My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Demolisher Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Demolisher Goblin Barrel
Giant Snowball
Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Barrel
Zap
Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Barrel Goblin Giant
Barbarian Barrel
Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Barrel
The Log
Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Demolisher Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Goblin Barrel
Arrows
Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Demolisher Goblin Barrel
Fireball
Goblin Gang Dart Goblin Goblin Barrel
Poison
Spear Goblins Goblin Gang Dart Goblin
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Goblin Demolisher

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Goblin Gang Dart Goblin Goblin Barrel Goblin Demolisher Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Goblin Gang

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Goblin Barrel Goblin Gang Dart Goblin Goblin Giant
Arrows
Goblin Barrel Goblin Giant
Goblin Gang
Goblin Barrel Spear Goblins Dart Goblin Goblin Giant
Dart Goblin
Goblin Barrel Spear Goblins Goblin Gang Goblin Giant
Goblin Demolisher
Goblin Giant
Goblin Barrel
Spear Goblins Goblin Gang Dart Goblin Arrows Goblin Giant
Goblin Giant
Goblin Demolisher Spear Goblins Arrows Goblin Gang Dart Goblin Goblin Barrel

Defense Synergies 0 8

Goblins
Dart Goblin Goblin Demolisher
Spear Goblins
Arrows Goblin Gang Dart Goblin Goblin Giant
Arrows
Spear Goblins
Goblin Gang
Spear Goblins Dart Goblin
Dart Goblin
Goblins Spear Goblins Goblin Gang Goblin Giant
Goblin Demolisher
Goblins
Goblin Barrel
Goblin Giant
Spear Goblins Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Dart Goblin Goblin Demolisher Goblin Giant
Goblins Goblin Gang Dart Goblin
Goblin Gang Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin
Arrows Goblin Demolisher
Arrows Goblin Gang Goblins Spear Goblins Dart Goblin Goblin Demolisher
Dart Goblin Spear Goblins Arrows Goblin Gang
Arrows Dart Goblin Goblin Giant
Goblins Goblin Gang
Goblin Gang Goblins Spear Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin Spear Goblins Arrows Goblin Demolisher Goblin Giant
Arrows Spear Goblins Goblin Gang Dart Goblin
Goblin Gang
Goblins Arrows Goblin Gang Dart Goblin Goblin Demolisher
Goblin Gang
Goblin Gang
Goblins Arrows Goblin Gang
Arrows Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Demolisher
Arrows Spear Goblins Dart Goblin Goblin Demolisher
Dart Goblin
Goblin Gang Goblin Demolisher Goblins Spear Goblins Arrows Dart Goblin Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Spear Goblins
Arrows Goblin Gang
Goblin Gang Goblins Spear Goblins Goblin Giant
Goblin Gang Goblin Giant
Goblin Gang Goblin Giant
Arrows Goblin Gang Dart Goblin Goblin Demolisher Goblin Giant
Goblin Gang Goblins Spear Goblins Dart Goblin Goblin Giant
Goblin Giant
Goblins Spear Goblins
Goblin Gang Dart Goblin Goblin Giant
Dart Goblin
Arrows Goblin Giant
Goblin Gang Goblin Giant
Dart Goblin Goblin Demolisher
Goblin Gang Goblins Spear Goblins Dart Goblin Goblin Giant
Arrows Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Goblin Giant
Arrows Dart Goblin
Arrows Goblin Demolisher
Arrows Spear Goblins Dart Goblin Goblin Giant
Arrows Dart Goblin Goblin Demolisher
Arrows Dart Goblin Goblin Demolisher
Arrows Dart Goblin
Goblins Goblin Gang
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Spear Goblins Arrows Dart Goblin Goblin Demolisher
Arrows Dart Goblin Goblin Demolisher
Arrows
Arrows Dart Goblin Goblin Demolisher
Arrows Dart Goblin Goblin Demolisher
Arrows
Arrows
Arrows Goblin Demolisher
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows
Arrows
Spear Goblins Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows
Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant
Dart Goblin

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