My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Valkyrie Baby Dragon Balloon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Night Witch
Giant Snowball
Bats Baby Dragon Balloon Night Witch
Zap
Bats Firecracker Balloon Night Witch
Barbarian Barrel
Firecracker Tesla Valkyrie Night Witch
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Bats Firecracker Night Witch
Royal Delivery
Bats Firecracker Valkyrie Baby Dragon Balloon Night Witch
Fireball
Firecracker Tesla Baby Dragon Balloon Night Witch
Poison
Bats Firecracker Balloon Night Witch
Lightning
Tesla Valkyrie Baby Dragon Balloon Night Witch
Rocket
Valkyrie Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Baby Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Tesla Fireball Valkyrie Baby Dragon Night Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Tesla Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Firecracker Baby Dragon
Firecracker
Bats Valkyrie Baby Dragon Balloon
Tesla
Fireball
Baby Dragon
Valkyrie
Bats Balloon Firecracker Baby Dragon
Baby Dragon
Bats Firecracker Fireball Valkyrie Balloon
Balloon
Bats Valkyrie Firecracker Baby Dragon
Night Witch

Defense Synergies 1 14

Bats
Firecracker Tesla Valkyrie Baby Dragon
Firecracker
Valkyrie Bats Tesla Baby Dragon Night Witch
Tesla
Bats Firecracker Fireball Valkyrie Baby Dragon Night Witch
Fireball
Tesla Valkyrie
Valkyrie
Firecracker Bats Tesla Fireball Baby Dragon Night Witch
Baby Dragon
Bats Firecracker Tesla Valkyrie
Balloon
Night Witch
Firecracker Tesla Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Valkyrie Baby Dragon
Bats Firecracker Tesla Valkyrie Night Witch
Tesla Bats Valkyrie Night Witch
Tesla Night Witch Bats Firecracker Valkyrie
Firecracker Fireball Valkyrie
Fireball Bats Firecracker Tesla Valkyrie Baby Dragon Night Witch
Bats Tesla Firecracker Fireball Baby Dragon Night Witch
Tesla Fireball Valkyrie Baby Dragon
Tesla Night Witch
Firecracker Tesla Valkyrie Night Witch
Bats Valkyrie Firecracker Tesla Fireball Baby Dragon Night Witch
Tesla Bats Firecracker Fireball Baby Dragon Night Witch
Tesla Night Witch Bats Fireball Valkyrie
Fireball Valkyrie Bats Firecracker Tesla Baby Dragon Night Witch
Tesla
Tesla Fireball
Tesla Bats Firecracker Fireball Valkyrie Night Witch
Tesla Fireball Bats Firecracker Valkyrie Baby Dragon Night Witch
Valkyrie Baby Dragon Bats Firecracker Tesla Fireball
Tesla
Valkyrie Bats Firecracker Tesla Fireball Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball
Fireball Firecracker Tesla Valkyrie Baby Dragon
Bats Valkyrie
Valkyrie Bats Tesla Fireball Night Witch
Tesla Valkyrie Night Witch
Firecracker Fireball Bats Tesla Baby Dragon
Bats Tesla Fireball Valkyrie Night Witch
Tesla Valkyrie
Bats Firecracker Fireball Valkyrie Baby Dragon
Tesla
Bats Tesla Valkyrie
Fireball Valkyrie
Tesla Fireball Valkyrie Night Witch
Firecracker Tesla Fireball Valkyrie Baby Dragon
Tesla Bats Firecracker Fireball Valkyrie Baby Dragon Night Witch
Bats Valkyrie Firecracker Tesla Fireball Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Baby Dragon
Firecracker Fireball Baby Dragon
Fireball Baby Dragon
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie Baby Dragon
Firecracker Fireball Bats Baby Dragon
Firecracker Baby Dragon
Fireball Firecracker Baby Dragon
Fireball Firecracker
Bats Fireball Night Witch
Firecracker Fireball Valkyrie
Fireball Firecracker Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball Baby Dragon
Fireball
Bats Night Witch
Firecracker Fireball Baby Dragon
Firecracker Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Night Witch
Fireball
Fireball Baby Dragon
Firecracker Fireball Valkyrie Baby Dragon
Firecracker Fireball Baby Dragon
Fireball Baby Dragon
Fireball Firecracker Baby Dragon
Bats Firecracker Fireball Baby Dragon Night Witch
Bats Firecracker Fireball
Fireball Night Witch
Fireball Night Witch
Firecracker Fireball
Firecracker Fireball
Bats Fireball Night Witch
Fireball Firecracker Baby Dragon
Fireball
Fireball Firecracker Valkyrie Baby Dragon
Firecracker Fireball Baby Dragon
Fireball
Firecracker
Bats Firecracker Fireball Baby Dragon
Firecracker Bats Fireball
Firecracker Fireball Baby Dragon
Fireball Firecracker

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