkyrie Baby Dragon The Log
Mini P.E.K.K.A Witch Elite Barbarians Tombstone
Elite Barbarians Mini P.E.K.K.A Valkyrie
Valkyrie Witch Arrows Tombstone Baby Dragon The Log
Arrows Baby Dragon Witch
Tombstone Mini P.E.K.K.A Elite Barbarians Valkyrie Witch The Log
Valkyrie Arrows Tombstone Mini P.E.K.K.A Baby Dragon Witch The Log
Elite Barbarians Mini P.E.K.K.A Tombstone
Elite Barbarians Mini P.E.K.K.A The Log
Arrows Elite Barbarians Tombstone Mini P.E.K.K.A Valkyrie Witch
Arrows Tombstone Valkyrie Elite Barbarians Baby Dragon Witch The Log
Arrows Valkyrie Baby Dragon Witch The Log Tombstone
Mini P.E.K.K.A Elite Barbarians
Valkyrie Arrows Elite Barbarians Mini P.E.K.K.A Baby Dragon Witch The Log
Tombstone Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians Tombstone Witch
Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon The Log
Tombstone Elite Barbarians Mini P.E.K.K.A Valkyrie Witch The Log
Mini P.E.K.K.A Valkyrie Elite Barbarians The Log
Elite Barbarians Tombstone Mini P.E.K.K.A Valkyrie Witch
Arrows Baby Dragon Witch
Mini P.E.K.K.A Elite Barbarians Tombstone Valkyrie Witch
Mini P.E.K.K.A Elite Barbarians Valkyrie
Elite Barbarians Tombstone Mini P.E.K.K.A Valkyrie Baby Dragon Witch The Log
Witch Tombstone
Elite Barbarians Tombstone Mini P.E.K.K.A Valkyrie Witch
Arrows Elite Barbarians Valkyrie The Log
Elite Barbarians Mini P.E.K.K.A Tombstone Valkyrie Witch
Valkyrie Baby Dragon Witch
Elite Barbarians Tombstone Witch Mini P.E.K.K.A Valkyrie Baby Dragon The Log
Arrows Valkyrie Elite Barbarians Mini P.E.K.K.A Baby Dragon Witch The Log
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Valkyrie The Log
Arrows Valkyrie Baby Dragon The Log
Arrows Baby Dragon Witch
Arrows Baby Dragon Witch The Log
Arrows The Log Baby Dragon
Arrows The Log
Elite Barbarians Mini P.E.K.K.A
Arrows Valkyrie The Log
Arrows Baby Dragon
Elite Barbarians Baby Dragon The Log
Arrows Baby Dragon
Arrows Elite Barbarians Baby Dragon The Log
Arrows Baby Dragon Witch The Log
Arrows Baby Dragon The Log
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon The Log
Arrows Valkyrie Baby Dragon Witch The Log
Baby Dragon The Log
Arrows
The Log
Arrows Baby Dragon The Log
Arrows The Log Valkyrie Baby Dragon Witch
Witch
Arrows The Log Baby Dragon Witch
Arrows Baby Dragon Witch The Log
Arrows Baby Dragon The Log
Elite Barbarians Arrows Baby Dragon Witch
Witch
Elite Barbarians Mini P.E.K.K.A
Arrows The Log
Arrows
Arrows The Log
Tombstone Witch
Arrows Baby Dragon Witch
Arrows The Log
Mini P.E.K.K.A Valkyrie Baby Dragon
Arrows The Log Baby Dragon
Arrows
Elite Barbarians
Elite Barbarians Baby Dragon Witch The Log
Witch
Baby Dragon Witch The Log

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