My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Dart Goblin Little Prince
Zap
Firecracker Dart Goblin Little Prince
Barbarian Barrel
Firecracker Royal Recruits Dart Goblin Bomb Tower Little Prince
The Log
Firecracker Royal Recruits Dart Goblin Little Prince
Earthquake
Firecracker Bomb Tower
Arrows
Firecracker Royal Recruits Dart Goblin Little Prince
Royal Delivery
Firecracker Royal Recruits Dart Goblin P.E.K.K.A Little Prince
Fireball
Firecracker Dart Goblin Bomb Tower Little Prince
Poison
Firecracker Royal Recruits Dart Goblin Bomb Tower Little Prince
Lightning
Bomb Tower Little Prince
Rocket
Bomb Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bomb Tower Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Little Prince Fireball Bomb Tower Poison Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Dart Goblin Little Prince Fireball

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Dart Goblin P.E.K.K.A
Royal Recruits
Firecracker Dart Goblin
Dart Goblin
Firecracker Royal Recruits P.E.K.K.A
Fireball
Little Prince
Bomb Tower
Poison
P.E.K.K.A
P.E.K.K.A
Poison Firecracker Dart Goblin
Little Prince
Fireball

Defense Synergies 0 9

Firecracker
Royal Recruits Dart Goblin Bomb Tower P.E.K.K.A
Royal Recruits
Firecracker Dart Goblin
Dart Goblin
Firecracker Royal Recruits Bomb Tower P.E.K.K.A
Fireball
Bomb Tower Little Prince
Bomb Tower
Firecracker Dart Goblin Fireball
Poison
P.E.K.K.A
Firecracker Dart Goblin
Little Prince
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Dart Goblin Fireball
Bomb Tower P.E.K.K.A Firecracker Royal Recruits Dart Goblin
Bomb Tower P.E.K.K.A Royal Recruits Dart Goblin
Royal Recruits Bomb Tower P.E.K.K.A Firecracker Dart Goblin
Firecracker Royal Recruits Fireball Bomb Tower Poison P.E.K.K.A
Fireball Firecracker Dart Goblin Bomb Tower
Dart Goblin Firecracker Fireball Bomb Tower Poison Little Prince
Royal Recruits Dart Goblin Fireball Bomb Tower Poison P.E.K.K.A
P.E.K.K.A Royal Recruits Bomb Tower
Firecracker Royal Recruits Dart Goblin Little Prince
Dart Goblin Poison Firecracker Royal Recruits Fireball Bomb Tower
Firecracker Dart Goblin Fireball Poison
Royal Recruits Bomb Tower P.E.K.K.A Fireball
Fireball Bomb Tower Firecracker Royal Recruits Dart Goblin Poison P.E.K.K.A
Royal Recruits P.E.K.K.A Bomb Tower
Bomb Tower Royal Recruits Fireball P.E.K.K.A
Bomb Tower Firecracker Royal Recruits Fireball Poison P.E.K.K.A
Fireball Bomb Tower Firecracker Royal Recruits Dart Goblin Little Prince
Bomb Tower Poison Firecracker Royal Recruits Dart Goblin Fireball Little Prince
P.E.K.K.A Royal Recruits Dart Goblin Bomb Tower
Royal Recruits Firecracker Dart Goblin Fireball Bomb Tower Poison P.E.K.K.A Little Prince
P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball P.E.K.K.A
Fireball Poison Firecracker Bomb Tower
Royal Recruits P.E.K.K.A Bomb Tower
Royal Recruits P.E.K.K.A Fireball
Royal Recruits P.E.K.K.A
Firecracker Fireball Poison Dart Goblin Bomb Tower
Royal Recruits P.E.K.K.A Dart Goblin Fireball Bomb Tower
P.E.K.K.A Royal Recruits Bomb Tower
Royal Recruits P.E.K.K.A Firecracker Fireball Bomb Tower Poison
Royal Recruits P.E.K.K.A Dart Goblin
P.E.K.K.A Royal Recruits Dart Goblin Bomb Tower
Royal Recruits P.E.K.K.A Fireball Poison
Royal Recruits P.E.K.K.A Fireball Bomb Tower
Royal Recruits Firecracker Dart Goblin Fireball Bomb Tower
Royal Recruits Firecracker Dart Goblin Fireball Bomb Tower Poison P.E.K.K.A Little Prince
Poison Firecracker Royal Recruits Dart Goblin Fireball Bomb Tower P.E.K.K.A
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Firecracker Royal Recruits Dart Goblin
Firecracker Fireball Poison Dart Goblin
Dart Goblin Fireball Poison
Firecracker Royal Recruits Dart Goblin Fireball Poison
Fireball Poison Firecracker
Firecracker Fireball Poison Dart Goblin
Firecracker Dart Goblin Poison
Fireball Poison Firecracker Dart Goblin
Fireball Poison Firecracker Dart Goblin
Fireball Poison
Firecracker Poison Royal Recruits Dart Goblin Fireball
Fireball Poison Firecracker Dart Goblin
Poison Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball Poison
Firecracker Dart Goblin Fireball Poison
Firecracker Dart Goblin Fireball Poison
Firecracker Royal Recruits Dart Goblin Fireball Poison
Fireball Poison
Firecracker Dart Goblin Fireball Poison
Firecracker Dart Goblin Fireball Poison Little Prince
Fireball Poison
Fireball Poison
Royal Recruits Fireball Poison
Firecracker Poison Fireball Little Prince
Firecracker Fireball Poison Dart Goblin
Fireball Poison
Fireball Poison Firecracker Dart Goblin
Poison Firecracker Dart Goblin Fireball Little Prince
Firecracker Dart Goblin Fireball Poison
Fireball
Poison Dart Goblin Fireball
Firecracker Fireball Poison
P.E.K.K.A
Firecracker Fireball Poison
Royal Recruits Dart Goblin Fireball
Fireball Poison Firecracker Dart Goblin
Fireball
Fireball Poison Firecracker Dart Goblin
Firecracker Dart Goblin Fireball Poison
Fireball Poison
Firecracker Royal Recruits Dart Goblin P.E.K.K.A
Firecracker Royal Recruits Dart Goblin Fireball Poison
Firecracker Dart Goblin Fireball Poison
Poison Firecracker Royal Recruits Dart Goblin Fireball Little Prince
P.E.K.K.A
Fireball Firecracker Dart Goblin

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