My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Furnace Baby Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Furnace Baby Dragon Prince Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Baby Dragon Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince
Giant Snowball
Spear Goblins Furnace Baby Dragon
Zap
Spear Goblins Firecracker Furnace Prince
Barbarian Barrel
Spear Goblins Firecracker Furnace
The Log
Spear Goblins Firecracker Mini P.E.K.K.A Furnace Prince
Earthquake
Spear Goblins Firecracker Furnace
Arrows
Spear Goblins Firecracker Furnace
Royal Delivery
Spear Goblins Firecracker Mini P.E.K.K.A Baby Dragon Prince Mother Witch
Fireball
Firecracker Furnace Baby Dragon Mother Witch
Poison
Spear Goblins Firecracker Furnace Mother Witch
Lightning
Mini P.E.K.K.A Furnace Baby Dragon Prince Mother Witch
Rocket
Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Baby Dragon Prince Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Mini P.E.K.K.A Furnace Baby Dragon Mother Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Firecracker Mini P.E.K.K.A Furnace

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Mini P.E.K.K.A Furnace Baby Dragon Prince Mega Knight
Firecracker
Spear Goblins Mini P.E.K.K.A Baby Dragon Prince Mega Knight
Mini P.E.K.K.A
Spear Goblins Firecracker Furnace Baby Dragon Mega Knight
Furnace
Spear Goblins Mini P.E.K.K.A Baby Dragon Prince
Baby Dragon
Spear Goblins Firecracker Mini P.E.K.K.A Furnace Prince Mega Knight
Prince
Mega Knight Spear Goblins Firecracker Furnace Baby Dragon
Mother Witch
Mega Knight
Mega Knight
Prince Spear Goblins Firecracker Mini P.E.K.K.A Baby Dragon Mother Witch

Defense Synergies 0 18

Spear Goblins
Firecracker Mini P.E.K.K.A Baby Dragon Prince Mega Knight
Firecracker
Spear Goblins Mini P.E.K.K.A Baby Dragon Prince Mega Knight
Mini P.E.K.K.A
Spear Goblins Firecracker Furnace Baby Dragon Mother Witch
Furnace
Mini P.E.K.K.A Baby Dragon Prince
Baby Dragon
Spear Goblins Firecracker Mini P.E.K.K.A Furnace Prince Mother Witch Mega Knight
Prince
Spear Goblins Firecracker Furnace Baby Dragon
Mother Witch
Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight
Spear Goblins Firecracker Baby Dragon Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Baby Dragon
Mini P.E.K.K.A Firecracker Furnace Prince Mega Knight
Mini P.E.K.K.A Furnace Prince Mega Knight
Mini P.E.K.K.A Prince Firecracker Furnace Mega Knight
Firecracker Mini P.E.K.K.A Prince Mega Knight
Spear Goblins Firecracker Furnace Baby Dragon Mother Witch Mega Knight
Furnace Spear Goblins Firecracker Baby Dragon
Baby Dragon Mega Knight
Mini P.E.K.K.A Furnace Prince
Spear Goblins Firecracker Mini P.E.K.K.A Prince Mega Knight
Mother Witch Spear Goblins Firecracker Furnace Baby Dragon Mega Knight
Spear Goblins Firecracker Furnace Baby Dragon
Mini P.E.K.K.A Furnace Prince Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Furnace Baby Dragon Prince
Mini P.E.K.K.A Furnace Prince Mega Knight
Mini P.E.K.K.A Furnace Prince Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Furnace Prince
Mega Knight Spear Goblins Firecracker Furnace Baby Dragon Prince
Furnace Baby Dragon Spear Goblins Firecracker Mother Witch Mega Knight
Mini P.E.K.K.A Prince
Mega Knight Spear Goblins Firecracker Mini P.E.K.K.A Furnace Baby Dragon Prince Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Spear Goblins Furnace Prince
Firecracker Mini P.E.K.K.A Baby Dragon Prince Mega Knight
Mega Knight Spear Goblins Mini P.E.K.K.A Furnace Prince
Mini P.E.K.K.A Prince Mega Knight
Mini P.E.K.K.A Prince Mega Knight
Firecracker Furnace Mother Witch Baby Dragon
Mini P.E.K.K.A Prince Spear Goblins Furnace
Mini P.E.K.K.A Mega Knight Prince
Mega Knight Spear Goblins Firecracker Mini P.E.K.K.A Baby Dragon Prince
Mega Knight Mini P.E.K.K.A Prince
Mega Knight Prince
Mini P.E.K.K.A Prince Mega Knight
Firecracker Furnace Baby Dragon Mega Knight
Spear Goblins Firecracker Mini P.E.K.K.A Furnace Baby Dragon Prince
Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon Mother Witch
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker Prince
Firecracker Furnace Baby Dragon Mega Knight
Firecracker Mother Witch Spear Goblins Furnace Baby Dragon
Firecracker Furnace Baby Dragon
Firecracker Baby Dragon
Firecracker
Mini P.E.K.K.A Prince
Firecracker Prince
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Furnace Baby Dragon Prince
Spear Goblins Firecracker Furnace Baby Dragon
Firecracker Furnace Baby Dragon Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Baby Dragon Prince Mega Knight
Firecracker Baby Dragon Mother Witch Mega Knight
Baby Dragon Prince Mega Knight
Prince
Baby Dragon
Firecracker Mother Witch Furnace Baby Dragon Mega Knight
Firecracker Baby Dragon
Baby Dragon Prince Mega Knight
Firecracker Baby Dragon
Firecracker Furnace Baby Dragon Mother Witch
Firecracker
Mini P.E.K.K.A
Mega Knight
Firecracker
Prince Mega Knight
Firecracker
Spear Goblins Prince
Firecracker Baby Dragon
Firecracker Mini P.E.K.K.A Baby Dragon Prince Mega Knight
Firecracker Baby Dragon
Firecracker Prince Mega Knight
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Prince Mega Knight
Prince
Firecracker Mega Knight

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