My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon Goblin Giant Royal Ghost Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Goblin Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Goblin Giant Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Lava Hound
Giant Snowball
Guards Baby Dragon Balloon Lava Hound
Zap
Guards Balloon Goblin Giant Lava Hound
Barbarian Barrel
Guards Royal Ghost Electro Wizard
The Log
Guards
Earthquake
Guards
Arrows
Guards Lava Hound
Royal Delivery
Guards Baby Dragon Balloon Royal Ghost Electro Wizard Lava Hound
Fireball
Baby Dragon Balloon Electro Wizard Lava Hound
Poison
Guards Balloon Electro Wizard Lava Hound
Lightning
Baby Dragon Balloon Electro Wizard
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Guards Royal Ghost Baby Dragon Electro Wizard Balloon Goblin Giant Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Guards Royal Ghost Baby Dragon

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon Baby Dragon Goblin Giant Royal Ghost Electro Wizard Lava Hound
Guards
Lava Hound
Baby Dragon
Lava Hound Giant Snowball Balloon Goblin Giant Electro Wizard
Balloon
Giant Snowball Lava Hound Baby Dragon Goblin Giant Royal Ghost Electro Wizard
Goblin Giant
Giant Snowball Baby Dragon Balloon Electro Wizard
Royal Ghost
Giant Snowball Balloon Electro Wizard
Electro Wizard
Giant Snowball Baby Dragon Balloon Goblin Giant Royal Ghost
Lava Hound
Baby Dragon Balloon Giant Snowball Guards

Defense Synergies 0 9

Giant Snowball
Guards Baby Dragon Goblin Giant Royal Ghost Electro Wizard
Guards
Giant Snowball Baby Dragon Electro Wizard
Baby Dragon
Giant Snowball Guards
Balloon
Goblin Giant
Giant Snowball Electro Wizard
Royal Ghost
Giant Snowball Electro Wizard
Electro Wizard
Giant Snowball Guards Goblin Giant Royal Ghost
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Goblin Giant Electro Wizard
Electro Wizard
Giant Snowball Electro Wizard
Guards Electro Wizard
Giant Snowball Guards Baby Dragon Royal Ghost Electro Wizard
Giant Snowball Electro Wizard Baby Dragon
Baby Dragon Goblin Giant Electro Wizard
Guards Giant Snowball Royal Ghost Electro Wizard
Guards Electro Wizard Giant Snowball Baby Dragon Goblin Giant Royal Ghost
Giant Snowball Baby Dragon Electro Wizard
Giant Snowball Guards Electro Wizard
Giant Snowball Guards Baby Dragon Royal Ghost Electro Wizard
Electro Wizard
Giant Snowball Electro Wizard
Electro Wizard
Giant Snowball Guards Baby Dragon Royal Ghost Electro Wizard
Giant Snowball Baby Dragon Guards Royal Ghost Electro Wizard
Electro Wizard
Royal Ghost Giant Snowball Guards Baby Dragon Goblin Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Royal Ghost Electro Wizard
Electro Wizard Giant Snowball Baby Dragon Royal Ghost
Guards Goblin Giant Electro Wizard
Guards Goblin Giant Electro Wizard
Guards Goblin Giant
Giant Snowball Baby Dragon Goblin Giant Electro Wizard
Guards Goblin Giant Electro Wizard
Goblin Giant
Electro Wizard Giant Snowball Baby Dragon
Guards Goblin Giant
Guards
Giant Snowball Guards Goblin Giant Electro Wizard
Guards Goblin Giant
Baby Dragon
Guards Electro Wizard Baby Dragon Goblin Giant
Giant Snowball Baby Dragon Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon Royal Ghost
Giant Snowball Baby Dragon Royal Ghost Electro Wizard
Baby Dragon Goblin Giant
Guards
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Goblin Giant
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Guards Electro Wizard
Electro Wizard
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon Electro Wizard
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Royal Ghost Electro Wizard
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon Electro Wizard
Electro Wizard Giant Snowball Guards
Giant Snowball
Giant Snowball
Giant Snowball Electro Wizard
Giant Snowball
Electro Wizard Guards
Giant Snowball Baby Dragon Electro Wizard
Baby Dragon Electro Wizard
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Guards Baby Dragon Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Baby Dragon Goblin Giant Royal Ghost Electro Wizard

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