My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Firecracker Mortar Inferno Tower Goblin Barrel
Barbarian Barrel
Knight Firecracker Mortar Inferno Tower Goblin Barrel
The Log
Firecracker Goblin Barrel
Earthquake
Firecracker Mortar Inferno Tower Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Goblin Barrel
Fireball
Firecracker Mortar Inferno Tower Goblin Barrel
Poison
Firecracker Mortar Inferno Tower
Lightning
Knight Mortar Inferno Tower
Rocket
Mortar Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Fireball Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Goblin Barrel Tornado Mortar Fireball Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Goblin Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Mortar Goblin Barrel Fireball The Log
Firecracker
Knight Mortar Goblin Barrel Tornado
Mortar
Knight Firecracker Fireball Tornado The Log
Fireball
Tornado Knight Mortar The Log
Inferno Tower
Goblin Barrel
Knight Firecracker
Tornado
Fireball Firecracker Mortar The Log
The Log
Knight Mortar Fireball Tornado

Defense Synergies 6 14

Knight
Firecracker Inferno Tower Mortar Fireball Tornado The Log
Firecracker
Knight The Log Mortar Inferno Tower Tornado
Mortar
Knight Firecracker Fireball Inferno Tower Tornado The Log
Fireball
Tornado The Log Knight Mortar Inferno Tower
Inferno Tower
Knight The Log Firecracker Mortar Fireball Tornado
Goblin Barrel
Tornado
Fireball Knight Firecracker Mortar Inferno Tower The Log
The Log
Firecracker Fireball Inferno Tower Knight Mortar Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar Fireball Inferno Tower The Log
Inferno Tower Knight Firecracker Mortar The Log
Mortar Inferno Tower Tornado Knight
Inferno Tower Knight Firecracker Mortar
Firecracker Fireball Tornado The Log
Fireball Tornado The Log Firecracker
Inferno Tower Tornado Firecracker Mortar Fireball
Fireball Inferno Tower The Log
Inferno Tower Mortar Tornado
Knight Tornado Firecracker Inferno Tower
Knight Firecracker Fireball Tornado The Log
Inferno Tower Firecracker Fireball Tornado
Mortar Inferno Tower Knight Fireball The Log
Fireball Firecracker Mortar Tornado The Log
Inferno Tower Knight Mortar
Inferno Tower Tornado Mortar Fireball The Log
Knight Firecracker Mortar Fireball Inferno Tower Tornado
Mortar Fireball Knight Firecracker Tornado The Log
Mortar Tornado The Log Knight Firecracker Fireball
Mortar Inferno Tower Tornado
Knight Firecracker Fireball The Log
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Inferno Tower
Fireball Knight Firecracker Mortar The Log
Knight Inferno Tower The Log
Knight Fireball Inferno Tower Tornado The Log
Inferno Tower Knight
Firecracker Fireball Tornado
Knight Fireball Inferno Tower
Inferno Tower Knight
Knight Firecracker Mortar Fireball Inferno Tower Tornado The Log
Inferno Tower
Knight Inferno Tower
Fireball Tornado The Log
Knight Fireball Inferno Tower
Firecracker Fireball
Inferno Tower Knight Firecracker Mortar Fireball Tornado The Log
Firecracker Fireball Inferno Tower The Log
Mortar Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Mortar The Log
Firecracker Mortar Fireball Tornado The Log
Fireball The Log
Knight Firecracker Fireball The Log
Fireball Firecracker Mortar The Log
Firecracker Fireball Tornado
Firecracker Mortar Tornado The Log
Fireball The Log Firecracker Tornado
Fireball The Log Firecracker Mortar Tornado
Fireball Tornado
Firecracker Knight Mortar Fireball Tornado The Log
Fireball Firecracker Tornado
Knight Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball The Log
Mortar Fireball Tornado
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Mortar Fireball The Log
Firecracker Tornado The Log Mortar Fireball
Firecracker Mortar Fireball The Log Tornado
Fireball Mortar Tornado The Log
Fireball Firecracker Mortar Tornado The Log
Firecracker Fireball Tornado
Firecracker Fireball
Fireball
Mortar Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball
Fireball Firecracker Tornado
The Log Fireball
Fireball Knight Firecracker
The Log Firecracker Mortar Fireball
Fireball Tornado
Firecracker
Firecracker Fireball Tornado The Log
Firecracker Fireball Tornado
Firecracker Mortar Fireball Tornado The Log
Fireball Firecracker Mortar

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