My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Flying Machine Witch Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Elixir Golem Flying Machine Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Barbarians Flying Machine Witch
Zap
Flying Machine Witch
Barbarian Barrel
Knight Barbarians Elixir Golem Witch Executioner
The Log
Barbarians Elixir Golem Witch
Earthquake
Barbarians Elixir Golem Witch
Arrows
Flying Machine Witch
Royal Delivery
Knight Barbarians Elixir Golem Flying Machine Witch Executioner
Fireball
Barbarians Elixir Golem Flying Machine Witch Executioner
Poison
Barbarians Elixir Golem Flying Machine Witch Executioner
Lightning
Knight Witch Executioner
Rocket
Barbarians Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Tornado Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Elixir Golem Tornado Flying Machine Barbarians Witch Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Elixir Golem Tornado Flying Machine

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Executioner Flying Machine Witch
Barbarians
Elixir Golem
Flying Machine Tornado Witch Executioner
Flying Machine
Knight Elixir Golem Mega Knight
Tornado
Executioner Elixir Golem Witch Mega Knight
Witch
Knight Elixir Golem Tornado Mega Knight
Executioner
Knight Tornado Elixir Golem Mega Knight
Mega Knight
Flying Machine Tornado Witch Executioner

Defense Synergies 2 8

Knight
Executioner Flying Machine Tornado Witch
Barbarians
Elixir Golem
Flying Machine
Knight Mega Knight
Tornado
Executioner Knight Witch Mega Knight
Witch
Knight Tornado Mega Knight
Executioner
Knight Tornado Mega Knight
Mega Knight
Flying Machine Tornado Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Flying Machine Executioner
Barbarians Knight Flying Machine Witch Executioner Mega Knight
Barbarians Tornado Witch Mega Knight Knight Executioner
Barbarians Witch Knight Mega Knight
Barbarians Tornado Mega Knight
Tornado Flying Machine Executioner Mega Knight
Tornado Flying Machine Witch Executioner
Barbarians Flying Machine Mega Knight
Barbarians Witch Tornado
Knight Tornado Barbarians Mega Knight
Barbarians Witch Executioner Knight Flying Machine Tornado Mega Knight
Executioner Flying Machine Tornado Witch
Barbarians Mega Knight Knight Flying Machine Witch
Executioner Mega Knight Barbarians Tornado Witch
Barbarians Knight Mega Knight
Barbarians Tornado Mega Knight
Barbarians Mega Knight Knight Tornado Witch Executioner
Mega Knight Knight Barbarians Flying Machine Tornado Witch Executioner
Tornado Witch Executioner Knight Barbarians Flying Machine Mega Knight
Barbarians Tornado
Mega Knight Knight Barbarians Flying Machine Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mega Knight Witch
Knight Flying Machine Executioner Mega Knight
Barbarians Mega Knight Knight Witch
Mega Knight Knight Barbarians Tornado
Barbarians Knight Witch Executioner Mega Knight
Executioner Flying Machine Tornado Witch
Knight Barbarians Flying Machine Witch
Mega Knight Knight Barbarians
Mega Knight Knight Barbarians Flying Machine Tornado Witch
Witch Barbarians
Mega Knight Knight Barbarians Flying Machine Witch
Mega Knight Barbarians Tornado
Barbarians Mega Knight Knight Witch Executioner
Barbarians Flying Machine Witch Executioner Mega Knight
Barbarians Witch Knight Flying Machine Tornado Executioner
Executioner Mega Knight Barbarians Flying Machine Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine
Flying Machine Tornado Executioner
Flying Machine
Knight Barbarians Flying Machine
Executioner Mega Knight
Executioner Flying Machine Tornado Witch
Flying Machine Tornado Witch Executioner
Flying Machine Tornado Executioner
Flying Machine Tornado
Tornado
Knight Flying Machine Tornado
Flying Machine Tornado Executioner
Flying Machine Knight Executioner
Flying Machine
Flying Machine
Flying Machine Witch Executioner
Flying Machine Executioner Mega Knight
Tornado
Flying Machine Executioner Mega Knight
Flying Machine Tornado Witch Mega Knight
Mega Knight
Tornado
Tornado
Barbarians Flying Machine
Tornado Witch Executioner Mega Knight
Witch
Flying Machine Tornado Witch Executioner
Flying Machine Tornado Witch Mega Knight
Tornado
Flying Machine Tornado Witch Executioner
Flying Machine Witch
Mega Knight
Mega Knight
Barbarians Flying Machine Witch
Flying Machine Tornado Witch Executioner
Knight Flying Machine Executioner Mega Knight
Flying Machine Executioner
Tornado
Flying Machine Executioner Mega Knight
Flying Machine Tornado Witch
Flying Machine Tornado Witch Executioner
Flying Machine Tornado Witch Executioner Mega Knight
Mega Knight

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