My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Valkyrie Battle Ram Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Curse Skeleton Army Giant Skeleton
Giant Snowball
Barbarians Dart Goblin Battle Ram Goblin Curse Skeleton Army
Zap
Dart Goblin Battle Ram Goblin Curse Skeleton Army
Barbarian Barrel
Barbarians Dart Goblin Valkyrie Battle Ram Goblin Curse Skeleton Army Giant Skeleton
The Log
Barbarians Dart Goblin Battle Ram Goblin Curse Skeleton Army Giant Skeleton
Earthquake
Barbarians Skeleton Army
Arrows
Dart Goblin Goblin Curse Skeleton Army
Royal Delivery
Barbarians Dart Goblin Valkyrie Battle Ram Skeleton Army Giant Skeleton
Fireball
Barbarians Dart Goblin Battle Ram Skeleton Army
Poison
Barbarians Dart Goblin Goblin Curse Skeleton Army
Lightning
Valkyrie Battle Ram
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Goblin Curse Skeleton Army Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Dart Goblin Skeleton Army Valkyrie Battle Ram Freeze Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Dart Goblin Skeleton Army Valkyrie

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Dart Goblin
Valkyrie Battle Ram Giant Skeleton
Valkyrie
Dart Goblin Battle Ram Giant Skeleton
Battle Ram
Dart Goblin Valkyrie Freeze
Goblin Curse
Skeleton Army
Freeze
Battle Ram
Giant Skeleton
Dart Goblin Valkyrie

Defense Synergies 0 7

Barbarians
Skeleton Army
Dart Goblin
Valkyrie Skeleton Army Giant Skeleton
Valkyrie
Dart Goblin Freeze
Battle Ram
Goblin Curse
Skeleton Army
Barbarians Dart Goblin Freeze Giant Skeleton
Freeze
Valkyrie Skeleton Army
Giant Skeleton
Dart Goblin Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie
Barbarians Skeleton Army Dart Goblin Valkyrie Goblin Curse
Barbarians Skeleton Army Dart Goblin Valkyrie Goblin Curse Freeze Giant Skeleton
Barbarians Skeleton Army Dart Goblin Valkyrie Goblin Curse
Barbarians Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Freeze Dart Goblin Valkyrie
Dart Goblin Goblin Curse Freeze
Barbarians Dart Goblin Valkyrie Giant Skeleton
Barbarians Goblin Curse Skeleton Army
Skeleton Army Barbarians Dart Goblin Valkyrie Giant Skeleton
Barbarians Dart Goblin Valkyrie Goblin Curse Skeleton Army Freeze Giant Skeleton
Dart Goblin Goblin Curse
Barbarians Skeleton Army Valkyrie Goblin Curse Freeze Giant Skeleton
Valkyrie Skeleton Army Barbarians Dart Goblin Goblin Curse Freeze
Barbarians Skeleton Army Goblin Curse
Barbarians Skeleton Army Goblin Curse Freeze
Barbarians Valkyrie Skeleton Army
Valkyrie Barbarians Dart Goblin Skeleton Army
Valkyrie Freeze Barbarians Dart Goblin Goblin Curse Giant Skeleton
Barbarians Dart Goblin Goblin Curse
Valkyrie Skeleton Army Barbarians Dart Goblin Goblin Curse Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeleton Army Giant Skeleton
Valkyrie
Barbarians Skeleton Army Giant Skeleton Valkyrie
Valkyrie Skeleton Army Giant Skeleton Barbarians
Barbarians Giant Skeleton Valkyrie Goblin Curse Skeleton Army
Dart Goblin Goblin Curse Freeze
Skeleton Army Barbarians Dart Goblin Valkyrie Giant Skeleton
Giant Skeleton Barbarians Valkyrie Goblin Curse Skeleton Army
Freeze Giant Skeleton Barbarians Valkyrie Skeleton Army
Barbarians Dart Goblin Goblin Curse Skeleton Army
Barbarians Dart Goblin Valkyrie Giant Skeleton
Skeleton Army Barbarians Valkyrie Giant Skeleton
Barbarians Skeleton Army Giant Skeleton Valkyrie Goblin Curse
Barbarians Dart Goblin Valkyrie Goblin Curse Skeleton Army
Barbarians Skeleton Army Dart Goblin Valkyrie Freeze Giant Skeleton
Valkyrie Barbarians Dart Goblin Goblin Curse Freeze Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Freeze Giant Skeleton
Dart Goblin Goblin Curse
Dart Goblin Giant Skeleton
Barbarians Dart Goblin Valkyrie Freeze Giant Skeleton
Valkyrie Goblin Curse
Dart Goblin Goblin Curse Freeze
Dart Goblin
Dart Goblin Goblin Curse Freeze
Dart Goblin
Dart Goblin Valkyrie
Dart Goblin Goblin Curse
Dart Goblin
Dart Goblin Freeze
Dart Goblin
Dart Goblin
Dart Goblin
Freeze
Dart Goblin
Dart Goblin Valkyrie Goblin Curse
Giant Skeleton
Barbarians
Goblin Curse Freeze Valkyrie
Dart Goblin
Dart Goblin Goblin Curse
Dart Goblin Goblin Curse
Dart Goblin Freeze
Dart Goblin
Freeze
Giant Skeleton
Goblin Curse
Barbarians Dart Goblin Skeleton Army Freeze
Dart Goblin Goblin Curse
Freeze
Dart Goblin Valkyrie
Dart Goblin
Giant Skeleton
Dart Goblin
Dart Goblin Freeze Giant Skeleton
Dart Goblin
Dart Goblin Freeze Giant Skeleton
Dart Goblin

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