My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Guards Prince
Giant Snowball
Goblin Gang Hog Rider Guards
Zap
Goblin Gang Firecracker Guards Prince
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Guards
The Log
Goblin Gang Firecracker Hog Rider Guards Prince
Earthquake
Goblin Gang Firecracker Hog Rider Guards
Arrows
Goblin Gang Firecracker Guards
Royal Delivery
Goblin Gang Firecracker Valkyrie Hog Rider Guards Prince
Fireball
Goblin Gang Firecracker Hog Rider
Poison
Goblin Gang Firecracker Guards
Lightning
Valkyrie Prince
Rocket
Valkyrie Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Guards Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Guards Valkyrie Hog Rider Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Guards

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Prince
Goblin Gang
Hog Rider Firecracker Valkyrie Prince
Firecracker
Hog Rider Goblin Gang Valkyrie Prince
Valkyrie
Hog Rider Prince Goblin Gang Firecracker
Hog Rider
Arrows Goblin Gang Firecracker Valkyrie Rocket Guards Prince
Rocket
Hog Rider
Guards
Hog Rider
Prince
Valkyrie Arrows Goblin Gang Firecracker Hog Rider

Defense Synergies 1 10

Arrows
Valkyrie Prince
Goblin Gang
Firecracker Valkyrie Guards Prince
Firecracker
Valkyrie Goblin Gang Guards Prince
Valkyrie
Firecracker Arrows Goblin Gang Prince
Hog Rider
Rocket
Guards
Goblin Gang Firecracker Prince
Prince
Arrows Goblin Gang Firecracker Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie
Goblin Gang Firecracker Valkyrie Prince
Goblin Gang Rocket Prince Valkyrie
Prince Goblin Gang Firecracker Valkyrie Guards
Arrows Firecracker Valkyrie Rocket Prince
Arrows Goblin Gang Firecracker Valkyrie Guards
Rocket Arrows Goblin Gang Firecracker
Rocket Arrows Valkyrie
Goblin Gang Prince
Goblin Gang Guards Firecracker Valkyrie Prince
Goblin Gang Valkyrie Guards Arrows Firecracker
Arrows Goblin Gang Firecracker
Prince Goblin Gang Valkyrie Rocket Guards
Valkyrie Rocket Arrows Goblin Gang Firecracker Guards Prince
Goblin Gang Prince
Rocket Goblin Gang Prince
Arrows Goblin Gang Firecracker Valkyrie Prince
Arrows Goblin Gang Firecracker Valkyrie Guards Prince
Arrows Valkyrie Firecracker Guards
Prince
Goblin Gang Valkyrie Arrows Firecracker Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Guards Prince
Arrows Goblin Gang Firecracker Valkyrie Rocket Prince
Goblin Gang Guards Valkyrie Rocket Prince
Goblin Gang Valkyrie Rocket Guards Prince
Goblin Gang Valkyrie Guards Prince
Arrows Firecracker Rocket Goblin Gang
Goblin Gang Rocket Guards Prince Valkyrie
Valkyrie Prince
Rocket Firecracker Valkyrie Prince
Goblin Gang Guards
Valkyrie Guards Prince
Rocket Arrows Valkyrie Guards Prince
Rocket Prince Goblin Gang Valkyrie Guards
Firecracker Valkyrie
Goblin Gang Guards Firecracker Valkyrie Rocket Prince
Arrows Valkyrie Firecracker
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Rocket Guards
Arrows Firecracker
Rocket Arrows
Arrows Firecracker Valkyrie Rocket Guards Prince
Rocket Arrows Firecracker Valkyrie
Arrows Firecracker Rocket
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Rocket Goblin Gang Guards Prince
Firecracker Rocket Arrows Valkyrie Prince
Arrows Firecracker Rocket
Rocket Firecracker
Arrows Firecracker Rocket
Arrows Firecracker Prince
Rocket Arrows Firecracker
Arrows Firecracker Rocket
Arrows Rocket
Rocket
Rocket Arrows Firecracker Prince
Rocket Arrows Firecracker Valkyrie
Rocket Prince
Rocket Arrows
Rocket Prince
Rocket Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows Prince
Rocket Arrows Firecracker
Arrows Firecracker
Rocket Firecracker Guards
Arrows Rocket
Rocket Arrows Firecracker
Prince
Rocket Arrows Firecracker
Goblin Gang Rocket Guards Prince
Rocket Arrows Firecracker
Arrows
Goblin Gang Firecracker Valkyrie Rocket Prince
Arrows Firecracker
Rocket Arrows
Firecracker Prince
Goblin Gang Firecracker Rocket Guards
Firecracker Rocket
Firecracker Rocket Prince

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