My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Dark Prince Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Battle Ram Dark Prince Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince Giant Skeleton Bandit
Giant Snowball
Dart Goblin Battle Ram
Zap
Firecracker Dart Goblin Battle Ram Dark Prince Bandit
Barbarian Barrel
Firecracker Dart Goblin Battle Ram Dark Prince Giant Skeleton Bandit
The Log
Firecracker Dart Goblin Mini P.E.K.K.A Battle Ram Dark Prince Giant Skeleton Bandit
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Mini P.E.K.K.A Battle Ram Dark Prince Giant Skeleton Bandit
Fireball
Firecracker Dart Goblin Battle Ram Bandit
Poison
Firecracker Dart Goblin
Lightning
Mini P.E.K.K.A Battle Ram Dark Prince Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Battle Ram Dark Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Dart Goblin Bandit Mini P.E.K.K.A Battle Ram Dark Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Dart Goblin Bandit

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Battle Ram Dark Prince Giant Skeleton Bandit
Firecracker
Dart Goblin Mini P.E.K.K.A Battle Ram Dark Prince Giant Skeleton Bandit
Dart Goblin
Firecracker Battle Ram Dark Prince Giant Skeleton Bandit
Mini P.E.K.K.A
Arrows Firecracker Dark Prince Giant Skeleton
Battle Ram
Bandit Arrows Firecracker Dart Goblin
Dark Prince
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Bandit
Giant Skeleton
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Bandit
Bandit
Battle Ram Arrows Firecracker Dart Goblin Dark Prince Giant Skeleton

Defense Synergies 0 14

Arrows
Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit
Firecracker
Dart Goblin Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit
Dart Goblin
Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit
Mini P.E.K.K.A
Arrows Firecracker Dart Goblin
Battle Ram
Dark Prince
Arrows Firecracker Dart Goblin Bandit
Giant Skeleton
Arrows Firecracker Dart Goblin
Bandit
Arrows Firecracker Dart Goblin Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin
Mini P.E.K.K.A Firecracker Dart Goblin Dark Prince Bandit
Mini P.E.K.K.A Dart Goblin Dark Prince Giant Skeleton Bandit
Mini P.E.K.K.A Firecracker Dart Goblin Dark Prince Bandit
Arrows Firecracker Mini P.E.K.K.A Dark Prince Giant Skeleton
Arrows Firecracker Dart Goblin Dark Prince Bandit
Dart Goblin Arrows Firecracker
Arrows Dart Goblin Giant Skeleton Bandit
Mini P.E.K.K.A
Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit
Dart Goblin Arrows Firecracker Dark Prince Giant Skeleton Bandit
Arrows Firecracker Dart Goblin
Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Bandit
Arrows Firecracker Mini P.E.K.K.A Dark Prince
Arrows Firecracker Dart Goblin Dark Prince Bandit
Arrows Firecracker Dart Goblin Dark Prince Giant Skeleton Bandit
Mini P.E.K.K.A Dart Goblin
Dark Prince Arrows Firecracker Dart Goblin Mini P.E.K.K.A Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit
Bandit Arrows Firecracker Mini P.E.K.K.A
Giant Skeleton Bandit Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit
Giant Skeleton Mini P.E.K.K.A Dark Prince Bandit
Arrows Firecracker Dart Goblin
Mini P.E.K.K.A Dark Prince Dart Goblin Giant Skeleton Bandit
Mini P.E.K.K.A Giant Skeleton Dark Prince
Giant Skeleton Firecracker Mini P.E.K.K.A Dark Prince Bandit
Dart Goblin
Dart Goblin Mini P.E.K.K.A Dark Prince Giant Skeleton
Arrows Dark Prince Giant Skeleton
Mini P.E.K.K.A Dark Prince Giant Skeleton Bandit
Firecracker Dart Goblin
Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince Giant Skeleton
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Giant Skeleton Bandit
Arrows Firecracker Dart Goblin Bandit
Arrows Dart Goblin Giant Skeleton Bandit
Arrows Firecracker Dart Goblin Dark Prince Giant Skeleton
Arrows Firecracker Dark Prince
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Bandit
Mini P.E.K.K.A
Firecracker Arrows Dart Goblin Dark Prince Bandit
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin Bandit
Arrows Firecracker Dart Goblin Bandit
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Bandit
Arrows Firecracker Dart Goblin Bandit
Arrows
Mini P.E.K.K.A
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince Bandit
Arrows Firecracker Dart Goblin
Giant Skeleton
Arrows
Arrows
Arrows Firecracker Dark Prince
Arrows Firecracker Dart Goblin Bandit
Arrows Bandit
Arrows Firecracker Dart Goblin Bandit
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin Bandit
Arrows Firecracker
Giant Skeleton
Arrows Firecracker
Dart Goblin Dark Prince Bandit
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Firecracker Dart Goblin
Arrows Giant Skeleton
Firecracker Dart Goblin Dark Prince
Firecracker Dart Goblin Giant Skeleton
Firecracker Dart Goblin
Firecracker Dart Goblin Dark Prince Giant Skeleton Bandit
Firecracker Dart Goblin

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