My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Royal Recruits Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Recruits Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Recruits Royal Hogs Guards
Giant Snowball
Skeleton Barrel Royal Recruits Flying Machine Royal Hogs Guards
Zap
Skeleton Barrel Firecracker Flying Machine Royal Hogs Guards
Barbarian Barrel
Skeleton Barrel Firecracker Royal Recruits Bomb Tower Royal Hogs Guards
The Log
Skeleton Barrel Firecracker Royal Recruits Royal Hogs Guards
Earthquake
Firecracker Bomb Tower Royal Hogs Guards
Arrows
Skeleton Barrel Firecracker Royal Recruits Flying Machine Royal Hogs Guards
Royal Delivery
Skeleton Barrel Firecracker Royal Recruits Flying Machine Royal Hogs Guards
Fireball
Skeleton Barrel Firecracker Bomb Tower Flying Machine Royal Hogs
Poison
Skeleton Barrel Firecracker Royal Recruits Bomb Tower Flying Machine Royal Hogs Guards
Lightning
Bomb Tower
Rocket
Bomb Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Royal Recruits Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Firecracker Guards Bomb Tower Flying Machine Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Barrel Firecracker Guards

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Skeleton Barrel
Skeleton Barrel
Firecracker Arrows Royal Recruits Flying Machine Royal Hogs Guards
Firecracker
Skeleton Barrel Royal Recruits Flying Machine Royal Hogs
Royal Recruits
Skeleton Barrel Firecracker Flying Machine Royal Hogs
Bomb Tower
Flying Machine
Skeleton Barrel Firecracker Royal Recruits Royal Hogs
Royal Hogs
Arrows Skeleton Barrel Firecracker Royal Recruits Flying Machine Guards
Guards
Skeleton Barrel Royal Hogs

Defense Synergies 0 6

Arrows
Bomb Tower
Skeleton Barrel
Firecracker
Royal Recruits Bomb Tower Flying Machine Guards
Royal Recruits
Firecracker
Bomb Tower
Arrows Firecracker
Flying Machine
Firecracker Guards
Royal Hogs
Guards
Firecracker Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Royal Recruits Flying Machine
Bomb Tower Firecracker Royal Recruits Flying Machine
Bomb Tower Royal Recruits
Royal Recruits Bomb Tower Firecracker Guards
Arrows Firecracker Royal Recruits Bomb Tower
Arrows Firecracker Bomb Tower Flying Machine Guards
Arrows Firecracker Bomb Tower Flying Machine
Arrows Skeleton Barrel Royal Recruits Bomb Tower Flying Machine
Royal Recruits Bomb Tower
Guards Firecracker Royal Recruits
Guards Arrows Firecracker Royal Recruits Bomb Tower Flying Machine
Arrows Firecracker Flying Machine
Royal Recruits Bomb Tower Flying Machine Guards
Bomb Tower Arrows Firecracker Royal Recruits Guards
Royal Recruits Bomb Tower
Bomb Tower Royal Recruits
Bomb Tower Arrows Firecracker Royal Recruits
Arrows Bomb Tower Firecracker Royal Recruits Flying Machine Guards
Arrows Bomb Tower Firecracker Royal Recruits Flying Machine Guards
Royal Recruits Bomb Tower
Royal Recruits Arrows Firecracker Bomb Tower Flying Machine Guards
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards
Arrows Skeleton Barrel Firecracker Bomb Tower Flying Machine
Royal Recruits Guards Bomb Tower
Royal Recruits Guards
Royal Recruits Guards
Arrows Firecracker Skeleton Barrel Bomb Tower Flying Machine
Royal Recruits Guards Bomb Tower Flying Machine
Royal Recruits Bomb Tower
Royal Recruits Firecracker Bomb Tower Flying Machine
Royal Recruits Guards
Royal Recruits Bomb Tower Flying Machine Guards
Royal Recruits Arrows Guards
Royal Recruits Bomb Tower Guards
Royal Recruits Firecracker Bomb Tower Flying Machine
Royal Recruits Guards Firecracker Bomb Tower Flying Machine
Arrows Firecracker Royal Recruits Bomb Tower Flying Machine
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Royal Recruits Flying Machine Guards
Arrows Firecracker Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Firecracker Royal Recruits Flying Machine Guards
Arrows Firecracker
Arrows Firecracker Skeleton Barrel Flying Machine
Arrows Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine
Guards
Firecracker Arrows Skeleton Barrel Royal Recruits Flying Machine
Arrows Firecracker Flying Machine
Flying Machine Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Royal Recruits Flying Machine
Arrows
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows
Arrows Skeleton Barrel Royal Recruits Flying Machine
Arrows Firecracker
Arrows Firecracker Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Flying Machine
Arrows Skeleton Barrel Firecracker
Arrows Firecracker Flying Machine
Skeleton Barrel Firecracker Flying Machine Guards
Arrows
Arrows Firecracker
Arrows Firecracker
Skeleton Barrel Royal Recruits Flying Machine Guards
Arrows Firecracker Flying Machine
Arrows
Firecracker Flying Machine
Arrows Skeleton Barrel Firecracker Flying Machine
Arrows
Firecracker Royal Recruits Flying Machine
Firecracker Royal Recruits Flying Machine Guards
Firecracker Flying Machine
Skeleton Barrel Firecracker Royal Recruits Flying Machine
Firecracker

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