My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Tesla Elite Barbarians Guards
The Log
Firecracker Elite Barbarians Hog Rider Guards
Earthquake
Firecracker Tesla Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Elite Barbarians Hog Rider Guards
Fireball
Firecracker Tesla Elite Barbarians Hog Rider
Poison
Firecracker Guards
Lightning
Tesla Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Royal Delivery Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Royal Delivery Earthquake Guards Tesla Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Royal Delivery Earthquake

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Earthquake Hog Rider Guards
Firecracker
Zap Hog Rider Elite Barbarians Earthquake
Royal Delivery
Tesla
Elite Barbarians
Zap Firecracker Hog Rider
Earthquake
Zap Hog Rider Firecracker
Hog Rider
Zap Firecracker Earthquake Elite Barbarians Guards
Guards
Zap Hog Rider

Defense Synergies 0 16

Zap
Firecracker Royal Delivery Tesla Elite Barbarians Earthquake Guards
Firecracker
Zap Royal Delivery Tesla Earthquake Guards
Royal Delivery
Zap Firecracker Tesla Elite Barbarians Earthquake Guards
Tesla
Zap Firecracker Royal Delivery Earthquake Guards
Elite Barbarians
Zap Royal Delivery
Earthquake
Zap Firecracker Royal Delivery Tesla
Hog Rider
Guards
Zap Firecracker Royal Delivery Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Firecracker Tesla
Elite Barbarians Zap Firecracker Royal Delivery Tesla
Tesla Royal Delivery Elite Barbarians
Tesla Elite Barbarians Firecracker Guards
Firecracker Royal Delivery Elite Barbarians Earthquake
Royal Delivery Zap Firecracker Tesla Earthquake Guards
Tesla Zap Firecracker Royal Delivery
Earthquake Zap Tesla
Tesla Elite Barbarians
Elite Barbarians Guards Firecracker Royal Delivery Tesla
Guards Zap Firecracker Royal Delivery Tesla Earthquake
Tesla Zap Firecracker Royal Delivery
Tesla Zap Royal Delivery Elite Barbarians Earthquake Guards
Zap Firecracker Royal Delivery Tesla Earthquake Guards
Elite Barbarians Tesla
Zap Royal Delivery Tesla Elite Barbarians
Tesla Firecracker Royal Delivery Elite Barbarians
Royal Delivery Tesla Zap Firecracker Elite Barbarians Guards
Zap Royal Delivery Earthquake Firecracker Tesla Guards
Tesla Elite Barbarians
Firecracker Royal Delivery Tesla Elite Barbarians Earthquake Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Royal Delivery Tesla Elite Barbarians
Royal Delivery Zap Firecracker Tesla Elite Barbarians
Royal Delivery Guards Zap Elite Barbarians
Guards Zap Royal Delivery Tesla Elite Barbarians
Royal Delivery Tesla Elite Barbarians Guards
Firecracker Royal Delivery Zap Tesla
Royal Delivery Guards Tesla Elite Barbarians
Royal Delivery Tesla Elite Barbarians
Zap Royal Delivery Firecracker Elite Barbarians
Royal Delivery Tesla Guards
Tesla Elite Barbarians Guards
Zap Royal Delivery Elite Barbarians Guards
Royal Delivery Elite Barbarians Tesla Guards
Firecracker Tesla
Tesla Elite Barbarians Guards Zap Firecracker Royal Delivery
Zap Firecracker Royal Delivery Tesla Elite Barbarians Earthquake
Zap Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Guards
Firecracker Zap
Earthquake
Earthquake Firecracker Guards
Zap Firecracker Earthquake
Firecracker Zap
Firecracker Earthquake
Earthquake Zap Firecracker
Zap Firecracker
Elite Barbarians Guards
Firecracker Zap Earthquake
Zap Firecracker
Earthquake Firecracker Elite Barbarians
Earthquake Firecracker
Earthquake Zap Firecracker Elite Barbarians
Earthquake Zap Firecracker
Earthquake Firecracker
Earthquake
Zap Firecracker Earthquake
Zap Firecracker Earthquake
Earthquake
Earthquake Zap
Zap Firecracker Earthquake
Firecracker Zap Earthquake
Zap
Zap Firecracker
Elite Barbarians Zap Firecracker
Zap Firecracker Guards
Elite Barbarians
Zap Earthquake
Zap Firecracker
Firecracker Earthquake
Zap Earthquake Guards
Zap Firecracker
Firecracker
Zap Firecracker Earthquake
Zap
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians Guards
Firecracker Zap
Zap Firecracker
Firecracker

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