My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Ice Golem Baby Dragon Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Ice Golem Elixir Golem Baby Dragon Goblin Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Elixir Golem Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Cannon Skeleton Dragons Baby Dragon
Zap
Cannon Goblin Giant
Barbarian Barrel
Cannon Elixir Golem Electro Wizard
The Log
Cannon Elixir Golem
Earthquake
Cannon Elixir Golem
Arrows
Skeleton Dragons
Royal Delivery
Skeleton Dragons Elixir Golem Baby Dragon Electro Wizard
Fireball
Cannon Skeleton Dragons Elixir Golem Baby Dragon Electro Wizard
Poison
Cannon Skeleton Dragons Elixir Golem Electro Wizard
Lightning
Cannon Skeleton Dragons Ice Golem Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Ice Golem Earthquake Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Elixir Golem Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Cannon Earthquake Elixir Golem Skeleton Dragons Baby Dragon Electro Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Cannon Earthquake Elixir Golem

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Dragons
Ice Golem Elixir Golem Baby Dragon Goblin Giant
Ice Golem
Skeleton Dragons Baby Dragon Electro Wizard
Earthquake
Elixir Golem Goblin Giant
Elixir Golem
Earthquake Skeleton Dragons Baby Dragon
Baby Dragon
Skeleton Dragons Ice Golem Elixir Golem Goblin Giant Electro Wizard
Goblin Giant
Skeleton Dragons Earthquake Baby Dragon Electro Wizard
Electro Wizard
Ice Golem Baby Dragon Goblin Giant

Defense Synergies 2 11

Cannon
Ice Golem Skeleton Dragons Earthquake Baby Dragon Electro Wizard
Skeleton Dragons
Ice Golem Cannon Earthquake Baby Dragon Electro Wizard
Ice Golem
Cannon Skeleton Dragons Earthquake Baby Dragon Electro Wizard
Earthquake
Cannon Skeleton Dragons Ice Golem
Elixir Golem
Baby Dragon
Cannon Skeleton Dragons Ice Golem
Goblin Giant
Electro Wizard
Electro Wizard
Cannon Skeleton Dragons Ice Golem Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Skeleton Dragons Ice Golem Baby Dragon Goblin Giant Electro Wizard
Cannon Skeleton Dragons Electro Wizard
Cannon Skeleton Dragons Electro Wizard
Cannon Skeleton Dragons Electro Wizard
Earthquake
Cannon Skeleton Dragons Earthquake Baby Dragon Electro Wizard
Skeleton Dragons Electro Wizard Cannon Baby Dragon
Earthquake Cannon Skeleton Dragons Ice Golem Baby Dragon Goblin Giant Electro Wizard
Cannon
Cannon Ice Golem Electro Wizard
Skeleton Dragons Electro Wizard Cannon Ice Golem Earthquake Baby Dragon Goblin Giant
Skeleton Dragons Baby Dragon Electro Wizard
Cannon Skeleton Dragons Earthquake Electro Wizard
Cannon Skeleton Dragons Earthquake Baby Dragon Electro Wizard
Cannon Electro Wizard
Cannon Electro Wizard
Cannon Skeleton Dragons Electro Wizard
Cannon Skeleton Dragons Baby Dragon Electro Wizard
Earthquake Baby Dragon Cannon Skeleton Dragons Ice Golem Electro Wizard
Cannon Electro Wizard
Skeleton Dragons Cannon Earthquake Baby Dragon Goblin Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Electro Wizard
Electro Wizard Skeleton Dragons Ice Golem Baby Dragon
Ice Golem Goblin Giant Electro Wizard
Ice Golem Goblin Giant Electro Wizard
Cannon Goblin Giant
Skeleton Dragons Ice Golem Baby Dragon Goblin Giant Electro Wizard
Ice Golem Goblin Giant Electro Wizard
Goblin Giant
Electro Wizard Skeleton Dragons Ice Golem Baby Dragon
Cannon Skeleton Dragons Goblin Giant
Goblin Giant Electro Wizard
Cannon Ice Golem Goblin Giant
Cannon Skeleton Dragons Baby Dragon
Electro Wizard Skeleton Dragons Ice Golem Baby Dragon Goblin Giant
Cannon Skeleton Dragons Ice Golem Earthquake Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Skeleton Dragons Ice Golem Baby Dragon
Skeleton Dragons Baby Dragon Electro Wizard
Earthquake Skeleton Dragons Baby Dragon Goblin Giant
Earthquake Skeleton Dragons Ice Golem
Skeleton Dragons Earthquake Baby Dragon
Skeleton Dragons Ice Golem Baby Dragon Goblin Giant
Skeleton Dragons Earthquake Baby Dragon
Earthquake Skeleton Dragons Ice Golem Baby Dragon
Skeleton Dragons
Electro Wizard
Skeleton Dragons Earthquake Electro Wizard
Skeleton Dragons Baby Dragon
Earthquake Skeleton Dragons Ice Golem Baby Dragon
Earthquake Skeleton Dragons Baby Dragon
Earthquake Skeleton Dragons Ice Golem Baby Dragon
Earthquake Skeleton Dragons Baby Dragon
Earthquake Skeleton Dragons Baby Dragon
Earthquake
Skeleton Dragons
Skeleton Dragons Earthquake Baby Dragon Electro Wizard
Skeleton Dragons Earthquake Baby Dragon
Skeleton Dragons Earthquake Baby Dragon
Skeleton Dragons
Earthquake Skeleton Dragons Baby Dragon
Ice Golem Earthquake Skeleton Dragons Baby Dragon
Skeleton Dragons Earthquake Baby Dragon Electro Wizard
Skeleton Dragons Baby Dragon
Skeleton Dragons Baby Dragon
Skeleton Dragons Ice Golem Baby Dragon Electro Wizard
Electro Wizard Skeleton Dragons
Skeleton Dragons Earthquake
Skeleton Dragons Electro Wizard
Earthquake
Earthquake Electro Wizard
Skeleton Dragons Baby Dragon Electro Wizard
Skeleton Dragons Baby Dragon Electro Wizard
Skeleton Dragons Ice Golem Earthquake Baby Dragon
Skeleton Dragons
Skeleton Dragons Baby Dragon Electro Wizard
Skeleton Dragons Electro Wizard
Baby Dragon Goblin Giant Electro Wizard

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