My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Wizard Electro Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider Furnace
Zap
Archers Furnace
Barbarian Barrel
Archers Furnace Wizard Electro Wizard
The Log
Archers Hog Rider Furnace
Earthquake
Archers Hog Rider Furnace
Arrows
Archers Furnace
Royal Delivery
Archers Hog Rider Wizard Electro Wizard
Fireball
Archers Hog Rider Furnace Wizard Electro Wizard
Poison
Archers Furnace Wizard Electro Wizard
Lightning
Furnace Wizard Electro Wizard
Rocket
Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Wizard Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Hog Rider Furnace Electro Wizard Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Arrows Hog Rider

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Hog Rider
Arrows
Hog Rider Archers
Hog Rider
Arrows The Log Archers Furnace Wizard Electro Wizard
Furnace
Hog Rider
Wizard
Hog Rider
Electro Giant
The Log
Hog Rider
Electro Wizard
Hog Rider

Defense Synergies 0 8

Archers
Furnace The Log Electro Wizard
Arrows
Furnace
Hog Rider
Furnace
Archers Arrows Electro Wizard
Wizard
The Log Electro Wizard
Electro Giant
The Log
Archers Wizard Electro Wizard
Electro Wizard
Archers Furnace Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Electro Wizard
Furnace The Log Electro Wizard
Furnace Archers Electro Wizard
Furnace Electro Wizard
Arrows The Log
Arrows The Log Archers Furnace Electro Wizard
Furnace Electro Wizard Archers Arrows Wizard
Arrows Electro Giant The Log Electro Wizard
Furnace
Archers Electro Wizard
Archers Electro Wizard Arrows Furnace Wizard Electro Giant The Log
Arrows Archers Furnace Wizard Electro Wizard
Furnace Wizard The Log Electro Wizard
Wizard Arrows Furnace The Log Electro Wizard
Furnace Electro Wizard
Furnace Electro Giant The Log Electro Wizard
Wizard Arrows Furnace Electro Wizard
Arrows Archers Furnace Wizard The Log Electro Wizard
Arrows Furnace Wizard The Log Archers Electro Wizard
Electro Wizard
Wizard Archers Arrows Furnace Electro Giant The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Furnace Electro Giant Electro Wizard
Electro Wizard Archers Arrows Wizard The Log
Furnace The Log Electro Wizard
The Log Electro Wizard
Arrows Furnace Wizard Electro Giant Archers Electro Wizard
Archers Furnace Electro Wizard
Electro Wizard The Log
Arrows Electro Giant The Log Electro Wizard
Wizard
Wizard Archers Furnace Electro Giant
Electro Giant Electro Wizard Archers Furnace The Log
Arrows Archers Wizard Electro Giant The Log Electro Wizard
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows The Log
Wizard Arrows Furnace The Log
Arrows Wizard Electro Giant Furnace
Archers Arrows Furnace Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Electro Wizard
Arrows Wizard The Log Electro Wizard
Archers Arrows Wizard
The Log
Arrows
Arrows Furnace The Log
Arrows Furnace Wizard The Log
Arrows Furnace Wizard The Log
Arrows
Archers Arrows Wizard The Log Electro Wizard
Arrows Wizard Electro Giant The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows Electro Giant The Log Furnace Wizard
Arrows The Log Wizard Electro Wizard
Arrows Wizard The Log
Arrows The Log
Archers Arrows Furnace Wizard Electro Giant Electro Wizard
Electro Wizard Wizard Electro Giant
Arrows Wizard The Log
Arrows Electro Wizard
Arrows Wizard The Log
Electro Wizard Archers
Archers Arrows Wizard Electro Wizard
Arrows The Log
Wizard Electro Wizard
Arrows The Log Wizard
Arrows Electro Giant
Electro Giant The Log Electro Wizard
Electro Wizard
Electro Giant The Log Electro Wizard

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