My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Dart Goblin Hog Rider
Zap
Goblins Dart Goblin
Barbarian Barrel
Goblins Knight Tesla Dart Goblin Ice Wizard
The Log
Goblins Dart Goblin Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Goblins Dart Goblin
Royal Delivery
Goblins Knight Dart Goblin Hog Rider Ice Wizard
Fireball
Tesla Dart Goblin Hog Rider Ice Wizard
Poison
Dart Goblin Ice Wizard
Lightning
Knight Tesla Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Poison Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Knight Dart Goblin Ice Wizard Tesla Hog Rider Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Knight Dart Goblin Ice Wizard

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Knight
Dart Goblin Hog Rider Poison Ice Wizard
Tesla
Dart Goblin
Knight Hog Rider Mega Knight
Hog Rider
Goblins Knight Dart Goblin Poison Mega Knight
Poison
Knight Hog Rider Mega Knight
Ice Wizard
Knight
Mega Knight
Dart Goblin Hog Rider Poison

Defense Synergies 3 13

Goblins
Knight Tesla Dart Goblin Poison Ice Wizard
Knight
Tesla Dart Goblin Ice Wizard Goblins Poison
Tesla
Knight Goblins Dart Goblin Poison
Dart Goblin
Knight Goblins Tesla Ice Wizard Mega Knight
Hog Rider
Poison
Goblins Knight Tesla Ice Wizard Mega Knight
Ice Wizard
Knight Goblins Dart Goblin Poison Mega Knight
Mega Knight
Dart Goblin Poison Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Dart Goblin
Goblins Knight Tesla Dart Goblin Ice Wizard Mega Knight
Tesla Mega Knight Goblins Knight Dart Goblin Ice Wizard
Tesla Goblins Knight Dart Goblin Ice Wizard Mega Knight
Poison Mega Knight
Goblins Tesla Dart Goblin Ice Wizard Mega Knight
Tesla Dart Goblin Poison Ice Wizard
Tesla Dart Goblin Poison Mega Knight
Tesla Goblins Ice Wizard
Knight Goblins Tesla Dart Goblin Ice Wizard Mega Knight
Goblins Dart Goblin Poison Ice Wizard Knight Tesla Mega Knight
Tesla Dart Goblin Poison Ice Wizard
Tesla Mega Knight Knight Ice Wizard
Mega Knight Goblins Tesla Dart Goblin Poison
Knight Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Goblins Knight Poison
Tesla Mega Knight Goblins Knight Dart Goblin Ice Wizard
Poison Knight Tesla Dart Goblin Ice Wizard Mega Knight
Tesla Dart Goblin
Mega Knight Goblins Knight Tesla Dart Goblin Poison
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Goblins Tesla
Poison Knight Tesla Mega Knight
Mega Knight Goblins Knight
Mega Knight Knight Tesla
Knight Tesla Mega Knight
Poison Tesla Dart Goblin Ice Wizard
Goblins Knight Tesla Dart Goblin Ice Wizard
Mega Knight Knight Tesla
Mega Knight Goblins Knight Poison
Tesla Dart Goblin
Mega Knight Knight Tesla Dart Goblin
Mega Knight Poison
Mega Knight Knight Tesla
Tesla Dart Goblin Mega Knight
Tesla Goblins Knight Dart Goblin Poison
Poison Mega Knight Tesla Dart Goblin Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Dart Goblin
Poison Dart Goblin Ice Wizard
Dart Goblin Poison
Knight Dart Goblin Poison
Poison Mega Knight
Poison Dart Goblin Ice Wizard
Dart Goblin Poison
Poison Dart Goblin Ice Wizard
Poison Dart Goblin
Goblins Poison
Poison Knight Dart Goblin
Poison Dart Goblin
Poison Knight Dart Goblin
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Poison Mega Knight
Poison
Dart Goblin Poison Mega Knight
Dart Goblin Poison Mega Knight
Poison Mega Knight
Poison
Poison
Poison Ice Wizard Mega Knight
Poison Dart Goblin Ice Wizard
Poison Mega Knight
Poison Dart Goblin
Poison Dart Goblin Ice Wizard
Dart Goblin Poison
Poison Dart Goblin Mega Knight
Poison
Mega Knight
Poison
Dart Goblin
Poison Dart Goblin Ice Wizard
Poison Knight Dart Goblin Mega Knight
Dart Goblin Poison
Poison
Dart Goblin Mega Knight
Dart Goblin Poison
Dart Goblin Poison
Poison Dart Goblin Mega Knight
Dart Goblin Mega Knight

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