My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Skeleton Barrel Hog Rider Goblin Barrel Baby Dragon
Zap
Goblin Gang Skeleton Barrel Firecracker Goblin Barrel
Barbarian Barrel
Goblin Gang Skeleton Barrel Firecracker Valkyrie Goblin Barrel
The Log
Goblin Gang Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel
Earthquake
Goblin Gang Firecracker Hog Rider Goblin Barrel
Arrows
Goblin Gang Skeleton Barrel Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Skeleton Barrel Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel Baby Dragon
Fireball
Goblin Gang Skeleton Barrel Firecracker Hog Rider Goblin Barrel Baby Dragon
Poison
Goblin Gang Skeleton Barrel Firecracker
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mini P.E.K.K.A Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Barrel Firecracker Goblin Barrel Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Skeleton Barrel Firecracker Goblin Barrel

Attack Synergies 7 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel Skeleton Barrel Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon
Skeleton Barrel
Firecracker Goblin Barrel Goblin Gang Mini P.E.K.K.A Valkyrie Hog Rider
Firecracker
Skeleton Barrel Hog Rider Goblin Gang Mini P.E.K.K.A Valkyrie Goblin Barrel Baby Dragon
Mini P.E.K.K.A
Goblin Gang Skeleton Barrel Firecracker Valkyrie Hog Rider Baby Dragon
Valkyrie
Hog Rider Goblin Barrel Goblin Gang Skeleton Barrel Firecracker Mini P.E.K.K.A Baby Dragon
Hog Rider
Goblin Gang Firecracker Valkyrie Skeleton Barrel Mini P.E.K.K.A Goblin Barrel Baby Dragon
Goblin Barrel
Goblin Gang Skeleton Barrel Valkyrie Firecracker Hog Rider Baby Dragon
Baby Dragon
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel

Defense Synergies 1 8

Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie
Skeleton Barrel
Firecracker
Valkyrie Goblin Gang Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Goblin Gang Firecracker Valkyrie Baby Dragon
Valkyrie
Firecracker Goblin Gang Mini P.E.K.K.A Baby Dragon
Hog Rider
Goblin Barrel
Baby Dragon
Firecracker Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Valkyrie Baby Dragon
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Firecracker Valkyrie Baby Dragon
Goblin Gang Firecracker Baby Dragon
Skeleton Barrel Valkyrie Baby Dragon
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Valkyrie Firecracker Baby Dragon
Goblin Gang Firecracker Baby Dragon
Mini P.E.K.K.A Goblin Gang Valkyrie
Valkyrie Goblin Gang Firecracker Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Firecracker Valkyrie Baby Dragon
Valkyrie Baby Dragon Firecracker
Mini P.E.K.K.A
Goblin Gang Valkyrie Firecracker Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Skeleton Barrel Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon
Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie
Firecracker Goblin Gang Skeleton Barrel Baby Dragon
Goblin Gang Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon
Goblin Gang
Mini P.E.K.K.A Valkyrie
Valkyrie
Mini P.E.K.K.A Goblin Gang Valkyrie
Firecracker Valkyrie Baby Dragon
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon
Valkyrie Firecracker Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Valkyrie Baby Dragon
Firecracker Skeleton Barrel Baby Dragon
Skeleton Barrel Baby Dragon
Skeleton Barrel Firecracker Valkyrie
Firecracker Valkyrie Baby Dragon
Firecracker Skeleton Barrel Baby Dragon
Firecracker Baby Dragon
Skeleton Barrel Firecracker Baby Dragon
Skeleton Barrel Firecracker
Goblin Gang Mini P.E.K.K.A
Firecracker Skeleton Barrel Valkyrie
Firecracker Baby Dragon
Skeleton Barrel Firecracker Baby Dragon
Skeleton Barrel Firecracker Baby Dragon
Skeleton Barrel Firecracker Baby Dragon
Skeleton Barrel Firecracker Baby Dragon
Skeleton Barrel Firecracker Baby Dragon
Mini P.E.K.K.A
Skeleton Barrel Firecracker Mini P.E.K.K.A Baby Dragon
Skeleton Barrel Firecracker Valkyrie Baby Dragon
Baby Dragon
Skeleton Barrel Baby Dragon
Firecracker Valkyrie Baby Dragon
Firecracker Skeleton Barrel Baby Dragon
Skeleton Barrel Baby Dragon
Skeleton Barrel Firecracker Baby Dragon
Firecracker Baby Dragon
Skeleton Barrel Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Skeleton Barrel Goblin Gang
Firecracker Baby Dragon
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon
Skeleton Barrel Firecracker Baby Dragon
Firecracker
Goblin Gang Firecracker Baby Dragon
Firecracker
Skeleton Barrel Firecracker Baby Dragon
Firecracker

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