My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Elixir Collector Electro Dragon Golem Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Night Witch Skeleton King
Giant Snowball
Bomber Bats Electro Dragon Night Witch Skeleton King
Zap
Bomber Bats Night Witch Skeleton King
Barbarian Barrel
Bomber Night Witch Skeleton King
The Log
Bomber Skeleton King
Earthquake
Bomber Elixir Collector Skeleton King
Arrows
Bomber Bats Night Witch Skeleton King
Royal Delivery
Bomber Bats Electro Dragon Night Witch Skeleton King
Fireball
Bomber Elixir Collector Electro Dragon Night Witch Skeleton King
Poison
Bomber Bats Elixir Collector Electro Dragon Night Witch Skeleton King
Lightning
Elixir Collector Electro Dragon Night Witch Skeleton King
Rocket
Elixir Collector Electro Dragon Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Electro Dragon Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Collector Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Arrows Night Witch Skeleton King Electro Dragon Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Bats Arrows Night Witch

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Bats
Bats
Bomber Golem Skeleton King
Arrows
Golem Night Witch
Elixir Collector
Electro Dragon
Golem
Golem
Bomber Arrows Electro Dragon Night Witch Bats Skeleton King
Night Witch
Golem Arrows Skeleton King
Skeleton King
Bats Golem Night Witch

Defense Synergies 0 2

Bomber
Bats
Bats
Bomber Skeleton King
Arrows
Elixir Collector
Electro Dragon
Golem
Night Witch
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Dragon
Bomber Bats Electro Dragon Night Witch
Bomber Bats Electro Dragon Night Witch
Night Witch Bomber Bats Electro Dragon Skeleton King
Bomber Arrows
Arrows Bomber Bats Electro Dragon Night Witch
Bats Arrows Electro Dragon Night Witch
Arrows Electro Dragon
Night Witch Skeleton King
Bomber Night Witch
Bats Bomber Arrows Electro Dragon Night Witch Skeleton King
Arrows Bats Electro Dragon Night Witch
Night Witch Bomber Bats Electro Dragon
Bomber Bats Arrows Electro Dragon Night Witch Skeleton King
Skeleton King
Bomber Bats Arrows Electro Dragon Night Witch
Arrows Bomber Bats Electro Dragon Night Witch
Arrows Bomber Bats Electro Dragon
Bomber Bats Arrows Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bomber Arrows Electro Dragon
Bats Electro Dragon
Bats Night Witch
Night Witch
Arrows Bats Electro Dragon
Bats Night Witch
Electro Dragon Bats
Bats Electro Dragon
Arrows
Night Witch Skeleton King
Bomber Electro Dragon
Electro Dragon Bomber Bats Night Witch Skeleton King
Bats Arrows Bomber Electro Dragon Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bomber Arrows
Arrows Bats Electro Dragon
Bomber Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Bats Electro Dragon Night Witch
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bomber Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bomber Bats Night Witch
Bomber Arrows Electro Dragon
Bomber Arrows Electro Dragon
Night Witch
Arrows
Arrows Electro Dragon
Arrows Bomber Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bats Arrows Electro Dragon Night Witch
Electro Dragon Bats
Night Witch
Bomber Arrows Electro Dragon Night Witch
Arrows Electro Dragon
Arrows
Bats Electro Dragon Night Witch
Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Bomber Electro Dragon Skeleton King
Arrows
Electro Dragon
Electro Dragon Bats Skeleton King
Bats Electro Dragon
Electro Dragon

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