My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Hunter Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Hunter Princess Royal Ghost Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Ram Rider
Giant Snowball
Archers Princess Ram Rider
Zap
Archers Princess Ram Rider
Barbarian Barrel
Archers Bomb Tower Hunter Princess Royal Ghost
The Log
Archers Hunter Princess Ram Rider
Earthquake
Archers Bomb Tower
Arrows
Archers Princess
Royal Delivery
Archers Hunter Princess Royal Ghost Ram Rider
Fireball
Archers Bomb Tower Hunter Princess Ram Rider
Poison
Archers Bomb Tower Hunter Princess
Lightning
Bomb Tower Hunter Ram Rider
Rocket
Bomb Tower Hunter Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Hunter Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Princess Royal Ghost Bomb Tower Hunter Ram Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Princess Royal Ghost

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Ghost Ram Rider
Arrows
Archers Lightning Ram Rider
Bomb Tower
Hunter
Ram Rider
Lightning
Ram Rider Arrows
Princess
Royal Ghost
Royal Ghost
Archers Princess Ram Rider
Ram Rider
Lightning Archers Arrows Hunter Royal Ghost

Defense Synergies 0 5

Archers
Bomb Tower
Arrows
Bomb Tower Lightning
Bomb Tower
Archers Arrows
Hunter
Ram Rider
Lightning
Arrows
Princess
Royal Ghost
Royal Ghost
Princess
Ram Rider
Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ram Rider
Bomb Tower Hunter Ram Rider
Bomb Tower Hunter Ram Rider Archers Lightning
Bomb Tower Hunter Ram Rider
Lightning Arrows Bomb Tower Princess
Arrows Archers Bomb Tower Hunter Royal Ghost
Hunter Lightning Ram Rider Archers Arrows Bomb Tower Princess
Lightning Arrows Bomb Tower Ram Rider
Hunter Bomb Tower Princess
Archers Hunter Royal Ghost
Archers Arrows Bomb Tower Hunter Princess Royal Ghost Ram Rider
Arrows Hunter Archers Princess Ram Rider
Bomb Tower Hunter Lightning Ram Rider
Bomb Tower Arrows Hunter Princess Royal Ghost
Bomb Tower Hunter Ram Rider
Bomb Tower Hunter Lightning Ram Rider
Bomb Tower Arrows Hunter
Arrows Bomb Tower Archers Hunter Royal Ghost Ram Rider
Arrows Bomb Tower Hunter Archers Princess Royal Ghost Ram Rider
Bomb Tower Hunter Ram Rider
Royal Ghost Archers Arrows Bomb Tower Hunter
Bomb Tower Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Royal Ghost
Archers Arrows Bomb Tower Hunter Lightning Royal Ghost
Bomb Tower Hunter Lightning Ram Rider
Hunter Lightning Ram Rider
Hunter Ram Rider
Arrows Archers Bomb Tower Hunter Princess Ram Rider
Archers Bomb Tower Hunter Lightning Ram Rider
Bomb Tower Hunter
Lightning Bomb Tower
Bomb Tower Hunter
Lightning Arrows
Lightning Bomb Tower Hunter Ram Rider
Archers Bomb Tower Princess
Archers Bomb Tower Hunter Lightning
Arrows Archers Bomb Tower Hunter Princess Royal Ghost
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Arrows Royal Ghost
Arrows Princess Royal Ghost Ram Rider
Lightning Arrows
Lightning Arrows
Arrows
Arrows Hunter Princess Ram Rider
Archers Arrows Princess
Arrows Hunter Lightning Princess Ram Rider
Arrows Lightning Ram Rider
Lightning
Lightning Arrows Princess Ram Rider
Lightning Archers Arrows Princess
Lightning Hunter Princess
Lightning Arrows Princess
Lightning Princess Arrows
Lightning Arrows Hunter Princess
Lightning Arrows Princess
Lightning Arrows
Lightning
Lightning Archers Arrows Hunter Princess
Lightning Arrows Princess
Lightning
Lightning Arrows Princess
Lightning
Lightning Arrows
Arrows Hunter Princess
Arrows Hunter Lightning Princess Royal Ghost Ram Rider
Lightning Arrows Princess Ram Rider
Lightning Arrows
Lightning Archers Arrows Hunter Princess
Lightning
Lightning
Lightning Arrows Hunter
Lightning Arrows Princess
Arrows Lightning Princess
Lightning Archers Princess
Lightning Archers Arrows Hunter Princess Ram Rider
Arrows
Lightning Hunter Princess
Arrows Lightning Princess
Lightning Arrows
Lightning Princess
Lightning Princess
Lightning Princess Royal Ghost
Lightning

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